Player Matchup

Neith
Neith
Angelica_Anxiety
Neith
Level 155
God Stats
5W - 4L
1,687 SR
Queue Stats
301W - 198L
1,552 Elo+
Party 1
Loki
Loki
CheeseLover1196
Loki
Level 81
God Stats
7W - 5L
1,403 SR
Queue Stats
101W - 76L
1,544 Elo+
Party 1
Achilles
Achilles
MrJackster2001
Achilles
Level 49
God Stats
14W - 2L
1,644 SR
Queue Stats
219W - 126L
1,615 Elo+
Party 1
Cerberus
Cerberus
NotYourVal
Cerberus
Level 127
God Stats
4W - 0L
1,926 SR
Queue Stats
315W - 239L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
a15-04-75
Ah Puch
Level 147
God Stats
2W - 1L
1,608 SR
Queue Stats
552W - 495L
1,530 Elo+
Party 1
Team Averages
Level 112
1,654 SR
1,559 Elo+

VS

Team Averages
Level 81
1,502 SR
1,569 Elo+
Kukulkan
Kukulkan
Ceejayce
Kukulkan
Level 25
God Stats
19W - 4L
1,841 SR
Queue Stats
84W - 40L
1,607 Elo+
Party 2
Chaac
Chaac
Chief554
Chaac
Level 134
God Stats
1W - 1L
1,484 SR
Queue Stats
307W - 233L
1,526 Elo+
Party 2
Nox
Nox
FizzOnUrJayc3
Nox
Level 142
God Stats
1W - 2L
1,416 SR
Queue Stats
349W - 230L
1,520 Elo+
Party 2
Cerberus
Cerberus
RedKingBarra
Cerberus
Level 66
God Stats
2W - 4L
1,553 SR
Queue Stats
234W - 187L
1,519 Elo+
Party 2
Hachiman
Hachiman
TeH 3P1C D1N0
Hachiman
Level 39
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 15
12,590
1,259
24,240
10,852
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 3 / 13
11,791
1,179
14,254
9,583
4,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
17
3 / 2 / 17
10,991
1,099
8,789
14,580
20,214
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
NotYourVal
Cerberus
18
4 / 0 / 19
12,304
1,230
11,887
17,163
27,297
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
a15-04-75
Ah Puch
17
4 / 0 / 15
11,163
1,116
20,562
11,690
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ceejayce
Kukulkan
16
0 / 2 / 3
9,901
990
12,237
9,000
3,993
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Chief554
Chaac
16
0 / 5 / 5
10,629
1,063
10,707
23,406
26,205
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 3 / 3
9,839
984
11,575
10,174
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RedKingBarra
Cerberus
15
2 / 7 / 2
10,702
1,070
11,891
22,099
23,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
TeH 3P1C D1N0
Hachiman
15
2 / 11 / 2
10,140
1,014
13,105
18,831
7,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
28
Kills
5
5
Deaths
28
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
0
15
16.5
L
Kukulkan
Ceejayce
Kukulkan
0
2
3
0.75
W
8
3
13
4.83
L
Chaac
Chief554
Chaac
0
5
5
0.5
L
1
3
3
0.83
W
Achilles
3
2
17
5.75
W
Cerberus
NotYourVal
Cerberus
4
0
19
13.5
L
Cerberus
RedKingBarra
Cerberus
2
7
2
0.43
L
Hachiman
TeH 3P1C D1N0
Hachiman
2
11
2
0.27
W
Ah Puch
a15-04-75
Ah Puch
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,732
Damage
59,515
63,868
Taken
83,510
63,567
Mitigated
65,649
14,835
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,240
14,154
0
5,371
10,852
5,914
0
5,467
5,385
0
50,367
L
Kukulkan
Ceejayce
Kukulkan
12,237
1,489
0
281
9,000
3,993
0
5,500
3,500
43,591
0
W
14,254
3,703
0
70
9,583
4,344
0
6,232
3,351
0
25,201
L
Chaac
Chief554
Chaac
10,707
3,855
1,425
5,485
23,406
26,205
0
9,333
14,073
614
23,583
L
11,575
1,594
0
411
10,174
4,394
0
4,579
5,595
31,777
0
W
Achilles
8,789
2,513
0
239
14,580
20,214
0
9,499
5,081
0
16,678
W
Cerberus
NotYourVal
Cerberus
11,887
1,501
0
5,588
17,163
27,297
0
9,093
8,070
33,553
0
L
Cerberus
RedKingBarra
Cerberus
11,891
668
0
2,442
22,099
23,120
0
5,682
16,417
19,797
0
L
Hachiman
TeH 3P1C D1N0
Hachiman
13,105
6,549
0
817
18,831
7,937
0
7,355
11,476
0
31,996
W
Ah Puch
a15-04-75
Ah Puch
20,562
744
301
3,266
11,690
5,798
0
5,899
5,791
39,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,839
Gold Earned
51,211
226
Minions Killed
251
9
Camps Cleared
5
981,754
Distance Traveled
919,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,590
1,259
83
8
2
181,223
0
L
Kukulkan
9,901
990
92
9
0
178,772
0
W
Loki
11,791
1,179
20
2
4
184,075
0
L
Chaac
10,629
1,063
29
3
2
196,897
0
L
Nox
9,839
984
44
4
1
210,994
0
W
Achilles
10,991
1,099
16
2
0
181,313
0
W
Cerberus
12,304
1,230
64
6
1
212,513
0
L
Cerberus
10,702
1,070
29
3
0
174,820
0
L
Hachiman
10,140
1,014
57
6
2
158,240
0
W
Ah Puch
11,163
1,116
43
4
2
222,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role