Player Matchup

Bacchus
Bacchus
John seaskip
Bacchus
Level 148
God Stats
31W - 28L
1,570 SR
Queue Stats
766W - 790L
1,506 Elo+
Party 1
Anubis
Anubis
JuniorSenjin
Anubis
Level 66
God Stats
9W - 6L
1,543 SR
Queue Stats
202W - 203L
1,456 Elo+
Party 1
Artemis
Artemis
Kíwï
Artemis
Level 76
God Stats
2W - 0L
1,905 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scuzz13
Cu Chulainn
Level 59
God Stats
16W - 15L
1,544 SR
Queue Stats
82W - 82L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
Snageria
Cliodhna
Level 67
God Stats
17W - 6L
1,680 SR
Queue Stats
152W - 144L
1,528 Elo+
Party 1
Team Averages
Level 83
1,649 SR
1,500 Elo+

VS

Team Averages
Level 107
1,551 SR
1,497 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DATEKO
Yemoja
Level 91
God Stats
37W - 35L
1,547 SR
Queue Stats
272W - 322L
1,452 Elo+
Party 2
Mercury
Mercury
RUTHL3SSMAT3
Mercury
Level 78
God Stats
1W - 1L
1,861 SR
Queue Stats
109W - 105L
1,524 Elo+
Solo
Nu Wa
Nu Wa
gunner-ryan18
Nu Wa
Level 127
God Stats
4W - 4L
1,349 SR
Queue Stats
221W - 175L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
John seaskip
Bacchus
12
3 / 3 / 4
7,584
474
10,462
13,261
10,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
16
6 / 1 / 3
9,596
600
12,929
13,895
7,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Kíwï
Artemis
14
1 / 1 / 2
8,295
518
7,213
8,906
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Scuzz13
Cu Chulainn
15
3 / 0 / 3
9,547
597
13,624
10,533
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Snageria
Cliodhna
15
3 / 1 / 1
8,779
549
5,511
14,187
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 4 / 2
8,420
526
6,852
18,611
11,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
 
Vulcan
12
0 / 3 / 1
7,385
462
4,143
7,088
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
DATEKO
Yemoja
10
0 / 3 / 4
7,236
452
6,408
16,182
14,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
RUTHL3SSMAT3
Mercury
13
5 / 4 / 0
8,310
519
5,322
13,952
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 2 / 2
7,504
469
9,645
11,175
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
6
6
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
2
0.25
L
Vulcan
 
Vulcan
0
3
1
0.17
L
Yemoja
DATEKO
Yemoja
0
3
4
0.67
W
Bacchus
John seaskip
Bacchus
3
3
4
1.67
W
Anubis
6
1
3
7.5
W
Artemis
Kíwï
Artemis
1
1
2
2
L
Mercury
RUTHL3SSMAT3
Mercury
5
4
0
1.25
W
Cu Chulainn
Scuzz13
Cu Chulainn
3
0
3
4.5
W
Cliodhna
Snageria
Cliodhna
3
1
1
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,739
Damage
32,370
60,782
Taken
67,008
37,550
Mitigated
38,081
30,427
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,852
3,360
0
8,921
18,611
11,902
0
3,474
14,190
0
68,518
L
Vulcan
 
Vulcan
4,143
1,031
0
671
7,088
1,933
0
5,572
1,474
52,375
0
L
Yemoja
DATEKO
Yemoja
6,408
1,058
3,102
2,942
16,182
14,280
100
6,319
9,812
24,685
3,602
W
Bacchus
John seaskip
Bacchus
10,462
1,757
47
2,232
13,261
10,129
0
6,388
6,873
33,352
3,076
W
Anubis
12,929
1,644
0
10,350
13,895
7,264
1,158
5,121
8,526
81,727
0
W
Artemis
Kíwï
Artemis
7,213
2,505
0
5,509
8,906
3,704
2,395
5,405
3,501
0
68,720
L
Mercury
RUTHL3SSMAT3
Mercury
5,322
1,615
0
869
13,952
5,022
205
5,008
8,673
0
53,442
W
Cu Chulainn
Scuzz13
Cu Chulainn
13,624
2,831
0
4,284
10,533
10,357
0
345
10,188
13,029
63,371
W
Cliodhna
Snageria
Cliodhna
5,511
427
0
8,005
14,187
6,096
0
1,754
12,433
0
72,896
L
9,645
4,356
0
1,407
11,175
4,944
423
4,541
6,634
57,405
6,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
38,855
548
Minions Killed
452
0
Camps Cleared
0
1,595,503
Distance Traveled
1,462,774
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,420
526
133
8
0
336,051
2
L
Vulcan
7,385
462
93
6
0
234,698
0
L
Yemoja
7,236
452
33
2
0
280,138
3
W
Bacchus
7,584
474
28
2
0
309,398
3
W
Anubis
9,596
600
153
10
0
287,390
2
W
Artemis
8,295
518
115
7
0
287,119
4
L
Mercury
8,310
519
91
6
0
334,527
3
W
Cu Chulainn
9,547
597
135
8
0
329,910
4
W
Cliodhna
8,779
549
117
7
0
381,686
3
L
Nu Wa
7,504
469
102
6
0
277,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role