Player Matchup

Ra
Ra
StarBartard
Ra
Level 144
God Stats
15W - 4L
1,851 SR
Queue Stats
220W - 149L
1,587 Elo+
Party 2
Bakasura
Bakasura
StarBonez
Bakasura
Level 97
God Stats
3W - 0L
1,615 SR
Queue Stats
126W - 88L
1,555 Elo+
Party 2
Chaac
Chaac
StarGhul
Chaac
Level 105
God Stats
9W - 8L
1,700 SR
Queue Stats
152W - 107L
1,559 Elo+
Party 2
Team Averages
Level 115
1,722 SR
1,567 Elo+

VS

Team Averages
Level 40
1,304 SR
1,188 Elo+
Izanami
Izanami
NixTWD
Izanami
Level 88
God Stats
0W - 3L
1,443 SR
Queue Stats
40W - 58L
1,298 Elo+
Party 1
Thor
Thor
Theshedevil1
Thor
Level 26
God Stats
4W - 11L
1,243 SR
Queue Stats
10W - 37L
1,095 Elo+
Party 1
Ra
Ra
fuk696969696969
Ra
Level 6
God Stats
0W - 3L
1,226 SR
Queue Stats
4W - 18L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 10
8,915
991
10,055
7,034
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
StarBonez
Bakasura
12
7 / 2 / 3
8,121
902
8,767
8,726
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
StarGhul
Chaac
12
6 / 2 / 10
8,118
902
11,558
12,627
10,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NixTWD
Izanami
12
3 / 6 / 1
7,658
851
8,303
14,353
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 2
5,843
649
3,644
11,237
6,447
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 7 / 1
6,874
764
3,886
9,977
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
4
4
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
NixTWD
Izanami
3
6
1
0.58
W
7
0
10
12
W
Bakasura
StarBonez
Bakasura
7
2
3
4.25
W
Chaac
StarGhul
Chaac
6
2
10
5.5
L
0
7
2
0.14
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
15,833
28,387
Taken
35,567
18,516
Mitigated
14,579
11,780
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
NixTWD
Izanami
8,303
6,164
0
2,513
14,353
4,675
161
5,399
8,022
0
27,493
W
10,055
1,417
707
3,736
7,034
2,802
632
455
6,579
36,853
0
W
Bakasura
StarBonez
Bakasura
8,767
5,801
0
2,783
8,726
5,428
1,776
1,911
6,815
0
24,712
W
Chaac
StarGhul
Chaac
11,558
2,509
0
4,554
12,627
10,286
1,036
1,631
10,996
0
20,860
L
3,644
794
0
72
11,237
6,447
0
3,257
6,845
0
8,747
L
3,886
719
267
545
9,977
3,457
84
1,399
7,964
24,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
20,375
114
Minions Killed
84
0
Camps Cleared
0
526,126
Distance Traveled
395,851
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,658
851
31
3
0
134,220
0
W
Ra
8,915
991
61
7
0
186,677
0
W
Bakasura
8,121
902
40
4
0
171,013
3
W
Chaac
8,118
902
13
1
0
168,436
3
L
Thor
5,843
649
8
1
0
136,498
0
L
Ra
6,874
764
45
5
0
125,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role