Player Matchup

Achilles
Achilles
Gold I
DaBoosy
Achilles
Gold I
Level 147
God Stats
6W - 6L
1,635 SR
Queue Stats
376W - 379L
1,667 MMR
Solo
Discordia
Discordia
Gold III
Kazunarii
Discordia
Gold III
Level 63
God Stats
0W - 1L
1,871 SR
Queue Stats
19W - 18L
1,747 MMR
Solo
Serqet
Serqet
Gold I
Ukids
Serqet
Gold I
Level 121
God Stats
5W - 5L
1,525 SR
Queue Stats
59W - 49L
1,728 MMR
Solo
Rama
Rama
Gold I
greenbuffgbln
Rama
Gold I
Level 145
God Stats
2W - 3L
1,583 SR
Queue Stats
254W - 255L
1,674 MMR
Solo
Bacchus
Bacchus
Gold II
obix123
Bacchus
Gold II
Level 150
God Stats
0W - 1L
1,704 SR
Queue Stats
52W - 44L
1,719 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,664 SR
1,707 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,641 SR
1,707 MMR
Ishtar
Ishtar
Gold I
Piedrini
Ishtar
Gold I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
644W - 635L
1,750 MMR
Solo
Vulcan
Vulcan
Platinum III
flamekais
Vulcan
Platinum III
Level 159
God Stats
16W - 9L
1,707 SR
Queue Stats
79W - 64L
1,784 MMR
Party 1
Nemesis
Nemesis
Platinum IV
kokokaga2
Nemesis
Platinum IV
Level 153
God Stats
10W - 9L
1,517 SR
Queue Stats
229W - 220L
1,623 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
vilchissYT
Sylvanus
Platinum III
Level 159
God Stats
16W - 7L
1,800 SR
Queue Stats
585W - 596L
1,718 MMR
Solo
Danzaburou
Danzaburou
Gold I
x c o l l x
Danzaburou
Gold I
Level 149
God Stats
4W - 0L
1,679 SR
Queue Stats
366W - 375L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaBoosy
Achilles
15
0 / 5 / 0
9,228
419
12,335
22,794
24,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Kazunarii
Discordia
17
4 / 2 / 5
10,571
481
11,401
13,116
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
Ukids
Serqet
18
3 / 5 / 6
11,221
510
13,183
24,702
12,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 7 / 0
11,513
523
14,331
24,271
10,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
obix123
Bacchus
16
3 / 2 / 8
9,362
426
12,500
19,066
25,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ne ZhaBellonaThothLancelot

VS

Bans
YemojaHadesYmirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Piedrini
Ishtar
20
4 / 5 / 3
12,932
588
15,409
24,603
10,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
flamekais
Vulcan
17
2 / 3 / 5
11,402
518
15,772
13,031
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
kokokaga2
Nemesis
20
10 / 3 / 5
13,463
612
14,290
20,878
9,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
vilchissYT
Sylvanus
16
1 / 3 / 4
9,865
448
7,213
18,348
17,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
x c o l l x
Danzaburou
20
4 / 0 / 8
14,492
659
19,093
21,773
10,587
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
14
Kills
21
21
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
DaBoosy
Achilles
0
5
0
0
L
Discordia
Kazunarii
Discordia
4
2
5
3.25
W
Ishtar
Piedrini
Ishtar
4
5
3
1.1
L
Serqet
Ukids
Serqet
3
5
6
1.2
W
Vulcan
flamekais
Vulcan
2
3
5
1.5
L
4
7
0
0.57
W
Nemesis
kokokaga2
Nemesis
10
3
5
4.17
L
Bacchus
obix123
Bacchus
3
2
8
3.5
W
Sylvanus
vilchissYT
Sylvanus
1
3
4
1
W
Danzaburou
x c o l l x
Danzaburou
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,750
Damage
71,777
103,949
Taken
98,633
78,713
Mitigated
53,907
31,192
Healing
50,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DaBoosy
Achilles
12,335
954
0
4,293
22,794
24,058
0
3,789
19,005
0
62,653
L
Discordia
Kazunarii
Discordia
11,401
789
139
3,647
13,116
6,415
0
5,907
7,209
104,217
0
W
Ishtar
Piedrini
Ishtar
15,409
10,987
0
11,789
24,603
10,225
847
2,105
21,870
0
111,012
L
Serqet
Ukids
Serqet
13,183
3,881
0
10,207
24,702
12,564
0
1,432
23,270
0
111,403
W
Vulcan
flamekais
Vulcan
15,772
4,995
536
4,346
13,031
5,971
672
6,727
6,088
94,622
0
L
14,331
11,773
0
8,601
24,271
10,334
960
1,809
22,462
0
101,932
W
Nemesis
kokokaga2
Nemesis
14,290
7,605
0
9,574
20,878
9,958
1,223
2,551
17,873
0
119,059
L
Bacchus
obix123
Bacchus
12,500
2,237
0
4,305
19,066
25,342
0
8,980
10,086
39,728
0
W
Sylvanus
vilchissYT
Sylvanus
7,213
2,089
2,505
5,262
18,348
17,166
386
10,467
7,881
29,366
13,972
W
Danzaburou
x c o l l x
Danzaburou
19,093
10,433
0
16,202
21,773
10,587
2,666
2,175
18,147
0
133,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,895
Gold Earned
62,154
634
Minions Killed
723
0
Camps Cleared
0
2,081,209
Distance Traveled
2,126,547
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,228
419
94
4
0
435,799
7
L
Discordia
10,571
481
204
9
0
409,642
8
W
Ishtar
12,932
588
159
7
0
373,943
4
L
Serqet
11,221
510
146
7
0
461,527
3
W
Vulcan
11,402
518
146
7
0
483,812
8
L
Rama
11,513
523
152
7
0
354,216
5
W
Nemesis
13,463
612
164
7
0
486,542
2
L
Bacchus
9,362
426
38
2
0
420,025
4
W
Sylvanus
9,865
448
62
3
0
359,067
7
W
Danzaburou
14,492
659
192
9
0
423,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role