Player Matchup

Cthulhu
Cthulhu
Haon05
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,309 Elo+
Party 3
Susano
Susano
KevorkianScarf
Susano
Level 160
God Stats
1W - 0L
1,429 SR
Queue Stats
26W - 39L
1,366 Elo+
Party 2
Achilles
Achilles
Locomotive23
Achilles
Level 49
God Stats
1W - 3L
1,718 SR
Queue Stats
18W - 42L
1,321 Elo+
Party 3
Ah Puch
Ah Puch
OutlierSDS
Ah Puch
Level 152
God Stats
2W - 0L
1,703 SR
Queue Stats
5W - 6L
1,437 Elo+
Party 2
Artemis
Artemis
Rinarrasic
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,236 Elo+
Party 2
Team Averages
Level 79
1,570 SR
1,334 Elo+

VS

Team Averages
Level 29
1,384 SR
1,354 Elo+
Aphrodite
Aphrodite
Hightemplar
Aphrodite
Level 69
God Stats
0W - 4L
1,233 SR
Queue Stats
18W - 29L
1,350 Elo+
Solo
Danzaburou
Danzaburou
RageAtlas
Danzaburou
Level 41
God Stats
0W - 2L
1,260 SR
Queue Stats
72W - 89L
1,365 Elo+
Party 1
Nemesis
Nemesis
Siouxxy
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
Trexstin
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Atlas
Atlas
jayboy5300
Atlas
Level 28
God Stats
8W - 11L
1,425 SR
Queue Stats
42W - 61L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Haon05
Cthulhu
20
4 / 1 / 29
14,729
1,133
20,645
21,074
38,355
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 18
14,942
1,149
38,413
20,556
10,596
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Locomotive23
Achilles
20
19 / 1 / 15
16,906
1,300
39,307
20,270
29,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
OutlierSDS
Ah Puch
20
6 / 4 / 27
15,049
1,158
34,048
13,015
6,666
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Rinarrasic
Artemis
19
2 / 3 / 14
12,310
947
10,031
9,973
5,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hightemplar
Aphrodite
18
0 / 7 / 4
11,784
906
12,748
31,918
17,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RageAtlas
Danzaburou
18
4 / 10 / 6
13,405
1,031
27,365
32,192
12,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Siouxxy
Nemesis
18
4 / 3 / 4
13,036
1,003
10,455
16,450
9,393
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Trexstin
Guan Yu
19
2 / 10 / 9
13,089
1,007
12,888
34,375
23,412
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
18
3 / 10 / 7
14,031
1,079
14,966
36,891
49,472
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
43
40
Kills
13
13
Deaths
40
103
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Haon05
Cthulhu
4
1
29
18.5
L
Aphrodite
Hightemplar
Aphrodite
0
7
4
0.29
W
9
4
18
4.5
W
Achilles
Locomotive23
Achilles
19
1
15
26.5
W
Ah Puch
OutlierSDS
Ah Puch
6
4
27
4.88
L
Danzaburou
RageAtlas
Danzaburou
4
10
6
0.7
W
Artemis
Rinarrasic
Artemis
2
3
14
3
L
Nemesis
Siouxxy
Nemesis
4
3
4
2
L
Guan Yu
Trexstin
Guan Yu
2
10
9
0.65
L
Atlas
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,444
Damage
78,422
84,888
Taken
151,826
90,333
Mitigated
111,750
15,448
Healing
30,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Haon05
Cthulhu
20,645
947
1,659
7,020
21,074
38,355
0
6,672
14,402
41,195
0
L
Aphrodite
Hightemplar
Aphrodite
12,748
764
7,259
8,719
31,918
17,035
0
10,068
21,850
46,467
0
W
38,413
7,608
0
0
20,556
10,596
0
6,477
14,079
0
77,368
W
Achilles
Locomotive23
Achilles
39,307
7,175
599
3,618
20,270
29,596
0
5,642
14,628
0
53,368
W
Ah Puch
OutlierSDS
Ah Puch
34,048
3,374
547
1,749
13,015
6,666
0
6,125
6,890
56,256
0
L
Danzaburou
RageAtlas
Danzaburou
27,365
15,195
0
4,706
32,192
12,438
0
14,060
18,132
0
61,006
W
Artemis
Rinarrasic
Artemis
10,031
4,522
0
256
9,973
5,120
0
2,798
7,175
0
21,134
L
Nemesis
Siouxxy
Nemesis
10,455
3,534
0
2,714
16,450
9,393
0
7,991
8,459
0
16,953
L
Guan Yu
Trexstin
Guan Yu
12,888
2,814
3,089
3,252
34,375
23,412
0
11,975
22,400
0
24,259
L
Atlas
14,966
6,021
0
1,243
36,891
49,472
0
10,599
26,292
34,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,936
Gold Earned
65,345
239
Minions Killed
225
9
Camps Cleared
3
1,255,126
Distance Traveled
1,234,166
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,729
1,133
22
2
0
264,747
0
L
Aphrodite
11,784
906
99
8
0
281,200
0
W
Susano
14,942
1,149
92
7
5
274,981
0
W
Achilles
16,906
1,300
43
3
1
297,455
0
W
Ah Puch
15,049
1,158
62
5
1
213,487
0
L
Danzaburou
13,405
1,031
58
4
0
216,124
0
W
Artemis
12,310
947
20
2
2
204,456
5
L
Nemesis
13,036
1,003
15
1
1
257,810
3
L
Guan Yu
13,089
1,007
12
1
2
252,432
1
L
Atlas
14,031
1,079
41
3
0
226,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role