Player Matchup

Chaac
Chaac
 
Chaac
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
hounter456
Vulcan
Level 16
God Stats
3W - 4L
1,473 SR
Queue Stats
3W - 4L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
vgamer675
Cthulhu
Level 109
God Stats
30W - 13L
1,744 SR
Queue Stats
273W - 242L
1,575 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,434 Elo+

VS

Team Averages
Level 55
1,318 SR
1,291 Elo+
Yemoja
Yemoja
FlageyGod-Zay
Yemoja
Level 67
God Stats
1W - 3L
1,142 SR
Queue Stats
87W - 133L
1,299 Elo+
Solo
Aphrodite
Aphrodite
King Hades6781
Aphrodite
Level 43
God Stats
1W - 1L
1,555 SR
Queue Stats
6W - 9L
1,368 Elo+
Solo
Hachiman
Hachiman
RedYaz94
Hachiman
Level 55
God Stats
8W - 19L
1,257 SR
Queue Stats
87W - 149L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 0 / 1
7,456
678
8,307
9,608
7,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
hounter456
Vulcan
12
0 / 2 / 2
7,352
668
8,945
4,889
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
vgamer675
Cthulhu
12
1 / 1 / 1
7,662
697
7,197
11,804
10,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,515
683
7,979
17,841
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
King Hades6781
Aphrodite
12
1 / 1 / 0
6,817
620
3,050
8,654
4,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RedYaz94
Hachiman
4
0 / 1 / 0
5,725
520
366
2,248
766
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
3
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
L
1
0
1
1.5
L
Aphrodite
King Hades6781
Aphrodite
1
1
0
1
L
Hachiman
RedYaz94
Hachiman
0
1
0
0
W
Vulcan
hounter456
Vulcan
0
2
2
0.5
W
Cthulhu
vgamer675
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
11,395
26,301
Taken
28,743
20,050
Mitigated
19,863
9,916
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,307
449
306
5,306
9,608
7,442
1,007
4,413
5,195
0
34,475
L
7,979
1,001
695
4,371
17,841
14,994
0
11,205
6,636
35,084
0
L
Aphrodite
King Hades6781
Aphrodite
3,050
407
3,381
2,181
8,654
4,103
0
3,979
4,675
11,987
0
L
Hachiman
RedYaz94
Hachiman
366
0
0
0
2,248
766
0
1,009
1,239
0
3,239
W
Vulcan
hounter456
Vulcan
8,945
5,636
0
563
4,889
2,205
306
2,540
2,349
27,462
0
W
Cthulhu
vgamer675
Cthulhu
7,197
66
785
2,956
11,804
10,403
966
4,130
7,674
20,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,470
Gold Earned
20,057
110
Minions Killed
59
0
Camps Cleared
0
634,833
Distance Traveled
398,833
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,456
678
33
3
0
202,530
3
L
Yemoja
7,515
683
38
3
0
174,273
1
L
Aphrodite
6,817
620
17
2
0
194,139
0
L
Hachiman
5,725
520
4
0
0
30,421
0
W
Vulcan
7,352
668
48
4
0
200,420
0
W
Cthulhu
7,662
697
29
3
0
231,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role