Player Matchup

King Arthur
King Arthur
DarthNocte
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo
Nox
Nox
K1 Lomano
Nox
Level 55
God Stats
10W - 14L
1,415 SR
Queue Stats
163W - 194L
1,434 Elo+
Solo
Neith
Neith
Leghuestnagh
Neith
Level 129
God Stats
0W - 2L
1,775 SR
Queue Stats
135W - 159L
1,428 Elo+
Party 3
Hades
Hades
Monoxxonom
Hades
Level 14
God Stats
7W - 2L
1,500 SR
Queue Stats
12W - 14L
1,293 Elo+
Party 3
Awilix
Awilix
chaosnight12
Awilix
Level 77
God Stats
1W - 1L
1,733 SR
Queue Stats
78W - 94L
1,395 Elo+
Party 3
Team Averages
Level 63
1,585 SR
1,369 Elo+

VS

Team Averages
Level 58
1,412 SR
1,303 Elo+
Thoth
Thoth
ChipWitDip
Thoth
Level 124
God Stats
3W - 1L
1,545 SR
Queue Stats
63W - 72L
1,364 Elo+
Party 1
Izanami
Izanami
FrontalWedgey
Izanami
Level 39
God Stats
16W - 17L
1,368 SR
Queue Stats
20W - 34L
1,260 Elo+
Party 2
Ares
Ares
IcedTeaa
Ares
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,270 Elo+
Party 2
Lancelot
Lancelot
choopadaflaflab
Lancelot
Level 63
God Stats
2W - 3L
1,153 SR
Queue Stats
32W - 35L
1,374 Elo+
Party 2
Bellona
Bellona
kihugkjvghj
Bellona
Level 11
God Stats
14W - 6L
1,494 SR
Queue Stats
25W - 32L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarthNocte
King Arthur
15
2 / 1 / 0
8,760
461
8,417
16,232
18,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 2
9,438
497
4,597
13,004
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 1
8,522
449
13,578
11,031
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
13
1 / 2 / 2
9,479
499
7,380
11,539
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
13
0 / 5 / 2
8,061
424
2,336
15,855
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
8 / 1 / 3
11,128
586
16,088
8,153
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
14
1 / 2 / 5
8,175
430
9,348
15,210
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
0 / 1 / 5
8,645
455
3,296
14,091
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
14
4 / 1 / 2
9,111
480
6,004
11,373
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
kihugkjvghj
Bellona
15
0 / 2 / 2
9,676
509
7,818
14,465
18,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
13
14
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
8
1
3
9.5
L
King Arthur
DarthNocte
King Arthur
2
1
0
2
W
Izanami
1
2
5
1.75
W
Ares
0
1
5
2.5
L
0
4
2
0.25
L
3
2
1
1.75
L
Hades
1
2
2
1
L
Awilix
0
5
2
0.2
W
Lancelot
4
1
2
5
W
Bellona
kihugkjvghj
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,308
Damage
42,554
67,661
Taken
63,292
44,360
Mitigated
51,013
11,782
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
16,088
769
0
1,980
8,153
3,708
753
2,090
6,063
89,009
0
L
King Arthur
DarthNocte
King Arthur
8,417
1,320
0
3,250
16,232
18,547
0
263
15,969
0
49,794
W
Izanami
9,348
6,076
0
5,530
15,210
7,022
1,687
3,302
11,908
0
69,910
W
Ares
3,296
309
0
1,615
14,091
15,696
535
5,540
8,551
24,477
0
L
4,597
304
0
1,766
13,004
4,818
404
8,425
4,579
75,940
0
L
13,578
5,528
102
3,040
11,031
5,257
1,959
3,191
7,840
0
76,772
L
Hades
7,380
1,796
104
3,520
11,539
9,986
765
4,025
7,514
19,801
4,200
L
Awilix
2,336
381
0
0
15,855
5,752
1,104
3,480
12,375
0
60,804
W
Lancelot
6,004
2,080
0
1,854
11,373
5,632
220
295
11,078
0
72,272
W
Bellona
kihugkjvghj
Bellona
7,818
2,848
0
5,619
14,465
18,955
21
0
14,465
0
74,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
46,735
479
Minions Killed
520
0
Camps Cleared
0
1,758,322
Distance Traveled
1,728,398
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,128
586
149
8
0
362,132
7
L
King Arthur
8,760
461
82
4
0
412,292
1
W
Izanami
8,175
430
106
6
0
337,975
3
W
Ares
8,645
455
35
2
0
351,020
3
L
Nox
9,438
497
154
8
0
329,639
1
L
Neith
8,522
449
125
7
0
318,321
4
L
Hades
9,479
499
25
1
0
325,909
3
L
Awilix
8,061
424
93
5
0
372,161
2
W
Lancelot
9,111
480
98
5
0
339,483
3
W
Bellona
9,676
509
132
7
0
337,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role