Player Matchup

Sun Wukong
Sun Wukong
JadenTaylor1
Sun Wukong
Level 149
God Stats
18W - 2L
1,896 SR
Queue Stats
691W - 153L
1,912 Elo+
Party 1
Discordia
Discordia
JayMan15
Discordia
Level 124
God Stats
47W - 12L
1,802 SR
Queue Stats
324W - 91L
1,921 Elo+
Party 1
Charybdis
Charybdis
SilentGiggity
Charybdis
Level 129
God Stats
47W - 7L
1,913 SR
Queue Stats
580W - 129L
1,814 Elo+
Party 1
Team Averages
Level 134
1,870 SR
1,882 Elo+

VS

Team Averages
Level 88
1,546 SR
1,459 Elo+
Ah Puch
Ah Puch
AFTERMATHMAYHAM
Ah Puch
Level 77
God Stats
10W - 5L
1,602 SR
Queue Stats
80W - 81L
1,439 Elo+
Party 2
Neith
Neith
Go Stay True
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,435 Elo+
Party 2
Bastet
Bastet
Rhulo12a
Bastet
Level 129
God Stats
11W - 9L
1,538 SR
Queue Stats
79W - 79L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JadenTaylor1
Sun Wukong
14
7 / 0 / 4
8,827
802
12,165
9,448
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
JayMan15
Discordia
13
3 / 0 / 7
8,143
740
7,218
6,287
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SilentGiggity
Charybdis
14
2 / 0 / 7
8,297
754
5,423
5,754
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,724
611
6,255
10,216
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 0
6,748
613
2,800
8,167
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Rhulo12a
Bastet
11
0 / 4 / 0
6,693
608
5,262
9,268
3,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
0
0
W
Sun Wukong
JadenTaylor1
Sun Wukong
7
0
4
9
W
Discordia
JayMan15
Discordia
3
0
7
6.5
L
Bastet
Rhulo12a
Bastet
0
4
0
0
W
Charybdis
SilentGiggity
Charybdis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
14,317
21,489
Taken
27,651
12,216
Mitigated
10,515
8,327
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,255
31
0
344
10,216
3,449
0
2,620
7,160
23,863
0
L
2,800
865
0
1,186
8,167
3,374
179
2,865
5,090
0
22,365
W
Sun Wukong
JadenTaylor1
Sun Wukong
12,165
2,476
0
3,251
9,448
7,281
937
2,135
7,125
0
23,551
W
Discordia
JayMan15
Discordia
7,218
42
0
2,378
6,287
2,279
468
1,866
4,217
24,112
0
L
Bastet
Rhulo12a
Bastet
5,262
884
0
1,530
9,268
3,692
0
1,775
7,229
0
23,485
W
Charybdis
SilentGiggity
Charybdis
5,423
2,648
0
2,698
5,754
2,656
1,995
1,831
3,805
0
42,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
20,165
166
Minions Killed
121
0
Camps Cleared
0
621,614
Distance Traveled
554,140
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,724
611
52
5
0
184,731
3
L
Neith
6,748
613
37
3
0
167,402
2
W
Sun Wukong
8,827
802
25
2
0
212,803
3
W
Discordia
8,143
740
49
4
0
212,301
3
L
Bastet
6,693
608
32
3
0
202,007
3
W
Charybdis
8,297
754
92
8
0
196,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role