Player Matchup

Thor
Thor
GodOfLuck97
Thor
Level 16
God Stats
5W - 7L
1,443 SR
Queue Stats
19W - 25L
1,414 Elo+
Solo
Achilles
Achilles
Jabzzyyy
Achilles
Level 104
God Stats
22W - 15L
1,651 SR
Queue Stats
183W - 177L
1,557 Elo+
Party 1
Chernobog
Chernobog
LeprosyParty
Chernobog
Level 89
God Stats
0W - 1L
1,263 SR
Queue Stats
175W - 160L
1,563 Elo+
Party 1
King Arthur
King Arthur
PHENIXGaming
King Arthur
Level 114
God Stats
12W - 11L
1,641 SR
Queue Stats
406W - 376L
1,626 Elo+
Party 1
Cerberus
Cerberus
PeanutPyro
Cerberus
Level 92
God Stats
0W - 2L
1,366 SR
Queue Stats
62W - 52L
1,519 Elo+
Party 1
Team Averages
Level 83
1,473 SR
1,536 Elo+

VS

Team Averages
Level 71
1,580 SR
1,512 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Gompi11
Anubis
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 21L
1,677 Elo+
Solo
Bellona
Bellona
Redforman7878
Bellona
Level 49
God Stats
4W - 1L
1,858 SR
Queue Stats
31W - 29L
1,496 Elo+
Party 2
Sylvanus
Sylvanus
S2FranRosaS2
Sylvanus
Level 104
God Stats
30W - 32L
1,534 SR
Queue Stats
251W - 322L
1,429 Elo+
Solo
Xing Tian
Xing Tian
TheCreamMachine
Xing Tian
Level 155
God Stats
4W - 3L
1,508 SR
Queue Stats
65W - 66L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
8,152
741
10,979
12,012
4,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Jabzzyyy
Achilles
15
4 / 4 / 5
8,402
764
11,775
15,405
14,426
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
LeprosyParty
Chernobog
12
0 / 5 / 3
6,760
615
1,551
9,523
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
PHENIXGaming
King Arthur
16
6 / 3 / 4
9,147
832
13,591
15,166
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
PeanutPyro
Cerberus
13
1 / 4 / 7
8,045
731
9,381
18,076
16,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 1 / 10
8,937
812
10,631
9,924
4,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Gompi11
Anubis
16
7 / 4 / 10
9,041
822
19,384
12,812
7,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
14
4 / 2 / 13
8,356
760
11,110
9,866
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
S2FranRosaS2
Sylvanus
14
1 / 2 / 13
8,443
768
7,015
15,678
10,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
TheCreamMachine
Xing Tian
16
6 / 3 / 8
8,983
817
10,210
13,835
9,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
12
Kills
21
21
Deaths
12
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
10
8
L
1
5
5
0.7
W
Anubis
Gompi11
Anubis
7
4
10
3
L
Achilles
Jabzzyyy
Achilles
4
4
5
1.63
L
Chernobog
LeprosyParty
Chernobog
0
5
3
0.3
L
King Arthur
PHENIXGaming
King Arthur
6
3
4
2.67
L
Cerberus
PeanutPyro
Cerberus
1
4
7
1.13
W
Bellona
4
2
13
5.25
W
Sylvanus
S2FranRosaS2
Sylvanus
1
2
13
3.75
W
Xing Tian
TheCreamMachine
Xing Tian
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,277
Damage
58,350
70,182
Taken
62,115
52,388
Mitigated
40,208
9,532
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,631
5,650
661
3,338
9,924
4,625
3,712
1,270
8,520
0
43,830
L
10,979
1,417
0
250
12,012
4,876
340
6,383
5,629
0
31,918
W
Anubis
Gompi11
Anubis
19,384
1,035
0
4,030
12,812
7,730
473
1,567
11,019
35,334
0
L
Achilles
Jabzzyyy
Achilles
11,775
1,459
0
1,072
15,405
14,426
0
5,833
9,572
0
24,414
L
Chernobog
LeprosyParty
Chernobog
1,551
685
0
426
9,523
4,157
0
4,892
4,631
0
9,218
L
King Arthur
PHENIXGaming
King Arthur
13,591
1,225
0
1,282
15,166
12,923
0
9,717
5,449
0
24,293
L
Cerberus
PeanutPyro
Cerberus
9,381
1,188
0
6,502
18,076
16,006
0
9,784
8,292
19,387
0
W
Bellona
11,110
2,786
0
875
9,866
8,200
3,033
1,436
8,304
0
24,612
W
Sylvanus
S2FranRosaS2
Sylvanus
7,015
1,357
4,288
5,010
15,678
10,180
290
2,370
13,047
13,084
0
W
Xing Tian
TheCreamMachine
Xing Tian
10,210
726
0
247
13,835
9,473
0
2,738
10,828
25,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
43,760
163
Minions Killed
194
0
Camps Cleared
0
959,535
Distance Traveled
1,032,650
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,937
812
70
6
0
200,032
0
L
Thor
8,152
741
42
4
0
204,192
2
W
Anubis
9,041
822
40
4
0
174,112
3
L
Achilles
8,402
764
34
3
0
193,735
0
L
Chernobog
6,760
615
30
3
0
137,035
1
L
King Arthur
9,147
832
30
3
0
213,124
0
L
Cerberus
8,045
731
27
2
0
211,449
1
W
Bellona
8,356
760
28
3
0
234,366
0
W
Sylvanus
8,443
768
18
2
0
207,857
0
W
Xing Tian
8,983
817
38
3
0
216,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role