Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HypexCLoudzx420
Baron Samedi
Level 106
God Stats
1W - 0L
1,510 SR
Queue Stats
7W - 13L
1,321 Elo+
Party 1
Bacchus
Bacchus
Prolific_Sazuma
Bacchus
Level 129
God Stats
3W - 0L
1,536 SR
Queue Stats
14W - 13L
1,345 Elo+
Party 1
Shiva
Shiva
RatedDforDank
Shiva
Level 125
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
THORN OF BLOOD
Chiron
Level 154
God Stats
3W - 0L
1,581 SR
Queue Stats
42W - 35L
1,586 Elo+
Party 1
Team Averages
Level 135
1,532 SR
1,450 Elo+

VS

Team Averages
Level 58
1,524 SR
1,483 Elo+
Mercury
Mercury
Badbish123
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
BlueJAY405364
Odin
Level 125
God Stats
1W - 3L
1,569 SR
Queue Stats
123W - 124L
1,493 Elo+
Solo
Ymir
Ymir
ImmaculateVibes
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 144L
1,475 Elo+
Party 2
Neith
Neith
Michelangelo288
Neith
Level 29
God Stats
7W - 13L
1,446 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
SeemorBooty
Ah Puch
Level 65
God Stats
0W - 1L
1,607 SR
Queue Stats
38W - 43L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 0 / 4
7,184
898
6,181
5,971
2,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
HypexCLoudzx420
Baron Samedi
12
1 / 4 / 5
6,367
796
5,226
5,628
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 6
6,344
793
3,908
8,286
6,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 9
7,086
886
10,581
6,694
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 4
7,939
992
6,295
6,333
2,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Badbish123
Mercury
10
1 / 4 / 1
5,479
685
1,103
5,302
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 2
5,825
728
3,516
8,697
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
6,446
806
5,412
11,772
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 2
6,159
770
3,529
7,314
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
SeemorBooty
Ah Puch
13
2 / 2 / 2
6,579
822
6,378
5,230
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
15
Kills
7
7
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
4
5
L
Mercury
Badbish123
Mercury
1
4
1
0.38
L
0
4
2
0.25
W
Baron Samedi
HypexCLoudzx420
Baron Samedi
1
4
5
0.88
L
3
1
1
3.5
L
1
4
2
0.5
W
2
2
6
2.5
W
4
0
9
8.5
L
Ah Puch
SeemorBooty
Ah Puch
2
2
2
1.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,191
Damage
19,938
32,912
Taken
38,315
19,767
Mitigated
22,803
9,068
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,181
1,534
0
2,139
5,971
2,427
15
1,536
4,316
0
26,323
L
Mercury
Badbish123
Mercury
1,103
421
0
765
5,302
1,808
0
1,298
3,701
0
5,026
L
3,516
704
0
644
8,697
8,834
0
1,376
7,198
0
10,976
W
Baron Samedi
HypexCLoudzx420
Baron Samedi
5,226
330
748
314
5,628
2,657
0
2,651
2,977
13,749
0
L
5,412
1,429
0
4,494
11,772
7,099
0
3,907
7,286
9,409
0
L
3,529
1,663
0
1,041
7,314
2,668
0
1,139
5,780
0
11,772
W
3,908
263
0
937
8,286
6,009
0
4,217
4,069
6,837
0
W
10,581
1,705
267
1,596
6,694
5,998
234
2,609
3,994
0
17,374
L
Ah Puch
SeemorBooty
Ah Puch
6,378
267
0
300
5,230
2,394
0
935
4,171
22,983
0
W
6,295
3,498
367
2,700
6,333
2,676
3,574
777
5,264
0
29,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
30,488
176
Minions Killed
114
0
Camps Cleared
0
803,193
Distance Traveled
687,010
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,184
898
41
5
0
175,838
3
L
Mercury
5,479
685
8
1
0
100,171
0
L
Odin
5,825
728
16
2
0
133,036
0
W
Baron Samedi
6,367
796
23
3
0
124,518
0
L
Ymir
6,446
806
19
2
0
162,304
1
L
Neith
6,159
770
16
2
0
149,251
0
W
Bacchus
6,344
793
15
2
0
168,076
0
W
Shiva
7,086
886
20
3
0
197,127
0
L
Ah Puch
6,579
822
55
7
0
142,248
1
W
Chiron
7,939
992
77
10
0
137,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role