Player Matchup

Geb
Geb
August steel
Geb
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 49L
1,244 Elo+
Party 1
Neith
Neith
OniKinzu
Neith
Level 96
God Stats
3W - 2L
1,629 SR
Queue Stats
23W - 37L
1,281 Elo+
Solo
Ao Kuang
Ao Kuang
krazy duckk
Ao Kuang
Level 43
God Stats
8W - 6L
1,110 SR
Queue Stats
70W - 113L
1,276 Elo+
Party 1
Team Averages
Level 50
1,413 SR
1,267 Elo+

VS

Team Averages
Level 70
1,469 SR
1,347 Elo+
Charybdis
Charybdis
I is Silent
Charybdis
Level 18
God Stats
3W - 1L
1,524 SR
Queue Stats
6W - 5L
1,338 Elo+
Party 2
Maui
Maui
JollyWojack75
Maui
Level 66
God Stats
4W - 7L
1,297 SR
Queue Stats
72W - 98L
1,268 Elo+
Party 2
Anubis
Anubis
Studly Ford
Anubis
Level 125
God Stats
7W - 6L
1,586 SR
Queue Stats
85W - 105L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
8,450
604
10,868
21,749
23,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
OniKinzu
Neith
8
0 / 3 / 0
7,291
521
2,238
5,288
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
krazy duckk
Ao Kuang
15
2 / 2 / 0
8,800
629
9,456
16,565
9,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I is Silent
Charybdis
14
3 / 2 / 6
9,991
714
9,187
10,954
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 8
11,327
809
4,346
9,246
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
18
5 / 0 / 7
11,528
823
21,727
11,317
7,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Charybdis
I is Silent
Charybdis
3
2
6
3
W
4
0
8
8
L
Neith
OniKinzu
Neith
0
3
0
0
W
Anubis
5
0
7
8.5
L
Ao Kuang
krazy duckk
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
35,260
43,602
Taken
31,517
34,891
Mitigated
25,517
8,211
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,868
838
248
901
21,749
23,893
0
11,843
9,906
29,715
0
W
Charybdis
I is Silent
Charybdis
9,187
4,712
0
3,111
10,954
5,779
393
7,396
3,558
0
31,698
W
4,346
2,207
0
2,467
9,246
11,920
296
6,422
2,824
16,319
0
L
Neith
OniKinzu
Neith
2,238
484
0
853
5,288
1,546
0
4,200
1,088
0
11,780
W
Anubis
21,727
1,465
0
9,290
11,317
7,818
1,613
6,527
4,790
80,116
0
L
Ao Kuang
krazy duckk
Ao Kuang
9,456
2,904
876
5,333
16,565
9,452
0
10,108
6,457
33,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
32,846
81
Minions Killed
179
0
Camps Cleared
0
607,567
Distance Traveled
722,290
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,450
604
18
1
0
254,994
0
W
Charybdis
9,991
714
42
3
0
232,473
0
W
Maui
11,327
809
24
2
0
247,521
0
L
Neith
7,291
521
21
2
0
103,501
0
W
Anubis
11,528
823
113
8
0
242,296
4
L
Ao Kuang
8,800
629
42
3
0
249,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role