Player Matchup

Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
LaMayatte
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,293 Elo+
Solo
Cernunnos
Cernunnos
ThatBoyJuiceMane
Cernunnos
Level 136
God Stats
2W - 2L
1,361 SR
Queue Stats
131W - 141L
1,425 Elo+
Party 2
Chernobog
Chernobog
ThatNiboToDieFor
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,407 Elo+
Party 2
Team Averages
Level 85
1,472 SR
1,425 Elo+

VS

Team Averages
Level 51
1,503 SR
1,383 Elo+
Tiamat
Tiamat
Deltamino
Tiamat
Level 76
God Stats
2W - 2L
1,596 SR
Queue Stats
331W - 309L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Fappy_G
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,272 Elo+
Party 1
Hachiman
Hachiman
SocialSergio
Hachiman
Level 124
God Stats
3W - 6L
1,420 SR
Queue Stats
394W - 378L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
lil_Spaz69
Cernunnos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
thatoneguy47012
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
4 / 1 / 21
10,507
876
6,870
16,689
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
 
Freya
16
6 / 4 / 16
10,334
861
11,476
14,887
7,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
LaMayatte
Medusa
17
5 / 6 / 17
10,517
876
14,846
14,340
7,365
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
17
5 / 3 / 20
10,445
870
16,208
13,161
6,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
19
13 / 1 / 11
11,676
973
19,177
12,591
7,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deltamino
Tiamat
16
1 / 7 / 9
8,972
748
11,750
15,551
9,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Fappy_G
Guan Yu
14
2 / 5 / 7
8,408
701
4,774
14,312
11,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SocialSergio
Hachiman
18
10 / 4 / 4
10,451
871
18,950
12,916
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
lil_Spaz69
Cernunnos
14
0 / 6 / 6
8,077
673
8,478
13,051
6,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
thatoneguy47012
Zhong Kui
14
2 / 11 / 0
8,039
670
6,274
20,907
14,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
41
33
Kills
15
15
Deaths
33
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
21
14.5
W
Freya
 
Freya
6
4
16
3.5
L
Tiamat
Deltamino
Tiamat
1
7
9
0.79
L
Guan Yu
Fappy_G
Guan Yu
2
5
7
1.1
W
Medusa
LaMayatte
Medusa
5
6
17
2.25
L
Hachiman
SocialSergio
Hachiman
10
4
4
3
W
Cernunnos
5
3
20
5
W
Chernobog
13
1
11
18.5
L
Cernunnos
lil_Spaz69
Cernunnos
0
6
6
0.5
L
Zhong Kui
thatoneguy47012
Zhong Kui
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,577
Damage
50,226
71,668
Taken
76,737
40,017
Mitigated
49,027
34,562
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,870
675
11,467
6,949
16,689
11,632
1,248
4,500
12,189
11,354
0
W
Freya
 
Freya
11,476
4,073
1,253
3,422
14,887
7,274
754
3,630
11,257
21,767
0
L
Tiamat
Deltamino
Tiamat
11,750
566
664
2,680
15,551
9,845
228
2,425
13,126
23,843
0
L
Guan Yu
Fappy_G
Guan Yu
4,774
435
2,786
3,394
14,312
11,251
470
3,553
10,759
0
7,570
W
Medusa
LaMayatte
Medusa
14,846
6,393
2,874
1,245
14,340
7,365
2,170
2,722
11,618
0
31,000
L
Hachiman
SocialSergio
Hachiman
18,950
8,641
1,519
3,200
12,916
6,996
1,218
1,554
11,362
0
34,620
W
Cernunnos
16,208
5,791
846
1,763
13,161
6,500
1,322
3,314
9,847
0
26,481
W
Chernobog
19,177
10,920
1,295
3,448
12,591
7,246
1,975
3,858
8,733
0
43,983
L
Cernunnos
lil_Spaz69
Cernunnos
8,478
1,843
856
1,601
13,051
6,171
1,285
4,903
8,148
0
16,975
L
Zhong Kui
thatoneguy47012
Zhong Kui
6,274
2,020
0
1,738
20,907
14,764
0
5,911
14,996
12,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,479
Gold Earned
43,947
130
Minions Killed
100
0
Camps Cleared
0
1,193,890
Distance Traveled
970,897
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,507
876
2
0
0
282,511
0
W
Freya
10,334
861
27
2
0
211,327
0
L
Tiamat
8,972
748
25
2
0
191,513
1
L
Guan Yu
8,408
701
4
0
0
208,435
5
W
Medusa
10,517
876
25
2
0
224,071
1
L
Hachiman
10,451
871
30
3
0
198,091
3
W
Cernunnos
10,445
870
29
2
0
242,518
1
W
Chernobog
11,676
973
47
4
0
233,463
0
L
Cernunnos
8,077
673
29
2
0
218,154
2
L
Zhong Kui
8,039
670
12
1
0
154,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role