Player Matchup

Jormungandr
Jormungandr
JFowler369
Jormungandr
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 57L
1,326 Elo+
Solo
Fenrir
Fenrir
Leanin2Wheels636
Fenrir
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 30L
1,075 Elo+
Solo
Baron Samedi
Baron Samedi
Rame963
Baron Samedi
Level 69
God Stats
12W - 10L
1,409 SR
Queue Stats
47W - 46L
1,303 Elo+
Solo
Danzaburou
Danzaburou
Roe_BragzAlot95
Danzaburou
Level 53
God Stats
13W - 13L
1,453 SR
Queue Stats
122W - 154L
1,294 Elo+
Party 2
Hades
Hades
x-SAVO-x-
Hades
Level 127
God Stats
18W - 14L
1,552 SR
Queue Stats
870W - 1,034L
1,256 Elo+
Party 2
Team Averages
Level 76
1,483 SR
1,251 Elo+

VS

Team Averages
Level 56
1,436 SR
1,323 Elo+
Hel
Hel
Freyasol
Hel
Level 80
God Stats
8W - 14L
1,439 SR
Queue Stats
153W - 160L
1,294 Elo+
Solo
Hun Batz
Hun Batz
GuidedLight-
Hun Batz
Level 48
God Stats
5W - 4L
1,702 SR
Queue Stats
138W - 130L
1,452 Elo+
Solo
Chiron
Chiron
Mr_mcGillicuddy7
Chiron
Level 45
God Stats
1W - 1L
1,259 SR
Queue Stats
30W - 45L
1,285 Elo+
Party 1
Anhur
Anhur
SasukeUchiha06
Anhur
Level 46
God Stats
0W - 3L
1,215 SR
Queue Stats
42W - 81L
1,252 Elo+
Solo
Aphrodite
Aphrodite
basketball_RIP_5
Aphrodite
Level 63
God Stats
5W - 2L
1,564 SR
Queue Stats
86W - 116L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JFowler369
Jormungandr
14
1 / 0 / 5
8,714
484
6,135
14,296
14,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 0 / 4
8,242
458
2,524
13,269
5,425
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Rame963
Baron Samedi
16
5 / 1 / 5
9,673
537
15,024
8,012
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Roe_BragzAlot95
Danzaburou
13
4 / 1 / 4
8,463
470
4,789
11,098
4,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
x-SAVO-x-
Hades
14
2 / 2 / 8
8,915
495
13,598
18,544
9,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
7,033
391
4,700
7,266
4,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
GuidedLight-
Hun Batz
16
2 / 4 / 1
9,093
505
7,329
16,476
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 1
7,347
408
6,866
16,176
6,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
1 / 2 / 0
7,863
437
7,814
13,846
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
12
0 / 2 / 1
7,765
431
5,496
11,346
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
13
Kills
4
4
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Hun Batz
GuidedLight-
Hun Batz
2
4
1
0.63
W
Jormungandr
JFowler369
Jormungandr
1
0
5
3.5
W
1
0
4
3
L
0
3
1
0.17
W
Baron Samedi
Rame963
Baron Samedi
5
1
5
7.5
W
Danzaburou
Roe_BragzAlot95
Danzaburou
4
1
4
6
L
1
2
0
0.5
L
Aphrodite
0
2
1
0.25
W
Hades
x-SAVO-x-
Hades
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,070
Damage
32,205
65,219
Taken
65,110
38,446
Mitigated
31,758
26,315
Healing
26,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,700
421
356
3,768
7,266
4,445
0
4,071
3,195
29,823
0
L
Hun Batz
GuidedLight-
Hun Batz
7,329
1,782
0
1,563
16,476
7,512
0
5,683
10,793
0
79,313
W
Jormungandr
JFowler369
Jormungandr
6,135
1,725
0
3,525
14,296
14,081
393
2,140
12,156
50,622
0
W
2,524
1,157
0
3,392
13,269
5,425
1,619
1,063
12,206
0
48,990
L
6,866
3,022
1,124
4,707
16,176
6,969
48
11,719
4,457
0
38,525
W
Baron Samedi
Rame963
Baron Samedi
15,024
1,140
2,459
3,658
8,012
4,524
162
779
7,233
76,718
0
W
Danzaburou
Roe_BragzAlot95
Danzaburou
4,789
1,343
0
2,716
11,098
4,700
2,202
887
10,211
0
42,912
L
7,814
3,636
63
5,001
13,846
5,636
1,106
5,700
8,146
0
55,021
L
Aphrodite
5,496
1,995
4,704
5,395
11,346
7,196
384
7,584
3,762
34,859
1,107
W
Hades
x-SAVO-x-
Hades
13,598
1,992
340
10,225
18,544
9,716
1,742
5,225
13,319
59,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
39,101
387
Minions Killed
387
0
Camps Cleared
0
1,531,904
Distance Traveled
1,501,757
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,033
391
46
3
0
149,980
3
L
Hun Batz
9,093
505
137
8
0
385,616
4
W
Jormungandr
8,714
484
63
4
0
341,415
4
W
Fenrir
8,242
458
70
4
0
381,536
0
L
Chiron
7,347
408
55
3
0
301,885
3
W
Baron Samedi
9,673
537
99
6
0
271,220
4
W
Danzaburou
8,463
470
62
3
0
241,310
4
L
Anhur
7,863
437
92
5
0
323,408
2
L
Aphrodite
7,765
431
57
3
0
340,868
1
W
Hades
8,915
495
93
5
0
296,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role