Player Matchup

Chiron
Chiron
Johan_senpaii
Chiron
Level 143
God Stats
5W - 4L
1,575 SR
Queue Stats
115W - 95L
1,474 Elo+
Party 1
Nemesis
Nemesis
Khumani
Nemesis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SilverDarkus
Aphrodite
Level 78
God Stats
38W - 20L
1,687 SR
Queue Stats
172W - 149L
1,553 Elo+
Solo
Awilix
Awilix
elaless951
Awilix
Level 16
God Stats
1W - 0L
1,654 SR
Queue Stats
11W - 6L
1,626 Elo+
Party 1
Yemoja
Yemoja
seleena33
Yemoja
Level 123
God Stats
81W - 70L
1,560 SR
Queue Stats
106W - 102L
1,491 Elo+
Solo
Team Averages
Level 93
1,595 SR
1,529 Elo+

VS

Team Averages
Level 84
1,433 SR
1,439 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Hurrikane
Thor
Level 129
God Stats
36W - 26L
1,617 SR
Queue Stats
670W - 692L
1,428 Elo+
Solo
Yemoja
Yemoja
Motepillo
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,470 Elo+
Solo
Vulcan
Vulcan
Zodiac1155
Vulcan
Level 8
God Stats
1W - 7L
1,262 SR
Queue Stats
5W - 11L
1,360 Elo+
Party 2
Sol
Sol
leighton297
Sol
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
30W - 28L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
11,110
1,111
21,162
11,878
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Khumani
Nemesis
16
4 / 0 / 12
10,335
1,034
19,507
19,021
9,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SilverDarkus
Aphrodite
16
3 / 0 / 13
10,575
1,058
3,142
8,316
9,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
elaless951
Awilix
17
6 / 1 / 9
11,358
1,136
25,746
19,290
8,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
seleena33
Yemoja
16
0 / 1 / 12
9,415
942
2,837
10,400
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

291

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
0 / 4 / 3
9,231
923
12,356
18,962
21,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thor
15
2 / 4 / 1
9,342
934
24,286
20,464
20,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Motepillo
Yemoja
15
1 / 3 / 0
9,060
906
6,033
16,782
22,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Zodiac1155
Vulcan
15
0 / 5 / 2
8,985
899
11,032
10,183
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 2
9,421
942
11,328
8,716
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
17
Kills
3
3
Deaths
17
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
3
0.38
L
Thor
2
4
1
0.63
W
4
1
13
10.5
W
Nemesis
Khumani
Nemesis
4
0
12
10
L
Yemoja
Motepillo
Yemoja
1
3
0
0.33
W
Aphrodite
SilverDarkus
Aphrodite
3
0
13
9.5
L
Vulcan
Zodiac1155
Vulcan
0
5
2
0.2
W
Awilix
elaless951
Awilix
6
1
9
10.5
L
0
1
2
1
W
Yemoja
seleena33
Yemoja
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,394
Damage
65,035
68,905
Taken
75,107
39,619
Mitigated
71,978
42,339
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
12,356
4,938
1,569
2,973
18,962
21,033
0
1,028
17,934
0
23,356
L
Thor
24,286
3,695
0
1,736
20,464
20,479
0
2,462
18,002
553
30,798
W
21,162
10,740
1,568
4,467
11,878
5,875
0
6,399
5,437
0
63,569
W
Nemesis
Khumani
Nemesis
19,507
9,510
0
4,891
19,021
9,678
0
7,893
10,640
0
30,985
L
Yemoja
Motepillo
Yemoja
6,033
391
1,720
223
16,782
22,321
0
1,482
15,300
15,348
0
W
Aphrodite
SilverDarkus
Aphrodite
3,142
659
4,748
3,210
8,316
9,282
0
2,641
5,516
4,494
0
L
Vulcan
Zodiac1155
Vulcan
11,032
1,330
0
0
10,183
4,110
0
182
10,001
26,775
0
W
Awilix
elaless951
Awilix
25,746
9,885
0
881
19,290
8,860
0
5,628
13,404
0
51,586
L
11,328
4,607
0
1,842
8,716
4,035
0
825
7,891
39,342
2,698
W
Yemoja
seleena33
Yemoja
2,837
244
17,951
4,623
10,400
5,924
0
5,469
4,931
5,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,793
Gold Earned
46,039
193
Minions Killed
178
13
Camps Cleared
3
1,001,293
Distance Traveled
977,123
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,231
923
30
3
1
198,059
1
L
Thor
9,342
934
12
1
0
192,711
0
W
Chiron
11,110
1,111
91
9
6
181,143
1
W
Nemesis
10,335
1,034
32
3
0
228,765
2
L
Yemoja
9,060
906
13
1
0
176,849
0
W
Aphrodite
10,575
1,058
2
0
0
207,980
1
L
Vulcan
8,985
899
35
4
0
204,126
0
W
Awilix
11,358
1,136
53
5
7
217,842
0
L
Sol
9,421
942
88
9
2
205,378
0
W
Yemoja
9,415
942
15
2
0
165,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role