Player Matchup

Hun Batz
Hun Batz
JulioAlaV3erga
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,498 Elo+
Solo
Sol
Sol
KiddKraken999
Sol
Level 128
God Stats
1W - 2L
1,343 SR
Queue Stats
112W - 101L
1,484 Elo+
Solo
Artio
Artio
NoSc0peMLK
Artio
Level 109
God Stats
0W - 2L
1,474 SR
Queue Stats
7W - 11L
1,339 Elo+
Party 2
Pele
Pele
STRAYBULLETX18
Pele
Level 128
God Stats
11W - 8L
1,639 SR
Queue Stats
320W - 377L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chissssss123
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 2
Team Averages
Level 118
1,447 SR
1,417 Elo+

VS

Team Averages
Level 140
1,449 SR
1,449 Elo+
Geb
Geb
BritishLink
Geb
Level 132
God Stats
3W - 3L
1,443 SR
Queue Stats
158W - 181L
1,412 Elo+
Party 3
Fenrir
Fenrir
CatFriedThisRice
Fenrir
Level 134
God Stats
8W - 7L
1,486 SR
Queue Stats
271W - 283L
1,413 Elo+
Party 3
Thoth
Thoth
ED113 OBDC
Thoth
Level 114
God Stats
6W - 10L
1,389 SR
Queue Stats
527W - 668L
1,424 Elo+
Party 1
Chiron
Chiron
Wicked Uno
Chiron
Level 160
God Stats
12W - 10L
1,621 SR
Queue Stats
836W - 817L
1,504 Elo+
Solo
Yu Huang
Yu Huang
WolfOBDC
Yu Huang
Level 159
God Stats
6W - 6L
1,305 SR
Queue Stats
655W - 811L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
7 / 4 / 0
12,893
586
7,980
20,904
9,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 9 / 2
10,342
470
15,050
23,065
9,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
12
1 / 6 / 2
8,436
383
9,384
25,526
29,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
0 / 5 / 4
10,805
491
12,501
21,864
13,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
chissssss123
Ah Muzen Cab
14
0 / 8 / 3
9,189
418
13,118
17,987
6,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 15
10,711
487
8,803
22,177
27,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
12 / 1 / 4
13,021
592
18,611
22,178
13,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
19
5 / 2 / 6
12,001
546
8,735
15,827
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Wicked Uno
Chiron
19
11 / 1 / 8
11,819
537
24,997
16,628
7,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
WolfOBDC
Yu Huang
19
4 / 4 / 5
12,344
561
14,235
14,752
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
9
Kills
32
32
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
12
1
4
14
W
Thoth
5
2
6
4
L
Hun Batz
7
4
0
1.75
L
1
9
2
0.22
L
Artio
1
6
2
0.33
L
0
5
4
0.4
W
Chiron
Wicked Uno
Chiron
11
1
8
15
W
Yu Huang
WolfOBDC
Yu Huang
4
4
5
1.63
L
Ah Muzen Cab
chissssss123
Ah Muzen Cab
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,033
Damage
75,381
109,346
Taken
91,562
68,751
Mitigated
63,108
27,660
Healing
27,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,803
1,830
0
4,717
22,177
27,584
62
4,815
17,362
34,809
0
W
18,611
3,233
0
9,534
22,178
13,139
1,644
3,298
18,880
0
121,342
W
Thoth
8,735
466
0
1,949
15,827
6,976
996
8,686
7,141
92,829
0
L
Hun Batz
7,980
1,659
0
6,966
20,904
9,814
0
3,743
17,161
0
122,056
L
15,050
5,334
0
6,890
23,065
9,323
3,930
8,069
14,996
77,549
7,001
L
Artio
9,384
1,149
999
4,612
25,526
29,107
0
4,825
20,701
24,469
0
L
12,501
1,779
0
6,221
21,864
13,517
0
11,509
10,355
0
85,607
W
Chiron
Wicked Uno
Chiron
24,997
9,968
1,789
5,423
16,628
7,895
2,274
4,392
12,236
0
106,075
W
Yu Huang
WolfOBDC
Yu Huang
14,235
1,110
306
3,796
14,752
7,514
893
2,508
12,244
94,281
0
L
Ah Muzen Cab
chissssss123
Ah Muzen Cab
13,118
6,557
0
1,972
17,987
6,990
0
3,627
14,360
0
73,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,665
Gold Earned
59,896
619
Minions Killed
684
0
Camps Cleared
0
1,976,613
Distance Traveled
2,124,035
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,711
487
30
1
0
440,888
5
W
Fenrir
13,021
592
155
7
0
475,605
8
W
Thoth
12,001
546
143
7
0
432,003
1
L
Hun Batz
12,893
586
155
7
0
453,731
0
L
Sol
10,342
470
161
7
0
335,941
4
L
Artio
8,436
383
19
1
0
415,718
1
L
Pele
10,805
491
146
7
0
413,157
3
W
Chiron
11,819
537
196
9
0
391,818
4
W
Yu Huang
12,344
561
160
7
0
383,721
5
L
Ah Muzen Cab
9,189
418
138
6
0
358,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role