Player Matchup

Nike
Nike
KilluaSrt48
Nike
Level 44
God Stats
0W - 2L
1,478 SR
Queue Stats
3W - 11L
1,077 Elo+
Party 2
Sol
Sol
karmaGon77
Sol
Level 54
God Stats
0W - 1L
1,570 SR
Queue Stats
5W - 20L
1,095 Elo+
Party 2
Neith
Neith
xx99killerROBxx
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 2
Team Averages
Level 34
1,516 SR
1,122 Elo+

VS

Team Averages
Level 42
1,278 SR
1,192 Elo+
Danzaburou
Danzaburou
ATGbomb101
Danzaburou
Level 20
God Stats
2W - 1L
1,273 SR
Queue Stats
4W - 8L
1,139 Elo+
Party 1
Atlas
Atlas
DTS Atomic
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 55L
1,203 Elo+
Party 1
Hades
Hades
PrivateTidy
Hades
Level 47
God Stats
1W - 1L
1,060 SR
Queue Stats
27W - 62L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,847
685
10,233
12,824
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
6,715
672
10,011
10,101
3,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 2
6,265
627
3,202
7,339
3,117
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATGbomb101
Danzaburou
13
8 / 1 / 7
8,814
881
12,573
8,187
3,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
2 / 1 / 12
8,316
832
4,282
11,643
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 1 / 6
8,340
834
7,089
10,094
4,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ATGbomb101
Danzaburou
8
1
7
11.5
W
Atlas
2
1
12
8
L
1
6
2
0.33
W
6
1
6
9
L
1
5
1
0.3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
23,944
30,264
Taken
29,924
16,683
Mitigated
16,792
3,795
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ATGbomb101
Danzaburou
12,573
6,097
0
1,712
8,187
3,305
1,816
3,074
4,997
0
26,692
W
Atlas
4,282
1,884
658
3,551
11,643
8,851
303
2,990
8,295
17,774
0
L
10,233
1,716
110
897
12,824
9,659
0
4,115
8,709
0
21,154
W
7,089
463
529
3,355
10,094
4,636
642
3,965
5,849
22,958
0
L
10,011
4,651
193
2,360
10,101
3,907
0
4,093
6,008
34,210
0
L
3,202
1,436
0
235
7,339
3,117
0
3,187
4,152
0
7,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,827
Gold Earned
25,470
73
Minions Killed
98
0
Camps Cleared
0
438,331
Distance Traveled
538,407
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,814
881
33
3
0
171,045
0
W
Atlas
8,316
832
21
2
0
193,932
2
L
Nike
6,847
685
22
2
0
167,452
4
W
Hades
8,340
834
44
4
0
173,430
0
L
Sol
6,715
672
45
5
0
142,780
0
L
Neith
6,265
627
6
1
0
128,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role