Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GabiRCD1
Morgan Le Fay
Level 131
God Stats
9W - 8L
1,555 SR
Queue Stats
69W - 53L
1,583 Elo+
Party 4
Hou Yi
Hou Yi
OswaldTheTurtle
Hou Yi
Level 68
God Stats
0W - 1L
1,172 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Maui
Maui
crusadercreator
Maui
Level 55
God Stats
0W - 1L
1,443 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Pele
Pele
kkaredo_018
Pele
Level 129
God Stats
5W - 6L
1,511 SR
Queue Stats
82W - 59L
1,551 Elo+
Party 4
Team Averages
Level 108
1,436 SR
1,593 Elo+

VS

Team Averages
Level 91
1,524 SR
1,467 Elo+
Thanatos
Thanatos
Cirq
Thanatos
Level 104
God Stats
2W - 2L
1,621 SR
Queue Stats
16W - 14L
1,509 Elo+
Party 3
Athena
Athena
Enderlord-543
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,479 Elo+
Party 2
Cupid
Cupid
JagerBtFM
Cupid
Level 150
God Stats
4W - 1L
1,492 SR
Queue Stats
26W - 25L
1,491 Elo+
Party 2
Sol
Sol
JustPureGold
Sol
Level 75
God Stats
2W - 1L
1,579 SR
Queue Stats
14W - 21L
1,379 Elo+
Party 3
Baron Samedi
Baron Samedi
SimpleProduct21
Baron Samedi
Level 36
God Stats
2W - 1L
1,430 SR
Queue Stats
12W - 8L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 0
5,645
565
3,790
7,133
4,733
Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
GabiRCD1
Morgan Le Fay
9
0 / 2 / 0
5,185
519
1,780
3,912
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

7
0 / 1 / 1
4,413
441
1,391
5,147
2,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 2 / 1
4,135
414
545
5,352
3,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 0 / 0
5,685
569
1,571
6,395
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cirq
Thanatos
9
2 / 0 / 1
5,622
562
1,603
6,018
2,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,859
586
1,502
5,698
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
JagerBtFM
Cupid
10
0 / 1 / 1
5,592
559
2,450
6,529
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,189
619
1,843
3,086
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
SimpleProduct21
Baron Samedi
10
1 / 1 / 2
6,054
605
8,481
5,889
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Thanatos
Cirq
Thanatos
2
0
1
2.5
W
1
0
2
2
L
Morgan Le Fay
GabiRCD1
Morgan Le Fay
0
2
0
0
W
Cupid
JagerBtFM
Cupid
0
1
1
0.5
W
2
0
0
2
L
0
1
1
0.5
W
Baron Samedi
SimpleProduct21
Baron Samedi
1
1
2
2
L
0
2
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,077
Damage
15,879
27,939
Taken
27,220
13,518
Mitigated
12,425
7,235
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,790
921
0
2,266
7,133
4,733
0
846
6,247
0
36,387
W
Thanatos
Cirq
Thanatos
1,603
233
0
5,616
6,018
2,904
0
623
5,395
0
31,963
W
1,502
561
0
1,343
5,698
3,393
36
512
5,186
21,057
3,868
L
Morgan Le Fay
GabiRCD1
Morgan Le Fay
1,780
325
0
441
3,912
1,442
0
1,694
2,150
29,204
0
W
Cupid
JagerBtFM
Cupid
2,450
1,396
0
3,077
6,529
2,138
0
0
6,529
0
36,156
W
1,843
371
0
1,196
3,086
1,243
0
645
2,441
39,824
4,268
L
1,391
780
0
1,429
5,147
2,005
0
3,410
1,438
0
19,665
W
Baron Samedi
SimpleProduct21
Baron Samedi
8,481
382
34
1,875
5,889
2,747
874
545
5,344
36,559
0
L
545
113
0
331
5,352
3,012
0
3,357
1,556
7,288
0
L
1,571
637
0
2,768
6,395
2,326
0
1,504
4,821
0
36,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,063
Gold Earned
29,316
240
Minions Killed
323
0
Camps Cleared
0
975,802
Distance Traveled
990,319
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,645
565
63
6
0
199,916
3
W
Thanatos
5,622
562
65
7
0
232,414
3
W
Athena
5,859
586
38
4
0
213,465
0
L
Morgan Le Fay
5,185
519
59
6
0
183,696
5
W
Cupid
5,592
559
63
6
0
170,253
2
W
Sol
6,189
619
87
9
0
201,793
1
L
Hou Yi
4,413
441
29
3
0
174,613
4
W
Baron Samedi
6,054
605
70
7
0
172,394
4
L
Maui
4,135
414
13
1
0
198,558
1
L
Pele
5,685
569
76
8
0
219,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role