Player Matchup

Sobek
Sobek
Dark_A-P
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 269L
1,356 Elo+
Party 2
Tyr
Tyr
Skeeter719
Tyr
Level 117
God Stats
7W - 5L
1,432 SR
Queue Stats
98W - 103L
1,379 Elo+
Solo
Merlin
Merlin
Sorax_gasai
Merlin
Level 89
God Stats
3W - 3L
1,459 SR
Queue Stats
16W - 22L
1,374 Elo+
Solo
Charybdis
Charybdis
Yo-Dil
Charybdis
Level 28
God Stats
5W - 5L
1,534 SR
Queue Stats
71W - 73L
1,360 Elo+
Party 2
Bastet
Bastet
keggen241
Bastet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,412 Elo+
Solo
Team Averages
Level 81
1,485 SR
1,376 Elo+

VS

Team Averages
Level 81
1,550 SR
1,272 Elo+
Bastet
Bastet
AlmiGhtTyKinG133
Bastet
Level 56
God Stats
8W - 9L
1,413 SR
Queue Stats
77W - 97L
1,314 Elo+
Party 3
Guan Yu
Guan Yu
BobbyMOJO0814
Guan Yu
Level 108
God Stats
4W - 0L
1,888 SR
Queue Stats
337W - 392L
1,317 Elo+
Party 1
Olorun
Olorun
DOWxTechN9ne
Olorun
Level 107
God Stats
2W - 1L
1,436 SR
Queue Stats
332W - 373L
1,349 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GeneralBoss2
Cu Chulainn
Level 114
God Stats
4W - 0L
1,513 SR
Queue Stats
182W - 211L
1,355 Elo+
Solo
Sol
Sol
fatboii_kev
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,024 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dark_A-P
Sobek
13
0 / 2 / 4
8,587
452
7,239
20,049
24,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 2 / 0
9,655
508
11,897
22,843
21,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
15
0 / 4 / 2
9,053
476
9,727
10,483
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Yo-Dil
Charybdis
15
3 / 4 / 1
9,046
476
7,690
15,099
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
keggen241
Bastet
14
2 / 3 / 1
8,479
446
6,531
18,110
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
9,609
506
10,424
15,552
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
14
1 / 1 / 5
8,328
438
8,826
15,537
16,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
5 / 2 / 2
9,199
484
16,376
14,661
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
GeneralBoss2
Cu Chulainn
16
2 / 0 / 2
10,586
557
15,047
15,666
18,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 2
8,637
455
7,398
13,248
5,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
15
15
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Guan Yu
1
1
5
3.5
W
Olorun
5
2
2
3
L
Sobek
Dark_A-P
Sobek
0
2
4
1
W
Cu Chulainn
GeneralBoss2
Cu Chulainn
2
0
2
3
L
0
2
0
0
L
Merlin
0
4
2
0.25
L
Charybdis
Yo-Dil
Charybdis
3
4
1
0.88
W
3
2
2
2
L
Bastet
keggen241
Bastet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
58,071
86,584
Taken
74,664
64,167
Mitigated
52,691
34,061
Healing
26,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,424
3,563
0
3,619
15,552
6,787
54
2,267
13,285
0
77,991
W
Guan Yu
8,826
977
3,404
4,276
15,537
16,213
0
3,319
12,218
0
45,221
W
Olorun
16,376
9,208
158
7,772
14,661
6,274
3,054
4,803
9,858
66,402
0
L
Sobek
Dark_A-P
Sobek
7,239
908
0
4,327
20,049
24,853
0
8,650
11,399
31,533
0
W
Cu Chulainn
GeneralBoss2
Cu Chulainn
15,047
2,468
0
1,184
15,666
18,083
0
299
15,367
19,477
81,109
L
11,897
1,690
0
12,521
22,843
21,249
732
3,673
19,170
278
85,462
L
Merlin
9,727
548
0
913
10,483
4,500
805
4,218
6,265
73,277
0
L
Charybdis
Yo-Dil
Charybdis
7,690
3,801
0
7,690
15,099
6,269
261
4,749
10,350
0
71,629
W
7,398
722
0
6,284
13,248
5,334
0
6,556
6,692
58,881
0
L
Bastet
keggen241
Bastet
6,531
1,916
0
8,610
18,110
7,296
0
5,227
12,883
0
59,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,820
Gold Earned
46,359
504
Minions Killed
548
0
Camps Cleared
0
1,815,461
Distance Traveled
1,909,593
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,609
506
105
6
0
437,965
0
W
Guan Yu
8,328
438
61
3
0
401,274
5
W
Olorun
9,199
484
116
6
0
324,707
1
L
Sobek
8,587
452
45
2
0
383,196
3
W
Cu Chulainn
10,586
557
180
9
0
376,305
0
L
Tyr
9,655
508
144
8
0
397,136
3
L
Merlin
9,053
476
115
6
0
321,327
0
L
Charybdis
9,046
476
115
6
0
332,498
5
W
Sol
8,637
455
86
5
0
369,342
3
L
Bastet
8,479
446
85
4
0
381,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role