Player Matchup

Loki
Loki
ArchoVID
Loki
Level 68
God Stats
2W - 2L
1,415 SR
Queue Stats
197W - 200L
1,508 Elo+
Party 1
Hades
Hades
CRryanMAGICIAN
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 3
Hercules
Hercules
Chaotic123
Hercules
Level 68
God Stats
2W - 4L
1,404 SR
Queue Stats
105W - 112L
1,491 Elo+
Party 3
Atlas
Atlas
DARKAVENGER1221
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,354 Elo+
Party 1
Neith
Neith
Luxxiin
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 104L
1,507 Elo+
Party 3
Team Averages
Level 45
1,464 SR
1,458 Elo+

VS

Team Averages
Level 59
1,376 SR
1,341 Elo+
Thor
Thor
GawPanda
Thor
Level 16
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 2
Ganesha
Ganesha
ImVolxtile
Ganesha
Level 82
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 2
Izanami
Izanami
Leopardoletrado
Izanami
Level 121
God Stats
10W - 10L
1,431 SR
Queue Stats
43W - 53L
1,401 Elo+
Solo
Zeus
Zeus
minecraftgamer69
Zeus
Level 44
God Stats
1W - 2L
1,067 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 2
Tyr
Tyr
warumaito
Tyr
Level 34
God Stats
2W - 3L
1,369 SR
Queue Stats
5W - 10L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 1 / 1
7,682
549
7,108
8,792
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
4,068
291
0
0
0
Hercules
Chaotic123
Hercules
14
4 / 1 / 0
7,919
566
6,076
8,655
6,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,815
415
4,003
11,428
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Luxxiin
Neith
10
0 / 4 / 1
5,792
414
4,129
9,766
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 3 / 0
6,140
439
2,164
8,501
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ImVolxtile
Ganesha
11
0 / 0 / 8
7,362
526
3,501
8,143
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 3
7,454
532
4,382
8,944
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,611
544
6,029
5,036
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 0 / 2
8,189
585
6,993
8,202
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
9
9
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
3
1
1
3.5
L
0
0
0
0
L
Hercules
Chaotic123
Hercules
4
1
0
4
L
0
3
1
0.17
W
Thor
0
3
0
0
W
Ganesha
ImVolxtile
Ganesha
0
0
8
4
W
2
2
3
1.75
L
Neith
Luxxiin
Neith
0
4
1
0.13
W
1
2
1
0.75
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
23,069
38,641
Taken
38,826
21,237
Mitigated
21,436
7,589
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,108
1,993
0
1,082
8,792
3,518
0
3,658
4,828
0
58,702
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Chaotic123
Hercules
6,076
2,481
0
3,028
8,655
6,672
0
0
8,655
0
55,456
L
4,003
1,545
0
1,018
11,428
7,749
0
3,803
7,533
22,649
0
W
Thor
2,164
280
0
1,028
8,501
3,376
33
0
8,501
0
33,978
W
Ganesha
ImVolxtile
Ganesha
3,501
428
0
1,674
8,143
8,608
332
2,342
5,801
30,080
0
W
4,382
3,026
0
3,570
8,944
3,418
1,566
1,154
7,790
0
59,360
L
Neith
Luxxiin
Neith
4,129
1,412
0
2,461
9,766
3,298
58
1,671
8,095
0
38,542
W
6,029
783
0
805
5,036
1,858
0
188
4,848
44,571
0
W
6,993
925
0
5,811
8,202
4,176
0
319
7,883
0
51,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
36,756
292
Minions Killed
390
0
Camps Cleared
0
1,051,011
Distance Traveled
1,344,039
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,682
549
101
7
0
314,554
5
L
Hades
4,068
291
0
0
0
0
0
L
Hercules
7,919
566
98
7
0
252,206
3
L
Atlas
5,815
415
23
2
0
247,473
3
W
Thor
6,140
439
48
3
0
271,411
2
W
Ganesha
7,362
526
12
1
0
269,032
2
W
Izanami
7,454
532
133
10
0
215,146
0
L
Neith
5,792
414
70
5
0
236,778
2
W
Zeus
7,611
544
107
8
0
256,997
3
W
Tyr
8,189
585
90
6
0
331,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role