Player Matchup

Discordia
Discordia
Dizzydre34
Discordia
Level 65
God Stats
1W - 1L
1,270 SR
Queue Stats
61W - 39L
1,577 Elo+
Party 1
Ares
Ares
Joostice96
Ares
Level 120
God Stats
2W - 6L
1,579 SR
Queue Stats
56W - 67L
1,562 Elo+
Solo
Cupid
Cupid
RejectedKitKat
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 40L
1,548 Elo+
Party 1
Team Averages
Level 96
1,450 SR
1,562 Elo+

VS

Team Averages
Level 110
1,724 SR
1,695 Elo+
Kuzenbo
Kuzenbo
TKiino
Kuzenbo
Level 141
God Stats
1W - 1L
1,811 SR
Queue Stats
13W - 5L
1,776 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
War0913
Morgan Le Fay
Level 151
God Stats
2W - 2L
1,861 SR
Queue Stats
19W - 14L
1,630 Elo+
Party 2
Medusa
Medusa
sadatoms
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dizzydre34
Discordia
17
2 / 2 / 10
11,013
688
11,470
10,653
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 0 / 8
12,186
762
11,080
14,844
22,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 1 / 6
11,895
743
16,001
13,047
7,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TKiino
Kuzenbo
14
1 / 5 / 1
10,522
658
7,713
22,381
35,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
War0913
Morgan Le Fay
17
2 / 3 / 1
10,740
671
16,317
13,647
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
sadatoms
Medusa
13
0 / 4 / 0
8,906
557
5,192
10,814
5,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
3
3
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dizzydre34
Discordia
2
2
10
3.5
W
4
0
8
8
W
6
1
6
9
L
Kuzenbo
TKiino
Kuzenbo
1
5
1
0.3
L
Morgan Le Fay
War0913
Morgan Le Fay
2
3
1
0.83
L
Medusa
sadatoms
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,551
Damage
29,222
38,544
Taken
46,842
36,070
Mitigated
48,518
14,617
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dizzydre34
Discordia
11,470
1,316
0
2,829
10,653
6,003
722
8,064
2,589
54,754
0
W
11,080
303
947
4,511
14,844
22,709
320
7,381
7,463
29,878
0
W
16,001
10,069
190
6,140
13,047
7,358
1,945
8,888
4,159
0
69,808
L
Kuzenbo
TKiino
Kuzenbo
7,713
2,991
0
3,476
22,381
35,004
60
9,907
12,474
25,256
0
L
Morgan Le Fay
War0913
Morgan Le Fay
16,317
1,508
0
2,645
13,647
7,979
66
5,964
7,683
55,943
0
L
Medusa
sadatoms
Medusa
5,192
1,853
0
250
10,814
5,535
0
6,768
4,046
0
25,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
30,168
210
Minions Killed
149
0
Camps Cleared
0
897,356
Distance Traveled
821,630
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,013
688
71
4
0
279,420
2
W
Ares
12,186
762
33
2
0
334,794
5
W
Cupid
11,895
743
106
7
0
283,142
5
L
Kuzenbo
10,522
658
14
1
0
280,581
5
L
Morgan Le Fay
10,740
671
87
5
0
274,263
1
L
Medusa
8,906
557
48
3
0
266,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role