Player Matchup

Achilles
Achilles
Game_Syphon
Achilles
Level 116
God Stats
10W - 10L
1,530 SR
Queue Stats
425W - 372L
1,644 Elo+
Solo
Baron Samedi
Baron Samedi
KamotsAlpha
Baron Samedi
Level 106
God Stats
19W - 12L
1,639 SR
Queue Stats
368W - 358L
1,471 Elo+
Solo
Geb
Geb
Nathan_shinx
Geb
Level 67
God Stats
7W - 8L
1,427 SR
Queue Stats
103W - 111L
1,441 Elo+
Solo
Da Ji
Da Ji
Taornado
Da Ji
Level 63
God Stats
7W - 9L
1,378 SR
Queue Stats
61W - 51L
1,487 Elo+
Solo
Rama
Rama
will_king96
Rama
Level 137
God Stats
8W - 8L
1,474 SR
Queue Stats
214W - 204L
1,514 Elo+
Solo
Team Averages
Level 98
1,489 SR
1,512 Elo+

VS

Team Averages
Level 132
1,601 SR
1,511 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ColonelKajo
Danzaburou
Level 87
God Stats
163W - 134L
1,540 SR
Queue Stats
230W - 226L
1,446 Elo+
Solo
Cabrakan
Cabrakan
Smitty-Nator
Cabrakan
Level 142
God Stats
17W - 14L
1,543 SR
Queue Stats
203W - 226L
1,486 Elo+
Solo
Cupid
Cupid
aaacowsad
Cupid
Level 125
God Stats
2W - 1L
1,756 SR
Queue Stats
126W - 109L
1,527 Elo+
Solo
Guan Yu
Guan Yu
taygarrett999
Guan Yu
Level 145
God Stats
9W - 4L
1,666 SR
Queue Stats
501W - 449L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Game_Syphon
Achilles
6
0 / 1 / 0
3,658
610
2,542
5,423
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
KamotsAlpha
Baron Samedi
7
1 / 1 / 0
4,092
682
1,762
2,538
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

3
0 / 3 / 2
3,110
518
540
3,813
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Taornado
Da Ji
6
2 / 0 / 0
3,965
661
2,064
3,671
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

4
1 / 2 / 1
3,292
549
1,260
3,193
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 0 / 0
3,937
656
885
3,181
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ColonelKajo
Danzaburou
7
1 / 1 / 0
4,212
702
1,284
2,875
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
Smitty-Nator
Cabrakan
6
3 / 2 / 2
4,559
760
2,916
4,150
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
aaacowsad
Cupid
6
2 / 1 / 3
4,213
702
1,974
1,926
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
7
1 / 0 / 0
4,233
706
3,054
4,319
1,826
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Danzaburou
ColonelKajo
Danzaburou
1
1
0
1
L
Achilles
Game_Syphon
Achilles
0
1
0
0
L
Baron Samedi
KamotsAlpha
Baron Samedi
1
1
0
1
L
0
3
2
0.33
W
Cabrakan
Smitty-Nator
Cabrakan
3
2
2
2
L
Da Ji
Taornado
Da Ji
2
0
0
2
W
Cupid
aaacowsad
Cupid
2
1
3
3.5
W
Guan Yu
1
0
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,168
Damage
10,113
18,638
Taken
16,451
7,947
Mitigated
7,516
6,165
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
885
242
0
1,599
3,181
1,621
0
216
2,932
14,482
6,673
W
Danzaburou
ColonelKajo
Danzaburou
1,284
533
0
1,170
2,875
1,094
0
1,546
1,329
0
21,185
L
Achilles
Game_Syphon
Achilles
2,542
495
0
2,075
5,423
3,463
0
189
5,234
0
19,713
L
Baron Samedi
KamotsAlpha
Baron Samedi
1,762
41
0
895
2,538
953
0
564
1,974
21,482
0
L
540
133
0
180
3,813
1,473
0
1,277
2,536
3,041
388
W
Cabrakan
Smitty-Nator
Cabrakan
2,916
653
0
1,170
4,150
2,424
252
101
4,049
16,805
777
L
Da Ji
Taornado
Da Ji
2,064
448
0
2,128
3,671
1,149
0
437
3,234
0
17,874
W
Cupid
aaacowsad
Cupid
1,974
1,589
28
591
1,926
551
24
244
1,682
0
15,219
W
Guan Yu
3,054
1,063
0
1,909
4,319
1,826
0
0
3,960
0
21,296
L
1,260
1,156
0
887
3,193
909
0
1,268
1,925
0
8,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,117
Gold Earned
21,154
149
Minions Killed
194
0
Camps Cleared
0
490,468
Distance Traveled
557,436
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,937
656
48
8
0
116,308
0
W
Danzaburou
4,212
702
37
6
0
108,852
0
L
Achilles
3,658
610
36
6
0
113,097
0
L
Baron Samedi
4,092
682
55
9
0
104,573
3
L
Geb
3,110
518
4
1
0
64,749
0
W
Cabrakan
4,559
760
33
6
0
110,004
0
L
Da Ji
3,965
661
41
7
0
127,933
1
W
Cupid
4,213
702
35
6
0
99,168
0
W
Guan Yu
4,233
706
41
7
0
123,104
1
L
Rama
3,292
549
13
2
0
80,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role