Player Matchup

Kukulkan
Kukulkan
Bart04
Kukulkan
Level 85
God Stats
14W - 10L
1,671 SR
Queue Stats
54W - 48L
1,552 Elo+
Party 3
Chronos
Chronos
BigBrady832
Chronos
Level 27
God Stats
0W - 1L
1,740 SR
Queue Stats
10W - 11L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
BigHaggerty
Cthulhu
Level 22
God Stats
0W - 1L
1,435 SR
Queue Stats
11W - 12L
1,519 Elo+
Party 3
Hachiman
Hachiman
BrotherAshton
Hachiman
Level 89
God Stats
9W - 9L
1,484 SR
Queue Stats
196W - 180L
1,501 Elo+
Party 3
Achilles
Achilles
tjpreston_21
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 3
Team Averages
Level 53
1,566 SR
1,508 Elo+

VS

Team Averages
Level 125
1,598 SR
1,552 Elo+
Merlin
Merlin
AkitoZergs
Merlin
Level 156
God Stats
4W - 2L
1,566 SR
Queue Stats
151W - 160L
1,532 Elo+
Party 2
Achilles
Achilles
DeadSky11899
Achilles
Level 115
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 56L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
Enderon32
Hou Yi
Level 109
God Stats
1W - 1L
1,694 SR
Queue Stats
40W - 40L
1,569 Elo+
Party 1
Atlas
Atlas
Raca559
Atlas
Level 160
God Stats
11W - 13L
1,454 SR
Queue Stats
147W - 158L
1,562 Elo+
Party 2
Kali
Kali
Rocketking12345
Kali
Level 87
God Stats
2W - 0L
1,778 SR
Queue Stats
24W - 17L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bart04
Kukulkan
19
3 / 4 / 5
11,643
685
16,078
12,644
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
BigBrady832
Chronos
17
0 / 8 / 7
10,391
611
11,759
18,127
8,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BigHaggerty
Cthulhu
17
0 / 5 / 7
10,739
632
9,012
20,613
22,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
BrotherAshton
Hachiman
20
7 / 4 / 2
12,560
739
19,639
22,493
10,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
tjpreston_21
Achilles
17
2 / 6 / 8
10,612
624
6,876
19,635
22,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AkitoZergs
Merlin
20
5 / 2 / 9
13,102
771
24,697
13,118
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
DeadSky11899
Achilles
18
2 / 4 / 12
11,456
674
10,004
19,975
21,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
Enderon32
Hou Yi
20
6 / 1 / 8
13,142
773
16,860
18,592
10,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Raca559
Atlas
18
1 / 3 / 21
12,046
709
12,491
20,910
27,916
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 3 / 4
14,038
826
16,619
19,072
14,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
12
Kills
27
27
Deaths
13
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Merlin
AkitoZergs
Merlin
5
2
9
4.75
L
Kukulkan
Bart04
Kukulkan
3
4
5
1.38
L
Chronos
BigBrady832
Chronos
0
8
7
0.44
L
Cthulhu
BigHaggerty
Cthulhu
0
5
7
0.7
L
Hachiman
BrotherAshton
Hachiman
7
4
2
2
W
Achilles
DeadSky11899
Achilles
2
4
12
2
W
Hou Yi
Enderon32
Hou Yi
6
1
8
10
W
Atlas
Raca559
Atlas
1
3
21
3.83
W
13
3
4
5
L
Achilles
tjpreston_21
Achilles
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,364
Damage
80,671
93,512
Taken
91,667
69,786
Mitigated
80,541
18,995
Healing
28,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AkitoZergs
Merlin
24,697
726
0
3,454
13,118
7,361
2,576
6,684
6,142
79,693
0
L
Kukulkan
Bart04
Kukulkan
16,078
927
462
1,323
12,644
6,239
0
4,906
7,672
50,197
0
L
Chronos
BigBrady832
Chronos
11,759
2,411
0
1,324
18,127
8,182
1,155
6,500
11,577
32,570
0
L
Cthulhu
BigHaggerty
Cthulhu
9,012
435
285
4,074
20,613
22,465
0
7,176
13,150
34,400
0
L
Hachiman
BrotherAshton
Hachiman
19,639
11,613
0
8,775
22,493
10,724
600
8,636
13,521
0
72,342
W
Achilles
DeadSky11899
Achilles
10,004
2,425
0
4,594
19,975
21,088
172
7,346
11,832
0
26,259
W
Hou Yi
Enderon32
Hou Yi
16,860
10,828
0
6,995
18,592
10,102
6,237
6,934
11,028
0
71,889
W
Atlas
Raca559
Atlas
12,491
3,756
1,151
2,550
20,910
27,916
40
6,717
13,295
23,144
0
W
16,619
8,694
0
9,839
19,072
14,074
805
7,007
11,610
0
36,170
L
Achilles
tjpreston_21
Achilles
6,876
1,981
74
2,678
19,635
22,176
0
9,240
10,118
0
12,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
63,784
291
Minions Killed
317
0
Camps Cleared
0
1,499,642
Distance Traveled
1,697,685
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,102
771
111
7
0
350,940
3
L
Kukulkan
11,643
685
71
4
0
289,002
0
L
Chronos
10,391
611
57
3
0
280,972
1
L
Cthulhu
10,739
632
43
3
0
309,444
0
L
Hachiman
12,560
739
100
6
0
315,172
2
W
Achilles
11,456
674
35
2
0
330,134
1
W
Hou Yi
13,142
773
111
7
0
309,826
4
W
Atlas
12,046
709
26
2
0
344,999
3
W
Kali
14,038
826
34
2
0
361,786
0
L
Achilles
10,612
624
20
1
0
305,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role