Player Matchup

Hercules
Hercules
Kyodai Booya
Hercules
Level 46
God Stats
4W - 3L
1,472 SR
Queue Stats
196W - 110L
1,632 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kyodai Gutz
Ah Muzen Cab
Level 128
God Stats
1W - 3L
1,674 SR
Queue Stats
165W - 103L
1,587 Elo+
Party 1
Hel
Hel
Kyodai jurou
Hel
Level 149
God Stats
102W - 81L
1,653 SR
Queue Stats
848W - 493L
1,647 Elo+
Party 1
Team Averages
Level 108
1,600 SR
1,622 Elo+

VS

Team Averages
Level 124
1,669 SR
1,611 Elo+
Guan Yu
Guan Yu
FacePump 602
Guan Yu
Level 160
God Stats
23W - 16L
1,615 SR
Queue Stats
1,036W - 996L
1,614 Elo+
Solo
Rama
Rama
Monkey7717
Rama
Level 109
God Stats
30W - 20L
1,618 SR
Queue Stats
437W - 409L
1,609 Elo+
Party 2
Ao Kuang
Ao Kuang
Vham123
Ao Kuang
Level 102
God Stats
2W - 0L
1,775 SR
Queue Stats
414W - 350L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kyodai Booya
Hercules
20
2 / 6 / 7
16,855
624
20,454
44,300
67,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Kyodai Gutz
Ah Muzen Cab
20
3 / 6 / 5
16,833
623
23,471
27,709
14,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 3 / 5
19,872
736
44,062
31,832
21,512
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FacePump 602
Guan Yu
20
3 / 2 / 9
17,736
657
22,428
38,045
52,787
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 4
18,558
687
38,312
35,578
16,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Vham123
Ao Kuang
20
6 / 5 / 7
19,079
707
34,340
41,721
60,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
12
Kills
15
15
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FacePump 602
Guan Yu
3
2
9
3.75
L
Hercules
Kyodai Booya
Hercules
2
6
7
0.92
L
Ah Muzen Cab
Kyodai Gutz
Ah Muzen Cab
3
6
5
0.92
L
7
3
5
3.17
W
6
5
4
1.6
W
Ao Kuang
Vham123
Ao Kuang
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,987
Damage
95,080
103,841
Taken
115,344
103,810
Mitigated
129,819
44,847
Healing
45,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FacePump 602
Guan Yu
22,428
2,149
3,445
9,608
38,045
52,787
496
16,255
21,392
0
73,611
L
Hercules
Kyodai Booya
Hercules
20,454
7,743
662
6,848
44,300
67,505
296
15,591
28,709
0
34,564
L
Ah Muzen Cab
Kyodai Gutz
Ah Muzen Cab
23,471
6,610
0
3,471
27,709
14,793
1,218
7,572
20,137
0
78,611
L
44,062
1,451
14,924
18,942
31,832
21,512
704
11,424
20,408
150,805
0
W
38,312
29,820
0
16,199
35,578
16,562
2,246
15,814
19,764
0
139,071
W
Ao Kuang
Vham123
Ao Kuang
34,340
10,864
2,775
13,584
41,721
60,470
1,092
12,401
29,320
102,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,560
Gold Earned
55,373
302
Minions Killed
349
0
Camps Cleared
0
1,526,245
Distance Traveled
1,415,687
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,736
657
81
3
0
552,294
2
L
Hercules
16,855
624
23
1
0
478,497
9
L
Ah Muzen Cab
16,833
623
105
4
0
506,531
0
L
Hel
19,872
736
174
6
0
541,217
0
W
Rama
18,558
687
190
7
0
418,558
1
W
Ao Kuang
19,079
707
78
3
0
444,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role