Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Engineer86
Thor
Level 81
God Stats
1W - 3L
1,145 SR
Queue Stats
118W - 114L
1,473 Elo+
Solo
Anhur
Anhur
Mayzen
Anhur
Level 124
God Stats
1W - 0L
1,721 SR
Queue Stats
8W - 6L
1,490 Elo+
Party 2
Hel
Hel
deNde2052
Hel
Level 126
God Stats
2W - 1L
1,451 SR
Queue Stats
270W - 302L
1,501 Elo+
Solo
Kukulkan
Kukulkan
haiden688
Kukulkan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,265 Elo+
Party 2
Team Averages
Level 114
1,463 SR
1,446 Elo+

VS

Team Averages
Level 96
1,525 SR
1,463 Elo+
Charybdis
Charybdis
AnonArchia
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
DannyChan1
Tsukuyomi
Level 159
God Stats
4W - 3L
1,635 SR
Queue Stats
757W - 753L
1,544 Elo+
Solo
Yemoja
Yemoja
UNUSEDPEPPER
Yemoja
Level 67
God Stats
1W - 4L
1,280 SR
Queue Stats
199W - 244L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
Zack99Robinson
Cliodhna
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
15W - 21L
1,417 Elo+
Party 1
Vamana
Vamana
unusedsalt
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 270L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
7 / 3 / 19
14,894
745
17,335
29,229
45,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 3 / 20
14,540
727
21,237
18,700
15,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
Mayzen
Anhur
20
8 / 6 / 15
13,522
676
19,423
25,811
13,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 3 / 20
14,342
717
29,432
23,001
12,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
haiden688
Kukulkan
20
6 / 2 / 24
14,919
746
32,836
12,778
8,210
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnonArchia
Charybdis
20
7 / 9 / 4
12,917
646
21,215
22,480
9,234
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
DannyChan1
Tsukuyomi
20
3 / 9 / 9
11,827
591
27,544
23,887
12,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
0 / 3 / 13
12,526
626
11,353
19,151
27,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
19
2 / 9 / 7
11,866
593
11,014
24,506
11,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
unusedsalt
Vamana
19
5 / 8 / 5
12,857
643
18,024
39,101
40,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
55
38
Kills
17
17
Deaths
38
98
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
3
19
5.5
L
Charybdis
AnonArchia
Charybdis
7
9
4
1
L
Tsukuyomi
DannyChan1
Tsukuyomi
3
9
9
0.83
W
9
3
20
6.33
W
Anhur
Mayzen
Anhur
8
6
15
2.58
L
Yemoja
0
3
13
2.17
L
Cliodhna
2
9
7
0.61
W
8
3
20
6
W
Kukulkan
haiden688
Kukulkan
6
2
24
9
L
Vamana
unusedsalt
Vamana
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,263
Damage
89,150
109,519
Taken
129,125
95,046
Mitigated
101,493
52,179
Healing
39,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
17,335
508
1,280
6,330
29,229
45,741
192
3,610
25,619
37,402
0
L
Charybdis
AnonArchia
Charybdis
21,215
12,867
67
1,295
22,480
9,234
0
15,642
6,838
0
36,750
L
Tsukuyomi
DannyChan1
Tsukuyomi
27,544
4,938
364
4,161
23,887
12,370
0
14,125
9,762
0
52,083
W
21,237
2,410
2,490
2,736
18,700
15,244
1,476
2,512
16,188
0
36,408
W
Anhur
Mayzen
Anhur
19,423
7,553
2,992
3,094
25,811
13,592
3,117
2,749
23,062
0
35,694
L
Yemoja
11,353
1,640
9,220
3,826
19,151
27,435
0
13,027
5,959
27,692
0
L
Cliodhna
11,014
342
1,011
3,760
24,506
11,850
0
15,366
9,005
0
25,481
W
29,432
395
18,955
12,801
23,001
12,259
346
1,896
21,105
52,085
0
W
Kukulkan
haiden688
Kukulkan
32,836
2,004
665
836
12,778
8,210
2,151
586
12,192
67,620
0
L
Vamana
unusedsalt
Vamana
18,024
10,409
3,882
11,768
39,101
40,604
0
21,443
17,421
0
32,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,217
Gold Earned
61,993
241
Minions Killed
181
0
Camps Cleared
0
1,857,498
Distance Traveled
1,595,366
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,894
745
48
2
0
375,863
0
L
Charybdis
12,917
646
48
2
0
260,583
1
L
Tsukuyomi
11,827
591
51
3
0
305,603
0
W
Thor
14,540
727
19
1
0
361,069
5
W
Anhur
13,522
676
40
2
0
317,458
2
L
Yemoja
12,526
626
33
2
0
352,535
0
L
Cliodhna
11,866
593
31
2
0
358,258
0
W
Hel
14,342
717
51
3
0
422,608
1
W
Kukulkan
14,919
746
83
4
0
380,500
0
L
Vamana
12,857
643
18
1
0
318,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role