Player Matchup

Guan Yu
Guan Yu
Haunt Me
Guan Yu
Level 148
God Stats
21W - 4L
1,948 SR
Queue Stats
1,551W - 291L
2,032 Elo+
Party 2
Olorun
Olorun
Magic256N
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 74L
1,836 Elo+
Solo
Mercury
Mercury
Yuriiism
Mercury
Level 160
God Stats
10W - 6L
1,816 SR
Queue Stats
1,370W - 286L
2,035 Elo+
Party 2
Team Averages
Level 155
1,755 SR
1,968 Elo+

VS

Team Averages
Level 142
1,594 SR
1,679 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
King of Erebor
Da Ji
Level 149
God Stats
12W - 6L
1,808 SR
Queue Stats
656W - 305L
1,769 Elo+
Party 1
Osiris
Osiris
LoneAnunnaki
Osiris
Level 129
God Stats
2W - 5L
1,474 SR
Queue Stats
656W - 305L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Haunt Me
Guan Yu
13
2 / 0 / 2
8,090
809
5,980
11,178
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
Magic256N
Olorun
13
0 / 0 / 4
7,103
710
5,935
5,938
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Yuriiism
Mercury
12
2 / 0 / 2
8,092
809
5,412
10,622
5,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 0
6,504
650
11,043
5,146
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,915
592
6,670
7,060
2,789
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
10
0 / 2 / 0
6,529
653
3,234
8,646
6,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
W
Guan Yu
Haunt Me
Guan Yu
2
0
2
3
L
0
1
0
0
L
Osiris
0
2
0
0
W
Olorun
Magic256N
Olorun
0
0
4
2
W
Mercury
Yuriiism
Mercury
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,327
Damage
20,947
27,738
Taken
20,852
17,010
Mitigated
10,881
18,201
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,043
1,902
0
1,251
5,146
1,453
0
1,466
3,680
39,231
0
W
Guan Yu
Haunt Me
Guan Yu
5,980
909
2,246
6,341
11,178
8,620
54
5,030
6,148
0
23,374
L
6,670
926
0
2,163
7,060
2,789
0
1,803
5,257
0
15,752
L
Osiris
3,234
1,424
1,160
2,426
8,646
6,639
0
2,499
6,147
0
11,908
W
Olorun
Magic256N
Olorun
5,935
1,825
732
3,475
5,938
2,809
1,871
2,147
3,791
32,779
2,591
W
Mercury
Yuriiism
Mercury
5,412
3,012
1,634
3,773
10,622
5,581
1,273
3,895
6,727
0
27,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,285
Gold Earned
18,948
134
Minions Killed
110
0
Camps Cleared
0
566,535
Distance Traveled
580,583
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,504
650
86
9
0
175,631
4
W
Guan Yu
8,090
809
13
1
0
201,172
2
L
Da Ji
5,915
592
13
1
0
203,747
4
L
Osiris
6,529
653
11
1
0
201,205
0
W
Olorun
7,103
710
80
8
0
168,185
3
W
Mercury
8,092
809
41
4
0
197,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role