Player Matchup

Cerberus
Cerberus
Carnage990
Cerberus
Level 78
God Stats
0W - 1L
1,213 SR
Queue Stats
6W - 9L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
Carpenhooner
Kukulkan
Level 53
God Stats
5W - 6L
1,450 SR
Queue Stats
6W - 9L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
SnailCompressor
Danzaburou
Level 106
God Stats
1W - 5L
1,522 SR
Queue Stats
15W - 20L
1,358 Elo+
Party 1
Team Averages
Level 79
1,395 SR
1,359 Elo+

VS

Team Averages
Level 54
1,549 SR
1,463 Elo+
Serqet
Serqet
 
Serqet
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chewie130
Geb
Level 67
God Stats
15W - 19L
1,570 SR
Queue Stats
272W - 258L
1,494 Elo+
Solo
Medusa
Medusa
PostNutSyndrome
Medusa
Level 53
God Stats
3W - 2L
1,576 SR
Queue Stats
75W - 92L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carnage990
Cerberus
11
0 / 3 / 0
7,732
595
3,521
13,960
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Carpenhooner
Kukulkan
15
0 / 4 / 0
8,760
674
10,975
10,403
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SnailCompressor
Danzaburou
11
0 / 4 / 0
7,534
580
2,022
7,446
3,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 0 / 9
9,684
745
4,044
8,475
9,591
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
3 / 0 / 8
10,102
777
6,701
10,866
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 0 / 4
10,312
793
17,104
7,356
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
9
5.5
L
Cerberus
Carnage990
Cerberus
0
3
0
0
L
Kukulkan
Carpenhooner
Kukulkan
0
4
0
0
W
3
0
8
7
W
7
0
4
9
L
Danzaburou
SnailCompressor
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,518
Damage
27,849
31,809
Taken
26,697
18,093
Mitigated
26,002
8,227
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,044
682
0
1,818
8,475
9,591
245
4,666
3,809
0
13,636
L
Cerberus
Carnage990
Cerberus
3,521
53
0
3,359
13,960
9,598
0
2,347
11,271
10,781
0
L
Kukulkan
Carpenhooner
Kukulkan
10,975
1,775
253
2,804
10,403
5,109
336
2,237
7,998
46,819
0
W
6,701
1,040
0
1,517
10,866
12,616
171
5,464
5,402
19,434
0
W
17,104
10,339
0
972
7,356
3,795
2,705
4,444
2,912
37
66,992
L
Danzaburou
SnailCompressor
Danzaburou
2,022
756
296
1,515
7,446
3,386
634
2,230
5,076
0
24,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
30,098
155
Minions Killed
135
0
Camps Cleared
0
522,708
Distance Traveled
771,581
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,684
745
16
1
0
267,608
4
L
Cerberus
7,732
595
21
2
0
180,131
2
L
Kukulkan
8,760
674
95
7
0
172,744
0
W
Geb
10,102
777
20
2
0
250,662
1
W
Medusa
10,312
793
99
8
0
253,311
1
L
Danzaburou
7,534
580
39
3
0
169,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role