Player Matchup

Heimdallr
Heimdallr
Davman24
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,982 Elo+
Party 1
Gilgamesh
Gilgamesh
IloveJoePolhamus
Gilgamesh
Level 126
God Stats
10W - 0L
2,088 SR
Queue Stats
275W - 23L
2,006 Elo+
Party 1
Sobek
Sobek
LokiIsCool420
Sobek
Level 23
God Stats
3W - 0L
1,786 SR
Queue Stats
58W - 5L
2,003 Elo+
Party 1
Team Averages
Level 53
1,791 SR
1,997 Elo+

VS

Team Averages
Level 48
1,715 SR
1,611 Elo+
Kukulkan
Kukulkan
ILikeBeer13
Kukulkan
Level 28
God Stats
5W - 3L
1,692 SR
Queue Stats
101W - 73L
1,633 Elo+
Party 2
Ganesha
Ganesha
ThreeOneSix
Ganesha
Level 11
God Stats
1W - 1L
1,682 SR
Queue Stats
4W - 9L
1,513 Elo+
Party 2
Fenrir
Fenrir
Y0ungDadd
Fenrir
Level 105
God Stats
7W - 2L
1,771 SR
Queue Stats
366W - 332L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Davman24
Heimdallr
18
6 / 2 / 9
11,538
824
26,604
14,439
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
16
6 / 2 / 6
11,990
856
13,160
15,186
17,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
5 / 1 / 10
11,761
840
9,249
17,618
24,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ILikeBeer13
Kukulkan
14
1 / 7 / 4
9,646
689
15,218
10,355
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ThreeOneSix
Ganesha
12
0 / 8 / 3
8,976
641
4,749
22,730
29,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Y0ungDadd
Fenrir
14
4 / 2 / 0
9,401
672
12,109
19,909
17,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
5
5
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Davman24
Heimdallr
6
2
9
5.25
L
Kukulkan
ILikeBeer13
Kukulkan
1
7
4
0.43
W
Gilgamesh
6
2
6
4.5
W
5
1
10
10
L
Ganesha
ThreeOneSix
Ganesha
0
8
3
0.19
L
Fenrir
Y0ungDadd
Fenrir
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,013
Damage
32,076
47,243
Taken
52,994
49,713
Mitigated
52,776
19,048
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Davman24
Heimdallr
26,604
20,092
0
7,382
14,439
8,016
865
5,462
8,698
22
78,672
L
Kukulkan
ILikeBeer13
Kukulkan
15,218
1,302
0
225
10,355
5,471
0
2,351
8,004
53,965
0
W
Gilgamesh
13,160
5,422
999
2,685
15,186
17,272
698
6,997
7,872
27
46,780
W
9,249
1,829
0
7,982
17,618
24,425
143
7,652
9,456
27,142
0
L
Ganesha
ThreeOneSix
Ganesha
4,749
678
82
2,125
22,730
29,790
0
3,773
18,957
12,738
0
L
Fenrir
Y0ungDadd
Fenrir
12,109
4,090
0
2,014
19,909
17,515
0
3,273
16,636
0
27,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
28,023
191
Minions Killed
143
0
Camps Cleared
0
842,868
Distance Traveled
864,293
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,538
824
103
7
0
274,914
1
L
Kukulkan
9,646
689
102
7
0
241,022
3
W
Gilgamesh
11,990
856
61
4
0
284,299
4
W
Sobek
11,761
840
27
2
0
283,655
2
L
Ganesha
8,976
641
1
0
0
272,612
2
L
Fenrir
9,401
672
40
3
0
350,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role