Player Matchup

Cerberus
Cerberus
Gare_bot
Cerberus
Level 65
God Stats
2W - 0L
1,693 SR
Queue Stats
196W - 227L
1,414 Elo+
Solo
Hachiman
Hachiman
GingeBOY
Hachiman
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 74L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
JuanDaPiMe
Gilgamesh
Level 108
God Stats
2W - 1L
1,549 SR
Queue Stats
83W - 84L
1,435 Elo+
Solo
Merlin
Merlin
jrmobb2212
Merlin
Level 137
God Stats
9W - 9L
1,549 SR
Queue Stats
72W - 74L
1,499 Elo+
Party 1
Susano
Susano
youngzero23
Susano
Level 142
God Stats
3W - 3L
1,791 SR
Queue Stats
128W - 133L
1,520 Elo+
Party 1
Team Averages
Level 101
1,617 SR
1,469 Elo+

VS

Team Averages
Level 95
1,411 SR
1,464 Elo+
Hou Yi
Hou Yi
ImTheJuggernautB
Hou Yi
Level 124
God Stats
28W - 41L
1,423 SR
Queue Stats
128W - 160L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
Nedaq
Ratatoskr
Level 53
God Stats
12W - 11L
1,467 SR
Queue Stats
30W - 38L
1,386 Elo+
Solo
Serqet
Serqet
Slinger4398
Serqet
Level 89
God Stats
6W - 12L
1,333 SR
Queue Stats
213W - 237L
1,436 Elo+
Solo
Hades
Hades
cnjoku96
Hades
Level 90
God Stats
2W - 3L
1,550 SR
Queue Stats
127W - 153L
1,524 Elo+
Solo
He Bo
He Bo
kevinlandin88
He Bo
Level 119
God Stats
0W - 2L
1,284 SR
Queue Stats
25W - 27L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gare_bot
Cerberus
18
3 / 3 / 21
12,771
1,161
13,901
20,496
28,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
GingeBOY
Hachiman
19
14 / 3 / 14
13,261
1,206
29,313
11,821
6,337
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
JuanDaPiMe
Gilgamesh
18
3 / 3 / 16
12,289
1,117
11,470
17,856
19,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
jrmobb2212
Merlin
18
6 / 0 / 15
11,730
1,066
18,083
5,736
2,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
18
7 / 1 / 13
11,893
1,081
10,274
9,445
4,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

236

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 5
10,667
970
12,283
22,575
19,373
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Nedaq
Ratatoskr
17
7 / 4 / 3
12,322
1,120
14,776
13,472
6,641
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
16
0 / 7 / 4
9,902
900
5,232
19,456
12,752
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
cnjoku96
Hades
16
0 / 9 / 7
10,407
946
12,652
20,815
16,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 4 / 4
11,249
1,023
14,945
16,212
6,266
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
33
Kills
10
10
Deaths
33
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gare_bot
Cerberus
3
3
21
4.5
W
Hachiman
GingeBOY
Hachiman
14
3
14
7
L
1
9
5
0.39
W
Gilgamesh
JuanDaPiMe
Gilgamesh
3
3
16
3.67
L
Ratatoskr
Nedaq
Ratatoskr
7
4
3
2.13
L
Serqet
0
7
4
0.29
L
Hades
cnjoku96
Hades
0
9
7
0.39
W
Merlin
jrmobb2212
Merlin
6
0
15
13.5
L
2
4
4
1
W
Susano
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,041
Damage
59,888
65,354
Taken
92,530
62,745
Mitigated
61,579
13,987
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gare_bot
Cerberus
13,901
597
0
5,214
20,496
28,581
0
7,892
11,504
34,698
0
W
Hachiman
GingeBOY
Hachiman
29,313
20,911
0
3,094
11,821
6,337
0
5,631
6,190
0
43,980
L
12,283
5,173
0
340
22,575
19,373
0
6,627
15,948
0
25,518
W
Gilgamesh
JuanDaPiMe
Gilgamesh
11,470
4,198
1,900
1,892
17,856
19,958
0
6,285
11,571
0
28,802
L
Ratatoskr
Nedaq
Ratatoskr
14,776
9,200
0
1,537
13,472
6,641
0
4,304
9,168
0
21,059
L
Serqet
5,232
1,392
0
1,067
19,456
12,752
0
7,791
11,665
147
16,324
L
Hades
cnjoku96
Hades
12,652
2,125
655
1,044
20,815
16,547
0
7,453
13,362
25,050
0
W
Merlin
jrmobb2212
Merlin
18,083
580
390
1,153
5,736
2,923
0
1,867
3,869
30,013
0
L
14,945
1,398
437
1,136
16,212
6,266
0
5,809
10,403
63,666
0
W
Susano
10,274
1,960
0
344
9,445
4,946
0
6,049
3,396
0
23,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,944
Gold Earned
54,547
205
Minions Killed
197
6
Camps Cleared
5
1,044,086
Distance Traveled
950,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,771
1,161
63
6
4
198,811
1
W
Hachiman
13,261
1,206
44
4
2
204,289
0
L
Hou Yi
10,667
970
16
1
1
179,272
0
W
Gilgamesh
12,289
1,117
33
3
0
202,902
1
L
Ratatoskr
12,322
1,120
10
1
0
237,022
0
L
Serqet
9,902
900
18
2
2
202,806
0
L
Hades
10,407
946
24
2
0
134,080
1
W
Merlin
11,730
1,066
36
3
0
198,151
0
L
He Bo
11,249
1,023
129
12
2
197,718
3
W
Susano
11,893
1,081
29
3
0
239,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role