Player Matchup

Charybdis
Charybdis
Charcoals
Charybdis
Level 105
God Stats
20W - 15L
1,543 SR
Queue Stats
183W - 169L
1,390 Elo+
Party 3
Olorun
Olorun
GSKrown
Olorun
Level 45
God Stats
3W - 1L
1,205 SR
Queue Stats
34W - 39L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
LiLwAlNuTs19
Sun Wukong
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 53L
1,448 Elo+
Party 3
Amaterasu
Amaterasu
Onlyfans4Kate-
Amaterasu
Level 62
God Stats
12W - 4L
1,520 SR
Queue Stats
70W - 72L
1,365 Elo+
Party 1
Bellona
Bellona
Roc_23shot
Bellona
Level 18
God Stats
12W - 10L
1,559 SR
Queue Stats
20W - 25L
1,245 Elo+
Party 3
Team Averages
Level 63
1,465 SR
1,352 Elo+

VS

Team Averages
Level 101
1,446 SR
1,347 Elo+
Bakasura
Bakasura
BigKahuna073
Bakasura
Level 65
God Stats
0W - 3L
1,223 SR
Queue Stats
35W - 56L
1,308 Elo+
Solo
Achilles
Achilles
DragonLord_100
Achilles
Level 134
God Stats
7W - 14L
1,354 SR
Queue Stats
446W - 502L
1,427 Elo+
Party 2
Artemis
Artemis
MinaBell
Artemis
Level 140
God Stats
54W - 41L
1,559 SR
Queue Stats
366W - 422L
1,341 Elo+
Party 2
Zhong Kui
Zhong Kui
Wizzard1157
Zhong Kui
Level 60
God Stats
13W - 12L
1,535 SR
Queue Stats
144W - 146L
1,364 Elo+
Party 2
Cerberus
Cerberus
rookrulz
Cerberus
Level 104
God Stats
12W - 9L
1,557 SR
Queue Stats
176W - 216L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Charcoals
Charybdis
20
11 / 1 / 3
17,289
640
23,866
23,823
12,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
GSKrown
Olorun
20
6 / 1 / 20
14,206
526
17,856
24,862
17,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
LiLwAlNuTs19
Sun Wukong
20
7 / 1 / 23
15,191
563
22,054
32,775
51,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Onlyfans4Kate-
Amaterasu
20
9 / 5 / 18
14,622
542
25,614
37,740
28,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Roc_23shot
Bellona
20
1 / 0 / 10
14,030
520
16,181
27,034
31,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigKahuna073
Bakasura
20
2 / 6 / 1
13,627
505
12,770
33,094
17,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
15
2 / 5 / 2
11,404
422
17,718
32,760
55,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
MinaBell
Artemis
17
1 / 6 / 3
10,953
406
13,429
22,601
11,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Wizzard1157
Zhong Kui
16
3 / 13 / 1
12,172
451
33,487
32,898
18,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
rookrulz
Cerberus
18
0 / 4 / 1
12,140
450
8,582
23,894
28,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
34
Kills
8
8
Deaths
34
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BigKahuna073
Bakasura
2
6
1
0.42
W
Charybdis
Charcoals
Charybdis
11
1
3
12.5
L
Achilles
2
5
2
0.6
W
Olorun
GSKrown
Olorun
6
1
20
16
W
Sun Wukong
LiLwAlNuTs19
Sun Wukong
7
1
23
18.5
L
Artemis
MinaBell
Artemis
1
6
3
0.42
W
Amaterasu
Onlyfans4Kate-
Amaterasu
9
5
18
3.6
W
Bellona
Roc_23shot
Bellona
1
0
10
6
L
Zhong Kui
Wizzard1157
Zhong Kui
3
13
1
0.27
L
Cerberus
rookrulz
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,571
Damage
85,986
146,234
Taken
145,247
142,314
Mitigated
132,016
63,812
Healing
43,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BigKahuna073
Bakasura
12,770
8,576
0
13,138
33,094
17,712
0
2,381
30,713
0
131,987
W
Charybdis
Charcoals
Charybdis
23,866
15,492
0
15,755
23,823
12,581
7,666
7,581
16,064
0
201,069
L
Achilles
17,718
6,997
751
8,629
32,760
55,734
102
5,319
27,441
0
57,326
W
Olorun
GSKrown
Olorun
17,856
9,174
5,245
16,481
24,862
17,425
4,700
12,074
12,689
74,675
6,902
W
Sun Wukong
LiLwAlNuTs19
Sun Wukong
22,054
5,209
0
8,868
32,775
51,705
783
8,732
23,405
0
79,424
L
Artemis
MinaBell
Artemis
13,429
4,754
0
6,456
22,601
11,158
315
1,459
21,142
0
75,908
W
Amaterasu
Onlyfans4Kate-
Amaterasu
25,614
13,459
0
8,026
37,740
28,682
2,733
10,946
25,937
0
133,755
W
Bellona
Roc_23shot
Bellona
16,181
4,545
0
9,437
27,034
31,921
2,686
4,194
21,078
0
112,302
L
Zhong Kui
Wizzard1157
Zhong Kui
33,487
2,877
0
8,777
32,898
18,953
1,253
5,730
27,168
87,148
0
L
Cerberus
rookrulz
Cerberus
8,582
558
0
5,812
23,894
28,459
646
2,163
21,731
80,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,338
Gold Earned
60,296
762
Minions Killed
681
0
Camps Cleared
0
2,761,363
Distance Traveled
2,245,517
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,627
505
224
8
0
534,951
4
W
Charybdis
17,289
640
277
10
0
511,142
1
L
Achilles
11,404
422
93
3
0
492,519
8
W
Olorun
14,206
526
110
4
0
508,586
0
W
Sun Wukong
15,191
563
84
3
0
553,981
13
L
Artemis
10,953
406
104
4
0
428,676
3
W
Amaterasu
14,622
542
140
5
0
574,681
0
W
Bellona
14,030
520
151
6
0
612,973
0
L
Zhong Kui
12,172
451
99
4
0
394,809
3
L
Cerberus
12,140
450
161
6
0
394,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role