Player Matchup

Ao Kuang
Ao Kuang
FaZeCali2
Ao Kuang
Level 79
God Stats
5W - 9L
1,336 SR
Queue Stats
159W - 190L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
GamingSenpai-_-
Zhong Kui
Level 99
God Stats
4W - 3L
1,774 SR
Queue Stats
255W - 275L
1,445 Elo+
Party 1
Hades
Hades
King_trl_
Hades
Level 29
God Stats
7W - 2L
1,500 SR
Queue Stats
71W - 89L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
Your_Maker1234
Nu Wa
Level 105
God Stats
12W - 13L
1,503 SR
Queue Stats
299W - 289L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imsuper0_0sweaty
Tsukuyomi
Level 89
God Stats
8W - 11L
1,466 SR
Queue Stats
247W - 254L
1,443 Elo+
Party 1
Team Averages
Level 80
1,516 SR
1,444 Elo+

VS

Team Averages
Level 73
1,526 SR
1,459 Elo+
Jormungandr
Jormungandr
BucKxWiLDx
Jormungandr
Level 78
God Stats
9W - 8L
1,549 SR
Queue Stats
182W - 187L
1,473 Elo+
Party 2
Chiron
Chiron
INeedNapkins
Chiron
Level 126
God Stats
34W - 29L
1,597 SR
Queue Stats
150W - 151L
1,522 Elo+
Party 2
Hades
Hades
Mtullos1992
Hades
Level 56
God Stats
15W - 13L
1,512 SR
Queue Stats
139W - 143L
1,366 Elo+
Solo
Thanatos
Thanatos
PRINCExDADDY
Thanatos
Level 99
God Stats
7W - 4L
1,471 SR
Queue Stats
181W - 157L
1,502 Elo+
Party 2
Bacchus
Bacchus
l Need Deer
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FaZeCali2
Ao Kuang
14
4 / 3 / 0
8,768
585
10,253
14,885
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
GamingSenpai-_-
Zhong Kui
10
1 / 6 / 1
6,730
449
7,708
13,204
7,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
King_trl_
Hades
11
0 / 8 / 3
6,909
461
9,354
13,373
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 1
7,321
488
10,956
10,671
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
12
3 / 4 / 1
7,797
520
7,181
11,462
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BucKxWiLDx
Jormungandr
13
0 / 3 / 3
7,617
508
9,298
15,099
8,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
13
11 / 2 / 3
8,858
591
12,971
12,952
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 3 / 1
8,650
577
10,982
15,987
7,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
PRINCExDADDY
Thanatos
13
5 / 0 / 4
8,176
545
4,614
12,135
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
l Need Deer
Bacchus
13
4 / 2 / 9
8,661
577
6,395
11,994
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
10
Kills
27
27
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BucKxWiLDx
Jormungandr
0
3
3
0.5
L
Ao Kuang
FaZeCali2
Ao Kuang
4
3
0
1.33
L
Zhong Kui
GamingSenpai-_-
Zhong Kui
1
6
1
0.25
W
Chiron
11
2
3
6.25
L
Hades
King_trl_
Hades
0
8
3
0.19
W
7
3
1
2.5
W
Thanatos
PRINCExDADDY
Thanatos
5
0
4
7
L
2
6
1
0.42
L
Tsukuyomi
3
4
1
0.88
W
Bacchus
l Need Deer
Bacchus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,452
Damage
44,260
63,595
Taken
68,167
28,873
Mitigated
37,863
19,615
Healing
28,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BucKxWiLDx
Jormungandr
9,298
4,232
0
3,070
15,099
8,609
237
9,362
5,515
49,531
0
L
Ao Kuang
FaZeCali2
Ao Kuang
10,253
1,977
0
7,781
14,885
7,372
905
8,268
6,617
62,998
0
L
Zhong Kui
GamingSenpai-_-
Zhong Kui
7,708
1,044
110
4,320
13,204
7,674
0
3,348
9,856
34,372
3,163
W
Chiron
12,971
5,937
45
3,764
12,952
4,969
1,288
6,728
5,794
0
62,505
L
Hades
King_trl_
Hades
9,354
1,176
186
2,772
13,373
5,971
0
8,878
4,495
33,872
0
W
10,982
2,090
97
7,196
15,987
7,910
690
9,731
5,408
53,267
0
W
Thanatos
PRINCExDADDY
Thanatos
4,614
721
0
11,044
12,135
5,698
177
3,150
8,583
0
48,459
L
10,956
2,155
0
939
10,671
3,187
0
2,560
8,111
48,925
173
L
Tsukuyomi
7,181
1,041
0
3,507
11,462
4,669
169
3,621
7,841
0
47,558
W
Bacchus
l Need Deer
Bacchus
6,395
1,155
172
3,272
11,994
10,677
304
6,325
5,250
28,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
41,962
398
Minions Killed
365
0
Camps Cleared
0
1,303,225
Distance Traveled
1,416,894
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,617
508
77
5
0
266,571
7
L
Ao Kuang
8,768
585
124
8
0
246,395
3
L
Zhong Kui
6,730
449
62
4
0
261,576
0
W
Chiron
8,858
591
89
6
0
278,274
2
L
Hades
6,909
461
50
3
0
222,720
3
W
Hades
8,650
577
98
7
0
235,935
1
W
Thanatos
8,176
545
68
5
0
340,046
3
L
Nu Wa
7,321
488
81
5
0
252,340
3
L
Tsukuyomi
7,797
520
81
5
0
320,194
0
W
Bacchus
8,661
577
33
2
0
296,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role