Player Matchup

Charybdis
Charybdis
Rconner1030
Charybdis
Level 112
God Stats
3W - 8L
1,230 SR
Queue Stats
20W - 15L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
Reed Vibes
Baron Samedi
Level 127
God Stats
2W - 3L
1,399 SR
Queue Stats
147W - 111L
1,598 Elo+
Party 2
Neith
Neith
ZoroBuso
Neith
Level 73
God Stats
0W - 1L
1,321 SR
Queue Stats
7W - 4L
1,585 Elo+
Party 2
Skadi
Skadi
brosky18
Skadi
Level 89
God Stats
27W - 20L
1,558 SR
Queue Stats
83W - 81L
1,491 Elo+
Party 2
Ymir
Ymir
ma1020
Ymir
Level 115
God Stats
4W - 2L
1,714 SR
Queue Stats
133W - 117L
1,568 Elo+
Party 2
Team Averages
Level 103
1,445 SR
1,557 Elo+

VS

Team Averages
Level 62
1,636 SR
1,523 Elo+
Izanami
Izanami
Cheliosz
Izanami
Level 129
God Stats
27W - 15L
1,677 SR
Queue Stats
585W - 532L
1,575 Elo+
Party 1
Hades
Hades
Chunfanyan
Hades
Level 40
God Stats
29W - 18L
1,640 SR
Queue Stats
34W - 35L
1,385 Elo+
Solo
Cerberus
Cerberus
KingArthas97
Cerberus
Level 25
God Stats
3W - 1L
1,846 SR
Queue Stats
61W - 52L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
SorryInAdvance0
Ne Zha
Level 42
God Stats
4W - 1L
1,805 SR
Queue Stats
38W - 45L
1,557 Elo+
Solo
He Bo
He Bo
nkkof
He Bo
Level 76
God Stats
1W - 2L
1,209 SR
Queue Stats
266W - 279L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rconner1030
Charybdis
12
0 / 3 / 0
7,529
376
1,352
8,713
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Reed Vibes
Baron Samedi
14
5 / 4 / 4
9,421
471
13,432
15,322
6,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ZoroBuso
Neith
13
2 / 6 / 2
8,371
419
6,058
16,484
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
brosky18
Skadi
13
0 / 10 / 0
8,016
401
4,584
21,212
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
ma1020
Ymir
13
2 / 2 / 4
8,844
442
5,126
14,248
15,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheliosz
Izanami
18
7 / 0 / 6
11,901
595
16,667
15,560
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
15
4 / 1 / 4
10,101
505
10,804
11,381
7,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
KingArthas97
Cerberus
14
5 / 2 / 8
10,227
511
3,978
13,741
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 3 / 4
11,729
586
10,399
17,429
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

He Bo
nkkof
He Bo
16
4 / 6 / 6
10,459
523
12,893
13,756
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
25
25
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cheliosz
Izanami
7
0
6
10
W
Hades
4
1
4
6
W
Cerberus
KingArthas97
Cerberus
5
2
8
4.5
L
Charybdis
Rconner1030
Charybdis
0
3
0
0
L
Baron Samedi
Reed Vibes
Baron Samedi
5
4
4
1.75
W
5
3
4
2.33
L
Neith
ZoroBuso
Neith
2
6
2
0.5
L
Skadi
brosky18
Skadi
0
10
0
0
L
Ymir
ma1020
Ymir
2
2
4
2
W
He Bo
nkkof
He Bo
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,552
Damage
54,741
75,979
Taken
71,867
37,812
Mitigated
46,450
21,417
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cheliosz
Izanami
16,667
11,064
0
8,726
15,560
6,947
6,309
1,989
13,485
0
125,705
W
Hades
10,804
994
515
3,611
11,381
7,960
3,010
3,125
8,184
54,807
0
W
Cerberus
KingArthas97
Cerberus
3,978
187
292
3,707
13,741
17,919
198
3,634
9,942
18,501
2,518
L
Charybdis
Rconner1030
Charybdis
1,352
892
0
3,659
8,713
2,821
0
3,141
5,572
0
43,112
L
Baron Samedi
Reed Vibes
Baron Samedi
13,432
822
735
3,938
15,322
6,982
0
9,152
6,170
62,122
0
W
10,399
2,852
0
4,506
17,429
8,013
0
2,312
14,979
0
113,046
L
Neith
ZoroBuso
Neith
6,058
2,553
0
5,181
16,484
5,931
0
3,214
13,270
0
55,428
L
Skadi
brosky18
Skadi
4,584
1,998
0
5,033
21,212
6,731
0
4,690
16,522
0
64,814
L
Ymir
ma1020
Ymir
5,126
506
0
2,871
14,248
15,347
0
7,432
6,816
30,635
0
W
He Bo
nkkof
He Bo
12,893
1,116
0
2,598
13,756
5,611
388
7,097
6,275
75,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
54,417
420
Minions Killed
601
0
Camps Cleared
0
1,491,016
Distance Traveled
1,754,900
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,901
595
186
9
0
325,778
5
W
Hades
10,101
505
87
4
0
376,072
4
W
Cerberus
10,227
511
49
2
0
292,039
3
L
Charybdis
7,529
376
71
4
0
180,282
0
L
Baron Samedi
9,421
471
108
5
0
348,766
6
W
Ne Zha
11,729
586
159
8
0
428,225
6
L
Neith
8,371
419
89
4
0
333,982
2
L
Skadi
8,016
401
97
5
0
285,909
6
L
Ymir
8,844
442
55
3
0
342,077
9
W
He Bo
10,459
523
120
6
0
332,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role