Player Matchup

Raijin
Raijin
BlackLusterBoss
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,510 Elo+
Party 2
Horus
Horus
GUNZstrong
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
buio-Veleno
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,486 Elo+
Party 2
Thanatos
Thanatos
dearth321
Thanatos
Level 143
God Stats
0W - 1L
1,411 SR
Queue Stats
10W - 8L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
lZetsumei
Cthulhu
Level 128
God Stats
0W - 1L
1,496 SR
Queue Stats
20W - 14L
1,492 Elo+
Party 2
Team Averages
Level 93
1,482 SR
1,526 Elo+

VS

Team Averages
Level 128
1,577 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Jakefromthe8
Nike
Level 151
God Stats
3W - 1L
1,437 SR
Queue Stats
201W - 197L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
MoLDYCh33ZE
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 156L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Soggyracoon
Cthulhu
Level 126
God Stats
13W - 8L
1,550 SR
Queue Stats
329W - 325L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
Victoria8049
Guan Yu
Level 43
God Stats
1W - 0L
1,898 SR
Queue Stats
1W - 1L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 11
7,975
725
15,683
13,037
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
13
1 / 5 / 9
7,702
700
7,986
12,612
6,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
17
8 / 5 / 6
9,276
843
12,802
15,668
7,307
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
dearth321
Thanatos
14
2 / 6 / 12
7,996
727
8,153
13,881
17,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
lZetsumei
Cthulhu
18
5 / 4 / 10
10,262
933
15,585
17,161
15,831
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 2 / 20
8,921
811
9,340
20,230
11,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 3 / 13
10,000
909
13,500
18,351
14,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
MoLDYCh33ZE
Hun Batz
17
11 / 3 / 11
10,497
954
21,328
17,456
8,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Soggyracoon
Cthulhu
14
1 / 6 / 17
8,657
787
12,776
15,759
15,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Victoria8049
Guan Yu
15
6 / 4 / 12
9,898
900
9,681
22,902
22,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
17
Kills
27
27
Deaths
18
48
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
20
6
L
1
7
11
0.93
L
Horus
1
5
9
1.1
W
7
3
13
4.5
W
Hun Batz
MoLDYCh33ZE
Hun Batz
11
3
11
5.5
W
Cthulhu
Soggyracoon
Cthulhu
1
6
17
1.58
W
Guan Yu
Victoria8049
Guan Yu
6
4
12
3
L
Ne Zha
8
5
6
2.2
L
Thanatos
dearth321
Thanatos
2
6
12
1.33
L
Cthulhu
lZetsumei
Cthulhu
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,209
Damage
66,625
72,359
Taken
94,698
52,252
Mitigated
73,452
22,080
Healing
43,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,340
7,705
982
5,890
20,230
11,840
1,461
6,407
13,823
0
12,825
L
15,683
1,426
1,169
1,691
13,037
5,000
0
1,661
11,228
29,585
0
L
Horus
7,986
4,356
1,970
2,457
12,612
6,537
0
3,228
9,064
0
14,953
W
13,500
1,605
1,869
3,314
18,351
14,883
618
7,585
10,766
0
25,604
W
Hun Batz
MoLDYCh33ZE
Hun Batz
21,328
5,018
1,519
6,493
17,456
8,650
1,194
7,140
10,316
0
40,612
W
Cthulhu
Soggyracoon
Cthulhu
12,776
493
3,514
1,249
15,759
15,381
81
4,960
10,799
18,919
0
W
Guan Yu
Victoria8049
Guan Yu
9,681
1,531
8,680
9,766
22,902
22,698
158
5,535
17,367
0
12,950
L
Ne Zha
12,802
4,776
307
3,443
15,668
7,307
0
1,879
13,581
0
27,097
L
Thanatos
dearth321
Thanatos
8,153
1,635
994
6,502
13,881
17,577
0
2,910
10,609
438
15,426
L
Cthulhu
lZetsumei
Cthulhu
15,585
1,618
463
3,084
17,161
15,831
0
1,827
15,101
32,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
47,973
134
Minions Killed
95
0
Camps Cleared
0
961,479
Distance Traveled
1,075,791
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,921
811
4
0
0
238,714
0
L
Raijin
7,975
725
28
3
0
162,842
0
L
Horus
7,702
700
18
2
0
185,643
0
W
Nike
10,000
909
32
3
0
207,743
0
W
Hun Batz
10,497
954
33
3
0
215,773
0
W
Cthulhu
8,657
787
23
2
0
181,642
1
W
Guan Yu
9,898
900
3
0
0
231,919
0
L
Ne Zha
9,276
843
34
3
0
196,847
0
L
Thanatos
7,996
727
16
1
0
211,928
1
L
Cthulhu
10,262
933
38
3
0
204,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role