Player Matchup

Ymir
Ymir
JediNight401
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,197 Elo+
Party 2
Agni
Agni
darktimes09
Agni
Level 36
God Stats
0W - 3L
1,251 SR
Queue Stats
16W - 35L
1,213 Elo+
Party 2
Mercury
Mercury
moist-buckshot7
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,280 Elo+
Party 2
Team Averages
Level 26
1,417 SR
1,230 Elo+

VS

Team Averages
Level 58
1,584 SR
1,500 Elo+
Scylla
Scylla
Bonester697833
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,596 Elo+
Party 1
Kali
Kali
KillaCamP3R08
Kali
Level 100
God Stats
4W - 1L
1,584 SR
Queue Stats
69W - 45L
1,623 Elo+
Party 1
Athena
Athena
SkrawberryMilk
Athena
Level 59
God Stats
3W - 2L
1,668 SR
Queue Stats
105W - 159L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,014
601
3,802
9,673
4,533
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 0
6,435
644
7,156
7,655
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 7 / 1
6,234
623
5,541
12,754
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,957
896
11,582
3,476
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 5
8,019
802
8,594
11,302
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 9
7,880
788
3,612
13,615
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
0
2
1
0.25
W
4
1
5
6.5
W
2
1
9
6.5
L
2
4
0
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,499
Damage
23,788
30,082
Taken
28,393
11,413
Mitigated
18,729
1,501
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,582
1,292
0
206
3,476
1,356
546
905
2,571
41,712
0
L
3,802
504
0
0
9,673
4,533
0
5,284
4,389
13,448
0
W
8,594
5,266
0
5,341
11,302
5,962
390
4,185
7,117
0
33,769
W
3,612
1,424
710
4,522
13,615
11,411
122
6,359
7,256
11,300
0
L
7,156
731
162
467
7,655
2,618
0
4,775
2,880
21,995
0
L
5,541
3,041
552
320
12,754
4,262
0
5,145
7,609
0
12,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,683
Gold Earned
24,856
75
Minions Killed
113
0
Camps Cleared
0
506,191
Distance Traveled
586,325
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,957
896
64
6
0
165,911
0
L
Ymir
6,014
601
26
3
0
165,437
0
W
Kali
8,019
802
39
4
0
202,865
0
W
Athena
7,880
788
10
1
0
217,549
1
L
Agni
6,435
644
35
4
0
166,008
0
L
Mercury
6,234
623
14
1
0
174,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role