Player Matchup

Sobek
Sobek
BaseAmoeba9290
Sobek
Level 160
God Stats
2W - 0L
1,487 SR
Queue Stats
474W - 459L
1,548 Elo+
Party 1
Apollo
Apollo
BrothrDarkness
Apollo
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 188L
1,426 Elo+
Solo
Agni
Agni
Gratefulmeat47
Agni
Level 151
God Stats
1W - 0L
1,325 SR
Queue Stats
124W - 90L
1,654 Elo+
Party 1
Hercules
Hercules
SampledGlobe
Hercules
Level 142
God Stats
3W - 1L
1,533 SR
Queue Stats
120W - 104L
1,530 Elo+
Party 1
Skadi
Skadi
SaturniaPavonia
Skadi
Level 108
God Stats
5W - 3L
1,555 SR
Queue Stats
80W - 56L
1,554 Elo+
Party 1
Team Averages
Level 124
1,480 SR
1,542 Elo+

VS

Team Averages
Level 113
1,528 SR
1,511 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Draco57
Da Ji
Level 149
God Stats
19W - 14L
1,573 SR
Queue Stats
47W - 46L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Maquiavélico
Sylvanus
Level 158
God Stats
70W - 79L
1,485 SR
Queue Stats
399W - 450L
1,433 Elo+
Solo
Nu Wa
Nu Wa
MeisterLoki
Nu Wa
Level 109
God Stats
5W - 4L
1,533 SR
Queue Stats
87W - 74L
1,516 Elo+
Solo
Izanami
Izanami
nik0le
Izanami
Level 85
God Stats
11W - 16L
1,548 SR
Queue Stats
152W - 165L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
10,088
1,121
4,116
11,751
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 2 / 5
8,839
982
4,467
7,685
3,088
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 6
10,265
1,141
11,276
4,457
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SampledGlobe
Hercules
15
3 / 0 / 6
9,655
1,073
6,870
3,938
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 1 / 7
9,783
1,087
6,603
4,591
1,777
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

284

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
0 / 6 / 1
8,893
988
7,358
13,759
16,195
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Draco57
Da Ji
15
4 / 3 / 0
9,927
1,103
8,677
9,217
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Maquiavélico
Sylvanus
14
0 / 0 / 3
8,204
912
2,364
1,758
741
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 1 / 2
8,720
969
4,588
4,219
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
nik0le
Izanami
14
0 / 1 / 3
9,101
1,011
7,060
8,023
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
11
Kills
4
4
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
1
0.08
W
2
0
7
5.5
W
0
2
5
1.25
L
Da Ji
Draco57
Da Ji
4
3
0
1.33
W
4
1
6
7
L
Sylvanus
Maquiavélico
Sylvanus
0
0
3
1.5
L
0
1
2
1
W
Hercules
SampledGlobe
Hercules
3
0
6
6
W
2
1
7
5.5
L
Izanami
nik0le
Izanami
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
30,047
32,422
Taken
36,976
23,455
Mitigated
25,293
5,064
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,358
282
0
351
13,759
16,195
0
5,334
8,171
30,306
0
W
4,116
208
0
2,451
11,751
12,567
0
6,368
5,383
7,724
0
W
4,467
2,742
0
366
7,685
3,088
0
2,389
5,296
0
20,850
L
Da Ji
Draco57
Da Ji
8,677
1,969
0
977
9,217
3,703
0
4,692
4,436
0
20,460
W
11,276
647
0
615
4,457
1,809
0
1,293
3,164
42,512
0
L
Sylvanus
Maquiavélico
Sylvanus
2,364
507
304
343
1,758
741
0
524
1,195
5,865
0
L
4,588
773
0
50
4,219
1,644
0
1,149
2,914
12,677
0
W
Hercules
SampledGlobe
Hercules
6,870
2,058
0
1,632
3,938
4,214
0
2,154
1,784
0
13,065
W
6,603
1,900
0
0
4,591
1,777
0
2,106
2,485
0
27,928
L
Izanami
nik0le
Izanami
7,060
4,637
0
1,364
8,023
3,010
0
3,693
4,227
0
43,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,630
Gold Earned
44,845
187
Minions Killed
188
8
Camps Cleared
8
984,381
Distance Traveled
736,685
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,893
988
50
6
1
171,763
3
W
Sobek
10,088
1,121
3
0
0
193,044
0
W
Apollo
8,839
982
38
4
3
197,698
0
L
Da Ji
9,927
1,103
16
2
3
187,381
1
W
Agni
10,265
1,141
82
9
0
201,582
0
L
Sylvanus
8,204
912
11
1
0
52,345
0
L
Nu Wa
8,720
969
21
2
0
156,279
1
W
Hercules
9,655
1,073
13
1
1
216,250
0
W
Skadi
9,783
1,087
51
6
4
175,807
0
L
Izanami
9,101
1,011
90
10
4
168,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role