Player Matchup

Mercury
Mercury
Antebellum2
Mercury
Level 138
God Stats
10W - 6L
1,672 SR
Queue Stats
106W - 90L
1,647 Elo+
Solo
Cabrakan
Cabrakan
FakkuFreddy
Cabrakan
Level 120
God Stats
4W - 2L
1,771 SR
Queue Stats
251W - 123L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
HellaRare
Hou Yi
Level 118
God Stats
18W - 7L
1,796 SR
Queue Stats
346W - 172L
1,672 Elo+
Party 1
Achilles
Achilles
UzielDarkGirMx
Achilles
Level 160
God Stats
5W - 3L
1,755 SR
Queue Stats
243W - 245L
1,669 Elo+
Solo
Ra
Ra
panda_loko686
Ra
Level 119
God Stats
7W - 2L
1,645 SR
Queue Stats
97W - 79L
1,693 Elo+
Solo
Team Averages
Level 131
1,728 SR
1,639 Elo+

VS

Team Averages
Level 124
1,550 SR
1,640 Elo+
Terra
Terra
Guessilldye
Terra
Level 79
God Stats
3W - 4L
1,624 SR
Queue Stats
184W - 161L
1,583 Elo+
Party 2
Chaac
Chaac
Simply Swintin
Chaac
Level 126
God Stats
6W - 3L
1,714 SR
Queue Stats
146W - 118L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
SnowStorm3827
Baron Samedi
Level 157
God Stats
0W - 2L
1,195 SR
Queue Stats
131W - 113L
1,614 Elo+
Party 2
Cernunnos
Cernunnos
robotabo
Cernunnos
Level 141
God Stats
29W - 15L
1,735 SR
Queue Stats
399W - 360L
1,719 Elo+
Solo
Mercury
Mercury
weeeel
Mercury
Level 118
God Stats
2W - 1L
1,482 SR
Queue Stats
32W - 31L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Antebellum2
Mercury
19
5 / 1 / 5
11,069
583
8,884
15,960
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
FakkuFreddy
Cabrakan
14
1 / 1 / 6
9,127
480
5,192
9,279
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
HellaRare
Hou Yi
19
6 / 1 / 5
12,107
637
16,057
16,210
7,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
17
5 / 0 / 2
11,407
600
17,216
15,826
19,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 3 / 5
10,312
543
12,782
9,581
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,753
461
6,026
19,783
16,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 2
8,575
451
7,621
16,171
8,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SnowStorm3827
Baron Samedi
14
1 / 3 / 3
8,743
460
7,988
17,847
20,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
robotabo
Cernunnos
13
1 / 6 / 0
8,272
435
7,281
13,748
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
weeeel
Mercury
18
2 / 3 / 1
10,159
535
7,875
17,381
7,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
6
6
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Antebellum2
Mercury
5
1
5
7.5
W
Cabrakan
FakkuFreddy
Cabrakan
1
1
6
4
L
0
4
1
0.13
W
Hou Yi
HellaRare
Hou Yi
6
1
5
8.5
L
2
4
2
0.75
L
Baron Samedi
SnowStorm3827
Baron Samedi
1
3
3
0.83
W
Achilles
5
0
2
6
W
3
3
5
1.83
L
Cernunnos
robotabo
Cernunnos
1
6
0
0.17
L
Mercury
weeeel
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,131
Damage
36,791
66,856
Taken
84,930
49,414
Mitigated
57,699
27,015
Healing
24,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Antebellum2
Mercury
8,884
5,250
0
4,007
15,960
7,211
484
1,518
14,374
0
129,627
W
Cabrakan
FakkuFreddy
Cabrakan
5,192
1,081
0
2,094
9,279
10,985
99
2,631
6,619
21,968
0
L
6,026
1,080
12
6,973
19,783
16,415
0
928
17,215
64,184
0
W
Hou Yi
HellaRare
Hou Yi
16,057
11,299
0
8,897
16,210
7,578
3,020
2,600
13,610
0
110,485
L
7,621
1,877
0
5,297
16,171
8,624
0
9,228
6,902
0
75,359
L
Baron Samedi
SnowStorm3827
Baron Samedi
7,988
1,395
737
4,466
17,847
20,472
0
5,340
12,459
35,362
2,168
W
Achilles
17,216
3,854
0
7,310
15,826
19,038
836
5,030
10,228
0
88,803
W
12,782
2,048
999
3,708
9,581
4,602
0
1,938
7,617
99,529
685
L
Cernunnos
robotabo
Cernunnos
7,281
3,387
0
4,172
13,748
4,618
0
407
13,341
0
62,899
L
Mercury
weeeel
Mercury
7,875
4,068
0
2,821
17,381
7,570
0
2,049
15,203
0
108,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,022
Gold Earned
44,502
689
Minions Killed
575
0
Camps Cleared
0
1,886,672
Distance Traveled
1,815,257
36
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,069
583
173
9
0
457,906
5
W
Cabrakan
9,127
480
24
1
0
373,272
14
L
Terra
8,753
461
113
6
0
359,366
1
W
Hou Yi
12,107
637
176
9
0
338,261
4
L
Chaac
8,575
451
133
7
0
387,764
0
L
Baron Samedi
8,743
460
53
3
0
330,583
4
W
Achilles
11,407
600
149
8
0
321,121
9
W
Ra
10,312
543
167
9
0
396,112
4
L
Cernunnos
8,272
435
109
6
0
282,658
6
L
Mercury
10,159
535
167
9
0
454,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role