Player Matchup

Medusa
Medusa
A7xsasuke006x
Medusa
Level 127
God Stats
2W - 4L
1,301 SR
Queue Stats
120W - 105L
1,644 Elo+
Solo
Merlin
Merlin
Corcillium
Merlin
Level 108
God Stats
7W - 2L
1,669 SR
Queue Stats
247W - 249L
1,576 Elo+
Solo
Bacchus
Bacchus
MasDuro
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,638 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Notorious1011
Kumbhakarna
Level 118
God Stats
1W - 1L
1,585 SR
Queue Stats
171W - 140L
1,611 Elo+
Party 2
Hercules
Hercules
UnknownError824
Hercules
Level 128
God Stats
1W - 2L
1,529 SR
Queue Stats
243W - 246L
1,615 Elo+
Solo
Team Averages
Level 108
1,517 SR
1,617 Elo+

VS

Team Averages
Level 128
1,639 SR
1,571 Elo+
Bellona
Bellona
GameChanged3040
Bellona
Level 64
God Stats
1W - 1L
1,268 SR
Queue Stats
65W - 66L
1,553 Elo+
Solo
Xbalanque
Xbalanque
ICE KNIGHT ZER0
Xbalanque
Level 160
God Stats
8W - 1L
1,944 SR
Queue Stats
245W - 238L
1,540 Elo+
Solo
Sol
Sol
Kingwizzzardd
Sol
Level 143
God Stats
2W - 1L
1,485 SR
Queue Stats
267W - 238L
1,612 Elo+
Party 1
Bacchus
Bacchus
TheMayoMan1
Bacchus
Level 128
God Stats
2W - 0L
1,801 SR
Queue Stats
169W - 153L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
xmexdieselx
Gilgamesh
Level 145
God Stats
5W - 1L
1,696 SR
Queue Stats
219W - 190L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,479
498
2,200
5,401
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Corcillium
Merlin
10
2 / 4 / 3
6,507
501
8,129
6,813
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
MasDuro
Bacchus
10
3 / 2 / 3
6,503
500
8,833
10,677
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Notorious1011
Kumbhakarna
8
0 / 5 / 5
5,716
440
1,519
15,134
8,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
11
0 / 3 / 0
6,520
502
1,738
9,171
6,496

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
8,612
662
6,074
7,732
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
ICE KNIGHT ZER0
Xbalanque
13
0 / 1 / 7
8,032
618
4,183
7,956
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 5
8,880
683
11,432
10,894
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TheMayoMan1
Bacchus
11
4 / 1 / 5
7,682
591
4,565
11,747
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
xmexdieselx
Gilgamesh
13
3 / 1 / 5
7,816
601
7,266
11,210
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
15
15
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Merlin
Corcillium
Merlin
2
4
3
0.88
W
3
0
1
3.5
W
Xbalanque
ICE KNIGHT ZER0
Xbalanque
0
1
7
3.5
W
5
3
5
2.5
L
Bacchus
MasDuro
Bacchus
3
2
3
2.25
L
Kumbhakarna
Notorious1011
Kumbhakarna
0
5
5
0.5
W
Bacchus
TheMayoMan1
Bacchus
4
1
5
6.5
L
Hercules
0
3
0
0
W
Gilgamesh
xmexdieselx
Gilgamesh
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
33,520
47,196
Taken
49,539
25,402
Mitigated
31,870
8,532
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,200
778
0
1,495
5,401
1,634
637
1,430
3,971
0
37,148
L
Merlin
Corcillium
Merlin
8,129
608
0
500
6,813
2,343
0
2,458
4,355
42,591
0
W
6,074
1,786
0
3,845
7,732
6,763
876
608
7,124
0
51,001
W
Xbalanque
ICE KNIGHT ZER0
Xbalanque
4,183
1,052
0
3,692
7,956
3,282
538
2,532
5,424
0
63,309
W
11,432
4,838
0
4,214
10,894
4,963
1,332
7,713
3,181
68,016
0
L
Bacchus
MasDuro
Bacchus
8,833
1,644
0
2,229
10,677
6,667
0
3,857
6,820
41,650
0
L
Kumbhakarna
Notorious1011
Kumbhakarna
1,519
62
1,240
1,681
15,134
8,262
0
7,661
7,473
9,202
0
W
Bacchus
TheMayoMan1
Bacchus
4,565
678
129
2,365
11,747
11,531
0
4,189
7,558
27,211
5,336
L
Hercules
1,738
492
0
1,387
9,171
6,496
0
0
9,171
0
47,045
W
Gilgamesh
xmexdieselx
Gilgamesh
7,266
1,769
0
2,135
11,210
5,331
506
3,868
7,342
0
60,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
41,022
325
Minions Killed
471
0
Camps Cleared
0
1,162,925
Distance Traveled
1,313,773
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,479
498
74
6
0
195,944
4
L
Merlin
6,507
501
75
6
0
252,538
3
W
Bellona
8,612
662
112
9
0
278,803
1
W
Xbalanque
8,032
618
101
8
0
233,387
1
W
Sol
8,880
683
130
10
0
237,246
6
L
Bacchus
6,503
500
71
5
0
277,191
7
L
Kumbhakarna
5,716
440
8
1
0
228,163
4
W
Bacchus
7,682
591
40
3
0
270,799
5
L
Hercules
6,520
502
97
7
0
209,089
4
W
Gilgamesh
7,816
601
88
7
0
293,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role