Player Matchup

Artio
Artio
Blackparrothd
Artio
Level 46
God Stats
0W - 2L
1,255 SR
Queue Stats
53W - 73L
1,358 Elo+
Solo
Cupid
Cupid
StinkyPirrate
Cupid
Level 58
God Stats
0W - 3L
1,168 SR
Queue Stats
27W - 36L
1,409 Elo+
Solo
Mercury
Mercury
Viibin
Mercury
Level 60
God Stats
0W - 3L
1,275 SR
Queue Stats
10W - 11L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VimyIII
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,863 SR
Queue Stats
159W - 140L
1,603 Elo+
Party 1
Ao Kuang
Ao Kuang
йXYZ
Ao Kuang
Level 129
God Stats
0W - 1L
1,765 SR
Queue Stats
75W - 35L
1,687 Elo+
Party 1
Team Averages
Level 90
1,465 SR
1,506 Elo+

VS

Team Averages
Level 128
1,609 SR
1,527 Elo+
Ymir
Ymir
AbominableNiple
Ymir
Level 150
God Stats
7W - 14L
1,556 SR
Queue Stats
299W - 293L
1,664 Elo+
Party 2
Thanatos
Thanatos
B3brady
Thanatos
Level 156
God Stats
4W - 0L
1,856 SR
Queue Stats
176W - 166L
1,588 Elo+
Party 2
Izanami
Izanami
DrSativaX
Izanami
Level 109
God Stats
17W - 18L
1,358 SR
Queue Stats
46W - 51L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
MrSamich86
Sun Wukong
Level 144
God Stats
6W - 1L
1,817 SR
Queue Stats
243W - 226L
1,629 Elo+
Party 2
Merlin
Merlin
SlowMoJ0o
Merlin
Level 79
God Stats
6W - 5L
1,456 SR
Queue Stats
198W - 191L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
7,898
282
510
3,320
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 7 / 5
14,215
508
20,590
29,912
14,505
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
Viibin
Mercury
20
3 / 8 / 7
14,148
505
14,187
25,955
10,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
VimyIII
Ah Muzen Cab
20
7 / 6 / 2
14,269
510
19,594
24,204
11,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
йXYZ
Ao Kuang
20
10 / 3 / 2
15,258
545
23,755
25,267
15,587
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 14
14,909
532
9,447
29,609
51,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
B3brady
Thanatos
20
13 / 7 / 6
16,766
599
24,300
29,028
15,544
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
DrSativaX
Izanami
20
6 / 5 / 3
14,956
534
17,567
24,264
12,480
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
MrSamich86
Sun Wukong
20
2 / 3 / 7
15,970
570
10,899
22,364
24,188
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
SlowMoJ0o
Merlin
20
2 / 7 / 4
13,687
489
12,232
20,972
9,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
25
Kills
26
26
Deaths
26
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
W
Thanatos
B3brady
Thanatos
13
7
6
2.29
L
0
2
1
0.25
W
Izanami
DrSativaX
Izanami
6
5
3
1.5
W
Sun Wukong
MrSamich86
Sun Wukong
2
3
7
1.83
W
Merlin
SlowMoJ0o
Merlin
2
7
4
0.57
L
5
7
5
1.07
L
Mercury
Viibin
Mercury
3
8
7
0.81
L
Ah Muzen Cab
VimyIII
Ah Muzen Cab
7
6
2
1.33
L
Ao Kuang
йXYZ
Ao Kuang
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,636
Damage
74,445
108,658
Taken
126,237
53,310
Mitigated
113,447
38,044
Healing
56,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,447
1,938
0
3,210
29,609
51,543
37
4,775
22,840
50,348
2,380
W
Thanatos
B3brady
Thanatos
24,300
7,084
0
30,505
29,028
15,544
1,033
5,999
22,423
0
143,352
L
510
110
60
332
3,320
885
0
434
2,816
2,630
0
W
Izanami
DrSativaX
Izanami
17,567
14,351
226
8,905
24,264
12,480
6,925
3,770
20,494
0
133,767
W
Sun Wukong
MrSamich86
Sun Wukong
10,899
1,527
0
5,993
22,364
24,188
0
8,672
13,692
0
124,095
W
Merlin
SlowMoJ0o
Merlin
12,232
554
368
7,081
20,972
9,692
2,791
1,903
19,069
128,985
0
L
20,590
13,429
43
13,531
29,912
14,505
1,480
5,630
24,212
0
121,014
L
Mercury
Viibin
Mercury
14,187
7,975
0
3,597
25,955
10,778
469
3,479
22,336
0
141,577
L
Ah Muzen Cab
VimyIII
Ah Muzen Cab
19,594
9,264
0
5,746
24,204
11,555
0
10,157
14,047
0
132,946
L
Ao Kuang
йXYZ
Ao Kuang
23,755
7,023
0
14,735
25,267
15,587
0
3,040
22,162
124,662
15,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,788
Gold Earned
76,288
775
Minions Killed
843
0
Camps Cleared
0
2,110,791
Distance Traveled
2,542,907
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,909
532
114
4
0
494,118
6
W
Thanatos
16,766
599
147
5
0
602,455
4
L
Artio
7,898
282
10
0
0
31,606
0
W
Izanami
14,956
534
182
7
0
428,122
2
W
Sun Wukong
15,970
570
211
8
0
568,145
4
W
Merlin
13,687
489
189
7
0
450,067
3
L
Cupid
14,215
508
165
6
0
468,376
3
L
Mercury
14,148
505
194
7
0
588,146
3
L
Ah Muzen Cab
14,269
510
204
7
0
500,712
2
L
Ao Kuang
15,258
545
202
7
0
521,951
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role