Player Matchup

Janus
Janus
JadenTaylor1
Janus
Level 149
God Stats
9W - 2L
1,645 SR
Queue Stats
691W - 153L
1,909 Elo+
Party 2
Tyr
Tyr
JayMan15
Tyr
Level 124
God Stats
78W - 21L
1,766 SR
Queue Stats
324W - 91L
1,919 Elo+
Party 2
Cupid
Cupid
SilentGiggity
Cupid
Level 129
God Stats
64W - 11L
1,825 SR
Queue Stats
580W - 129L
1,810 Elo+
Party 2
Team Averages
Level 134
1,746 SR
1,879 Elo+

VS

Team Averages
Level 114
1,581 SR
1,458 Elo+
Jing Wei
Jing Wei
HighKageBlaZ420
Jing Wei
Level 104
God Stats
1W - 5L
1,443 SR
Queue Stats
14W - 17L
1,407 Elo+
Solo
Thor
Thor
MrFreezy30
Thor
Level 128
God Stats
4W - 1L
1,802 SR
Queue Stats
483W - 434L
1,520 Elo+
Party 1
Persephone
Persephone
Order_69_
Persephone
Level 109
God Stats
53W - 47L
1,498 SR
Queue Stats
976W - 1,031L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,778
778
6,364
5,248
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 8
7,222
722
6,154
6,004
5,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 6
7,413
741
8,037
5,797
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 2 / 1
6,322
632
2,331
7,664
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 2 / 0
6,532
653
3,407
7,981
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Order_69_
Persephone
9
0 / 6 / 1
6,151
615
4,180
8,328
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
1
0.25
W
5
1
2
6
W
2
0
8
6
L
1
2
0
0.5
L
Persephone
Order_69_
Persephone
0
6
1
0.08
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
9,918
17,049
Taken
23,973
10,210
Mitigated
10,995
6,731
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
2,331
1,328
0
2,099
7,664
2,908
0
1,793
5,707
0
16,297
W
6,364
316
153
1,052
5,248
1,896
399
1,085
3,930
33,280
0
W
6,154
30
0
1,545
6,004
5,520
66
1,418
4,465
0
9,912
L
3,407
408
0
923
7,981
5,332
0
2,305
5,383
0
11,222
L
Persephone
Order_69_
Persephone
4,180
57
0
368
8,328
2,755
0
2,272
5,927
21,388
0
W
8,037
3,537
482
3,499
5,797
2,794
847
1,729
3,875
0
36,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
19,005
134
Minions Killed
84
0
Camps Cleared
0
606,544
Distance Traveled
535,800
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,322
632
27
3
0
190,142
3
W
Janus
7,778
778
72
7
0
191,844
3
W
Tyr
7,222
722
6
1
0
233,533
2
L
Thor
6,532
653
24
2
0
180,458
1
L
Persephone
6,151
615
33
3
0
165,200
1
W
Cupid
7,413
741
56
6
0
181,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role