Player Matchup

Apollo
Apollo
Billiasman
Apollo
Level 119
God Stats
5W - 3L
1,573 SR
Queue Stats
216W - 103L
1,788 Elo+
Party 2
Cthulhu
Cthulhu
FakeGerman
Cthulhu
Level 58
God Stats
4W - 1L
1,833 SR
Queue Stats
173W - 101L
1,711 Elo+
Party 2
Baba Yaga
Baba Yaga
GGgerman
Baba Yaga
Level 93
God Stats
12W - 4L
1,775 SR
Queue Stats
213W - 118L
1,744 Elo+
Party 2
Jing Wei
Jing Wei
Pbandjfreak
Jing Wei
Level 124
God Stats
2W - 0L
1,732 SR
Queue Stats
232W - 129L
1,740 Elo+
Party 2
Zhong Kui
Zhong Kui
urAnisPunisher
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 16L
1,765 Elo+
Party 2
Team Averages
Level 84
1,683 SR
1,750 Elo+

VS

Team Averages
Level 119
1,583 SR
1,640 Elo+
Mercury
Mercury
Fenarf
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,374 Elo+
Solo
Artio
Artio
Katie
Artio
Level 160
God Stats
0W - 1L
1,417 SR
Queue Stats
20W - 20L
1,574 Elo+
Party 1
Amaterasu
Amaterasu
Miggу
Amaterasu
Level 160
God Stats
2W - 3L
1,655 SR
Queue Stats
387W - 239L
1,666 Elo+
Party 1
Merlin
Merlin
TempestInATeacup
Merlin
Level 160
God Stats
1W - 4L
1,568 SR
Queue Stats
141W - 98L
1,712 Elo+
Party 1
Sobek
Sobek
unbeaten_circus2
Sobek
Level 29
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 1L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Billiasman
Apollo
18
9 / 4 / 12
11,677
834
16,488
13,707
7,498
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FakeGerman
Cthulhu
20
6 / 3 / 18
12,499
893
13,732
24,447
32,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
GGgerman
Baba Yaga
19
8 / 4 / 13
11,674
834
19,514
12,738
7,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Pbandjfreak
Jing Wei
16
5 / 4 / 13
10,664
762
17,796
13,201
6,918
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
urAnisPunisher
Zhong Kui
15
1 / 5 / 14
9,317
666
11,987
12,930
14,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fenarf
Mercury
14
0 / 9 / 11
8,310
594
5,272
16,418
8,204
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Katie
Artio
17
3 / 4 / 9
10,215
730
6,489
23,223
30,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Miggу
Amaterasu
18
10 / 6 / 7
11,526
823
16,299
21,557
29,142
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 4 / 10
10,749
768
25,768
15,908
9,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 6 / 6
8,980
641
3,710
13,886
12,533
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
29
Kills
20
20
Deaths
29
70
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Apollo
Billiasman
Apollo
9
4
12
3.75
W
Cthulhu
FakeGerman
Cthulhu
6
3
18
5
L
Mercury
Fenarf
Mercury
0
9
11
0.61
W
Baba Yaga
GGgerman
Baba Yaga
8
4
13
3.63
L
Artio
Katie
Artio
3
4
9
1.88
L
Amaterasu
Miggу
Amaterasu
10
6
7
2.25
W
Jing Wei
Pbandjfreak
Jing Wei
5
4
13
2.88
L
4
4
10
2.25
L
3
6
6
1
W
Zhong Kui
urAnisPunisher
Zhong Kui
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,517
Damage
57,538
77,023
Taken
90,992
68,980
Mitigated
89,285
28,730
Healing
26,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Billiasman
Apollo
16,488
12,490
1,820
2,309
13,707
7,498
3,105
6,690
7,017
0
29,003
W
Cthulhu
FakeGerman
Cthulhu
13,732
1,274
3,495
7,856
24,447
32,263
413
10,102
14,345
25,907
0
L
Mercury
Fenarf
Mercury
5,272
1,044
1,513
1,088
16,418
8,204
294
6,830
9,588
0
11,494
W
Baba Yaga
GGgerman
Baba Yaga
19,514
1,533
2,176
3,724
12,738
7,404
1,315
5,035
7,703
41,095
0
L
Artio
Katie
Artio
6,489
596
4,408
7,153
23,223
30,070
0
12,333
10,890
12,102
0
L
Amaterasu
Miggу
Amaterasu
16,299
4,356
1,906
4,737
21,557
29,142
657
9,716
11,841
0
21,480
W
Jing Wei
Pbandjfreak
Jing Wei
17,796
15,160
2,011
3,335
13,201
6,918
2,633
7,039
6,162
0
37,836
L
25,768
1,531
1,052
3,705
15,908
9,336
1,160
8,130
7,778
54,105
0
L
3,710
465
0
560
13,886
12,533
312
8,224
5,662
5,592
0
W
Zhong Kui
urAnisPunisher
Zhong Kui
11,987
2,244
695
1,309
12,930
14,897
769
7,101
5,829
17,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,831
Gold Earned
49,780
144
Minions Killed
90
0
Camps Cleared
0
1,285,129
Distance Traveled
1,246,807
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,677
834
33
2
0
261,704
0
W
Cthulhu
12,499
893
25
2
0
270,942
1
L
Mercury
8,310
594
9
1
0
255,227
0
W
Baba Yaga
11,674
834
35
3
0
271,636
0
L
Artio
10,215
730
8
1
0
280,526
0
L
Amaterasu
11,526
823
15
1
0
249,381
1
W
Jing Wei
10,664
762
40
3
0
245,282
0
L
Merlin
10,749
768
55
4
0
247,691
0
L
Sobek
8,980
641
3
0
0
213,982
0
W
Zhong Kui
9,317
666
11
1
0
235,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role