Player Matchup

Izanami
Izanami
Bauti11
Izanami
Level 108
God Stats
24W - 26L
1,521 SR
Queue Stats
240W - 278L
1,341 Elo+
Solo
Set
Set
Brgabr58
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,490 Elo+
Solo
Bacchus
Bacchus
MarkooD03
Bacchus
Level 37
God Stats
2W - 3L
1,389 SR
Queue Stats
35W - 31L
1,490 Elo+
Party 1
Agni
Agni
Mauropro365
Agni
Level 104
God Stats
6W - 4L
1,236 SR
Queue Stats
186W - 164L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
matiasalaniz1998
Ne Zha
Level 108
God Stats
20W - 15L
1,623 SR
Queue Stats
224W - 241L
1,467 Elo+
Party 1
Team Averages
Level 93
1,454 SR
1,456 Elo+

VS

Team Averages
Level 87
1,444 SR
1,429 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Molotov0236
Ymir
Level 66
God Stats
13W - 17L
1,456 SR
Queue Stats
66W - 100L
1,402 Elo+
Party 2
Skadi
Skadi
PBT455
Skadi
Level 54
God Stats
15W - 23L
1,467 SR
Queue Stats
50W - 87L
1,356 Elo+
Party 2
Cliodhna
Cliodhna
Tingallardo
Cliodhna
Level 68
God Stats
5W - 5L
1,598 SR
Queue Stats
100W - 131L
1,484 Elo+
Party 2
Poseidon
Poseidon
nKNOT
Poseidon
Level 89
God Stats
0W - 3L
1,200 SR
Queue Stats
156W - 169L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bauti11
Izanami
16
3 / 2 / 5
10,396
612
10,687
9,631
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 4
8,684
511
5,642
12,702
5,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MarkooD03
Bacchus
13
4 / 1 / 9
9,612
565
10,347
17,045
20,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
14 / 2 / 2
11,109
653
18,982
9,099
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 2 / 4
10,116
595
12,607
14,929
10,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 4 / 0
8,975
528
12,044
17,686
10,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

8
0 / 7 / 4
6,067
357
5,579
17,356
11,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
PBT455
Skadi
12
1 / 5 / 3
7,517
442
7,976
15,145
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Tingallardo
Cliodhna
12
2 / 6 / 3
7,273
428
7,710
17,631
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
nKNOT
Poseidon
13
4 / 5 / 2
7,875
463
4,328
10,508
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
27
Kills
11
11
Deaths
27
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
4
0
1
W
Izanami
Bauti11
Izanami
3
2
5
2.75
W
2
4
4
1
W
Bacchus
MarkooD03
Bacchus
4
1
9
8.5
W
14
2
2
7.5
L
0
7
4
0.29
L
Skadi
PBT455
Skadi
1
5
3
0.5
L
Cliodhna
Tingallardo
Cliodhna
2
6
3
0.58
W
4
2
4
3
L
Poseidon
nKNOT
Poseidon
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,265
Damage
37,637
63,406
Taken
78,326
45,062
Mitigated
37,422
16,306
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,044
1,565
0
6,064
17,686
10,086
0
953
15,977
0
64,069
W
Izanami
Bauti11
Izanami
10,687
8,248
0
3,749
9,631
4,090
3,992
1,269
8,362
0
111,376
W
5,642
2,427
0
1,030
12,702
5,798
260
2,304
10,398
0
61,638
W
Bacchus
MarkooD03
Bacchus
10,347
2,202
0
2,233
17,045
20,635
0
3,551
12,384
33,976
9,758
W
18,982
2,064
266
2,288
9,099
3,948
756
2,441
6,658
85,577
0
L
5,579
2,262
441
1,355
17,356
11,224
0
8,683
8,627
22,142
0
L
Skadi
PBT455
Skadi
7,976
4,851
0
3,868
15,145
5,365
405
6,128
9,017
0
53,545
L
Cliodhna
Tingallardo
Cliodhna
7,710
2,287
0
2,806
17,631
6,479
0
5,360
12,123
0
47,012
W
12,607
4,624
0
6,740
14,929
10,591
0
832
14,097
0
68,432
L
Poseidon
nKNOT
Poseidon
4,328
944
135
1,651
10,508
4,268
0
6,831
3,628
46,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,917
Gold Earned
37,707
556
Minions Killed
342
0
Camps Cleared
0
1,623,199
Distance Traveled
1,523,628
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,975
528
107
6
0
282,800
4
W
Izanami
10,396
612
172
10
0
311,323
1
W
Set
8,684
511
80
5
0
321,611
0
W
Bacchus
9,612
565
51
3
0
315,920
8
W
Agni
11,109
653
137
8
0
336,072
8
L
Ymir
6,067
357
24
1
0
311,960
4
L
Skadi
7,517
442
82
5
0
289,965
2
L
Cliodhna
7,273
428
47
3
0
352,694
8
W
Ne Zha
10,116
595
116
7
0
338,273
2
L
Poseidon
7,875
463
82
5
0
286,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role