Player Matchup

Hun Batz
Hun Batz
CoolGuy45
Hun Batz
Level 76
God Stats
4W - 3L
1,499 SR
Queue Stats
138W - 129L
1,481 Elo+
Party 3
Medusa
Medusa
HoodieCrusader
Medusa
Level 49
God Stats
9W - 4L
1,640 SR
Queue Stats
61W - 76L
1,417 Elo+
Party 2
Ares
Ares
MrBoombasticcc
Ares
Level 47
God Stats
2W - 1L
1,507 SR
Queue Stats
145W - 127L
1,465 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SaintArmstrong
Morgan Le Fay
Level 139
God Stats
9W - 6L
1,550 SR
Queue Stats
47W - 61L
1,415 Elo+
Party 2
Bellona
Bellona
yourebadatsmite
Bellona
Level 101
God Stats
8W - 2L
1,944 SR
Queue Stats
68W - 71L
1,494 Elo+
Party 3
Team Averages
Level 82
1,628 SR
1,454 Elo+

VS

Team Averages
Level 57
1,542 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ILGViral
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,504 Elo+
Party 4
Medusa
Medusa
M3ch4nism
Medusa
Level 28
God Stats
3W - 3L
1,598 SR
Queue Stats
13W - 9L
1,510 Elo+
Party 4
Merlin
Merlin
MrTeaGrey
Merlin
Level 94
God Stats
3W - 2L
1,647 SR
Queue Stats
206W - 190L
1,523 Elo+
Party 1
Hercules
Hercules
Th3LaNdiMaN
Hercules
Level 67
God Stats
1W - 2L
1,464 SR
Queue Stats
210W - 209L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CoolGuy45
Hun Batz
10
2 / 1 / 4
6,543
595
4,761
8,894
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 0
5,950
541
4,771
7,144
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 4
5,755
523
2,794
9,301
6,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SaintArmstrong
Morgan Le Fay
11
3 / 0 / 4
6,837
622
6,204
5,310
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 0
7,170
652
6,503
8,012
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 5 / 1
4,767
433
2,380
9,839
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ILGViral
Chang'e
8
1 / 4 / 2
5,036
458
4,025
7,413
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
M3ch4nism
Medusa
11
2 / 0 / 1
5,710
519
5,265
6,688
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
MrTeaGrey
Merlin
10
3 / 3 / 1
5,970
543
4,994
5,676
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Th3LaNdiMaN
Hercules
10
1 / 2 / 2
5,310
483
2,730
8,468
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
7
7
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
1
0.1
W
Hun Batz
CoolGuy45
Hun Batz
2
1
4
4
W
2
3
0
0.67
L
Chang'e
ILGViral
Chang'e
1
4
2
0.5
L
Medusa
M3ch4nism
Medusa
2
0
1
2.5
W
2
1
4
4
L
Merlin
MrTeaGrey
Merlin
3
3
1
1.17
W
Morgan Le Fay
SaintArmstrong
Morgan Le Fay
3
0
4
5
L
Hercules
Th3LaNdiMaN
Hercules
1
2
2
1
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
19,394
38,661
Taken
38,084
21,382
Mitigated
16,695
11,035
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,380
1,083
0
1,984
9,839
3,312
0
1,998
7,841
0
25,780
W
Hun Batz
CoolGuy45
Hun Batz
4,761
2,085
0
3,368
8,894
3,337
0
1,725
7,054
0
39,670
W
4,771
1,785
0
1,664
7,144
2,342
1,157
860
6,284
0
42,566
L
Chang'e
ILGViral
Chang'e
4,025
467
767
2,006
7,413
2,320
266
2,558
4,855
21,391
0
L
Medusa
M3ch4nism
Medusa
5,265
2,218
0
4,118
6,688
2,241
0
696
5,992
0
39,922
W
2,794
0
379
1,225
9,301
6,167
0
2,954
6,347
17,956
0
L
Merlin
MrTeaGrey
Merlin
4,994
921
0
750
5,676
2,257
0
2,953
2,723
29,347
0
W
Morgan Le Fay
SaintArmstrong
Morgan Le Fay
6,204
828
0
1,185
5,310
2,277
1,424
2,601
2,709
46,992
0
L
Hercules
Th3LaNdiMaN
Hercules
2,730
785
0
2,753
8,468
6,565
0
793
7,675
0
25,085
W
6,503
3,073
0
3,214
8,012
7,259
1,008
879
6,822
0
42,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
26,793
313
Minions Killed
243
0
Camps Cleared
0
1,036,148
Distance Traveled
1,070,978
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,767
433
52
5
0
216,179
0
W
Hun Batz
6,543
595
83
8
0
239,230
2
W
Medusa
5,950
541
57
5
0
176,472
2
L
Chang'e
5,036
458
41
4
0
216,714
1
L
Medusa
5,710
519
61
6
0
227,241
2
W
Ares
5,755
523
22
2
0
197,827
3
L
Merlin
5,970
543
48
4
0
194,327
0
W
Morgan Le Fay
6,837
622
70
6
0
214,025
1
L
Hercules
5,310
483
41
4
0
216,517
4
W
Bellona
7,170
652
81
7
0
208,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role