Player Matchup

Amaterasu
Amaterasu
ClikGlipGlop
Amaterasu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,688 Elo+
Party 2
Sol
Sol
EmilieRK
Sol
Level 65
God Stats
85W - 95L
1,482 SR
Queue Stats
99W - 119L
1,445 Elo+
Party 2
Cerberus
Cerberus
Rex Sapien
Cerberus
Level 61
God Stats
2W - 0L
1,635 SR
Queue Stats
18W - 20L
1,445 Elo+
Solo
Thor
Thor
SwageusGodOfDrip
Thor
Level 82
God Stats
5W - 10L
1,224 SR
Queue Stats
131W - 130L
1,483 Elo+
Party 2
Agni
Agni
helpme412
Agni
Level 108
God Stats
4W - 2L
1,735 SR
Queue Stats
151W - 156L
1,453 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,503 Elo+

VS

Team Averages
Level 43
1,561 SR
1,578 Elo+
Cernunnos
Cernunnos
BigPinkLoser420
Cernunnos
Level 17
God Stats
0W - 1L
1,839 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 3
Ymir
Ymir
Chocomil_33
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
El__Pistolero777
Ne Zha
Level 88
God Stats
14W - 11L
1,544 SR
Queue Stats
260W - 314L
1,516 Elo+
Party 1
Eset
Eset
Pegonn_
Eset
Level 66
God Stats
0W - 2L
1,246 SR
Queue Stats
186W - 221L
1,484 Elo+
Party 1
Apollo
Apollo
hemorrphage
Apollo
Level 35
God Stats
0W - 2L
1,678 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ClikGlipGlop
Amaterasu
18
8 / 3 / 14
11,959
569
14,217
23,319
14,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 1 / 6
10,883
518
13,451
13,291
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Rex Sapien
Cerberus
19
1 / 1 / 3
11,719
558
7,452
21,465
21,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 0 / 20
11,745
559
9,590
10,728
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Agni
20
16 / 2 / 8
13,163
627
22,636
9,376
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigPinkLoser420
Cernunnos
12
0 / 10 / 1
8,255
393
7,526
19,895
5,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
0 / 8 / 0
7,548
359
1,624
23,240
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
5 / 3 / 0
9,575
456
5,354
13,725
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Pegonn_
Eset
13
0 / 10 / 0
8,689
414
2,821
14,873
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
15
2 / 4 / 1
9,751
464
18,787
21,160
7,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
35
Kills
7
7
Deaths
35
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigPinkLoser420
Cernunnos
0
10
1
0.05
L
0
8
0
0
W
Amaterasu
ClikGlipGlop
Amaterasu
8
3
14
5
L
5
3
0
1.67
W
6
1
6
9
L
Eset
Pegonn_
Eset
0
10
0
0
W
Cerberus
Rex Sapien
Cerberus
1
1
3
2.5
W
4
0
20
14
W
Agni
16
2
8
10
L
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,346
Damage
36,112
78,179
Taken
92,893
59,980
Mitigated
43,031
34,008
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigPinkLoser420
Cernunnos
7,526
2,959
0
3,272
19,895
5,467
1,316
11,366
8,529
0
54,724
L
1,624
393
0
1,284
23,240
17,896
36
11,877
11,363
19,287
0
W
Amaterasu
ClikGlipGlop
Amaterasu
14,217
8,325
0
6,523
23,319
14,084
1,658
1,357
21,962
0
96,895
L
5,354
1,107
0
6,806
13,725
5,726
0
2,847
10,878
0
47,759
W
13,451
4,014
110
8,463
13,291
5,167
4,261
339
12,952
85,623
4,040
L
Eset
Pegonn_
Eset
2,821
463
0
1,110
14,873
5,971
0
6,570
8,303
58,835
0
W
Cerberus
Rex Sapien
Cerberus
7,452
73
0
11,841
21,465
21,654
1,504
0
21,465
101,174
0
W
9,590
1,310
0
2,055
10,728
14,792
175
1,458
9,270
0
42,822
W
Agni
22,636
882
569
4,447
9,376
4,283
2,830
1,291
8,085
111,886
0
L
Apollo
18,787
11,570
0
9,286
21,160
7,971
1,230
9,752
11,408
0
80,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,469
Gold Earned
43,818
745
Minions Killed
430
0
Camps Cleared
0
2,041,056
Distance Traveled
1,592,175
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,255
393
74
4
0
308,120
0
L
Ymir
7,548
359
39
2
0
345,726
0
W
Amaterasu
11,959
569
125
6
0
469,990
3
L
Ne Zha
9,575
456
98
5
0
282,107
1
W
Sol
10,883
518
124
6
0
398,048
6
L
Eset
8,689
414
109
5
0
355,561
5
W
Cerberus
11,719
558
266
13
0
362,250
2
W
Thor
11,745
559
46
2
0
392,611
0
W
Agni
13,163
627
184
9
0
418,157
3
L
Apollo
9,751
464
110
5
0
300,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role