Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
LILfloorboard
Cabrakan
Level 118
God Stats
2W - 0L
1,493 SR
Queue Stats
58W - 41L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
LuciferMilcom564
Amaterasu
Level 154
God Stats
1W - 0L
1,719 SR
Queue Stats
24W - 20L
1,466 Elo+
Party 1
Chronos
Chronos
OCTAVIOUSZ
Chronos
Level 120
God Stats
1W - 0L
1,909 SR
Queue Stats
23W - 15L
1,550 Elo+
Party 1
Set
Set
jasonplayz_YT
Set
Level 22
God Stats
2W - 0L
1,440 SR
Queue Stats
6W - 5L
1,333 Elo+
Party 1
Team Averages
Level 104
1,612 SR
1,476 Elo+

VS

Team Averages
Level 62
1,532 SR
1,436 Elo+
Yu Huang
Yu Huang
Aldywn
Yu Huang
Level 84
God Stats
1W - 1L
1,658 SR
Queue Stats
17W - 12L
1,578 Elo+
Party 3
Anhur
Anhur
PantyRaidd
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,354 Elo+
Party 3
Nemesis
Nemesis
corNation33
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 2
Raijin
Raijin
leachou6588
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Party 2
Susano
Susano
nikikool
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 2 / 20
12,847
918
20,623
14,114
7,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
LILfloorboard
Cabrakan
16
2 / 4 / 20
10,838
774
8,537
20,339
37,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
17
7 / 5 / 13
11,822
844
10,730
19,786
17,921
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
OCTAVIOUSZ
Chronos
18
6 / 5 / 16
10,999
786
10,489
21,183
12,631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
12 / 5 / 9
11,580
827
14,357
14,679
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aldywn
Yu Huang
19
8 / 3 / 8
10,659
761
23,620
10,958
5,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
18
6 / 8 / 9
11,332
809
14,976
16,467
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
corNation33
Nemesis
17
3 / 5 / 9
9,883
706
9,539
14,204
10,077
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
16
2 / 8 / 14
9,653
690
5,052
14,269
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
nikikool
Susano
16
2 / 8 / 13
9,774
698
13,609
14,504
5,540
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
74
32
Kills
21
21
Deaths
32
78
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
20
7.5
L
Yu Huang
Aldywn
Yu Huang
8
3
8
4
W
Cabrakan
LILfloorboard
Cabrakan
2
4
20
3
W
Amaterasu
7
5
13
2.7
W
Chronos
OCTAVIOUSZ
Chronos
6
5
16
2.8
L
Anhur
6
8
9
1.31
L
Nemesis
corNation33
Nemesis
3
5
9
1.5
W
12
5
9
3.3
L
Raijin
2
8
14
1.13
L
Susano
nikikool
Susano
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,736
Damage
66,796
90,101
Taken
70,402
83,842
Mitigated
33,587
29,244
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,623
2,018
1,920
6,453
14,114
7,435
935
3,416
10,698
49,031
0
L
Yu Huang
Aldywn
Yu Huang
23,620
2,429
719
3,634
10,958
5,624
0
6,956
4,002
40,237
0
W
Cabrakan
LILfloorboard
Cabrakan
8,537
1,226
1,758
4,191
20,339
37,132
383
5,868
14,471
10,699
0
W
Amaterasu
10,730
5,137
1,868
4,256
19,786
17,921
906
6,546
13,240
408
13,082
W
Chronos
OCTAVIOUSZ
Chronos
10,489
6,331
610
3,294
21,183
12,631
1,375
5,797
15,386
21,505
0
L
Anhur
14,976
8,720
337
2,961
16,467
6,953
0
10,954
5,464
0
29,278
L
Nemesis
corNation33
Nemesis
9,539
4,981
379
3,551
14,204
10,077
0
8,608
5,596
0
15,524
W
14,357
5,626
1,090
3,804
14,679
8,723
2,741
7,045
7,634
0
32,102
L
Raijin
5,052
1,335
0
948
14,269
5,393
0
7,989
6,280
18,869
0
L
Susano
nikikool
Susano
13,609
1,956
257
992
14,504
5,540
0
5,501
9,003
0
21,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,086
Gold Earned
51,301
122
Minions Killed
127
0
Camps Cleared
0
1,412,457
Distance Traveled
1,216,634
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,847
918
54
4
0
289,646
0
L
Yu Huang
10,659
761
34
2
0
272,100
0
W
Cabrakan
10,838
774
5
0
0
306,748
6
W
Amaterasu
11,822
844
11
1
0
251,632
0
W
Chronos
10,999
786
20
1
0
261,017
6
L
Anhur
11,332
809
28
2
0
229,376
1
L
Nemesis
9,883
706
24
2
0
250,105
0
W
Set
11,580
827
32
2
0
303,414
0
L
Raijin
9,653
690
21
2
0
210,361
1
L
Susano
9,774
698
20
1
0
254,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role