Player Matchup

Anubis
Anubis
KevorkianScarf
Anubis
Level 160
God Stats
10W - 3L
1,488 SR
Queue Stats
121W - 104L
1,603 Elo+
Party 2
Ares
Ares
OutlierSDS
Ares
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 50L
1,269 Elo+
Party 2
Jing Wei
Jing Wei
Rinarrasic
Jing Wei
Level 3
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Team Averages
Level 105
1,422 SR
1,457 Elo+

VS

Team Averages
Level 73
1,510 SR
1,510 Elo+
Hercules
Hercules
JSOUS2001
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 1
Ao Kuang
Ao Kuang
TWIG2048
Ao Kuang
Level 108
God Stats
2W - 1L
1,536 SR
Queue Stats
40W - 53L
1,425 Elo+
Party 1
Neith
Neith
safariiii
Neith
Level 94
God Stats
17W - 25L
1,494 SR
Queue Stats
223W - 160L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 10 / 1
13,200
880
16,383
21,189
12,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 7 / 7
11,115
741
10,541
29,442
32,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Rinarrasic
Jing Wei
14
2 / 6 / 2
10,481
699
7,277
15,567
7,288
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JSOUS2001
Hercules
17
3 / 3 / 17
11,644
776
6,969
15,582
13,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
TWIG2048
Ao Kuang
17
9 / 2 / 12
12,367
824
18,691
18,123
8,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
safariiii
Neith
19
11 / 4 / 10
13,189
879
26,093
16,087
7,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
23
23
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
JSOUS2001
Hercules
3
3
17
3.83
L
7
10
1
0.75
L
0
7
7
0.5
L
Jing Wei
Rinarrasic
Jing Wei
2
6
2
0.5
W
Ao Kuang
TWIG2048
Ao Kuang
9
2
12
7.5
W
Neith
safariiii
Neith
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,201
Damage
51,753
66,198
Taken
49,792
51,837
Mitigated
29,098
12,070
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JSOUS2001
Hercules
6,969
2,178
653
2,563
15,582
13,021
229
10,255
5,327
74
22,577
L
16,383
1,062
0
6,126
21,189
12,110
1,452
7,440
13,749
56,272
0
L
10,541
1,018
2,005
3,280
29,442
32,439
0
6,145
23,297
29,015
0
L
Jing Wei
Rinarrasic
Jing Wei
7,277
5,373
0
659
15,567
7,288
0
5,775
9,792
0
27,071
W
Ao Kuang
TWIG2048
Ao Kuang
18,691
5,854
0
8,198
18,123
8,565
797
9,805
8,318
66,481
0
W
Neith
safariiii
Neith
26,093
12,550
0
3,346
16,087
7,512
2,637
6,948
9,139
0
84,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
37,200
131
Minions Killed
204
0
Camps Cleared
0
713,698
Distance Traveled
837,051
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,644
776
31
2
0
284,505
1
L
Anubis
13,200
880
78
5
0
180,240
3
L
Ares
11,115
741
24
2
0
259,615
6
L
Jing Wei
10,481
699
29
2
0
273,843
3
W
Ao Kuang
12,367
824
61
4
0
293,583
0
W
Neith
13,189
879
112
7
0
258,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role