Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Goatwrangler17
Ra
Level 108
God Stats
1W - 1L
1,310 SR
Queue Stats
48W - 28L
1,522 Elo+
Party 1
Janus
Janus
ItMorbinTime331
Janus
Level 147
God Stats
2W - 0L
1,504 SR
Queue Stats
68W - 57L
1,550 Elo+
Party 1
Skadi
Skadi
MockTiger
Skadi
Level 89
God Stats
2W - 1L
1,449 SR
Queue Stats
65W - 41L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
xxJaxx99
Cabrakan
Level 126
God Stats
1W - 1L
1,336 SR
Queue Stats
11W - 17L
1,439 Elo+
Party 1
Team Averages
Level 126
1,420 SR
1,515 Elo+

VS

Team Averages
Level 122
1,443 SR
1,555 Elo+
Izanami
Izanami
Cheezemilk
Izanami
Level 124
God Stats
4W - 1L
1,530 SR
Queue Stats
97W - 73L
1,605 Elo+
Party 3
Artio
Artio
Genexsis
Artio
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 34L
1,539 Elo+
Party 3
Charybdis
Charybdis
Mefistus
Charybdis
Level 148
God Stats
2W - 5L
1,454 SR
Queue Stats
310W - 278L
1,577 Elo+
Solo
Ra
Ra
The Hick2040
Ra
Level 70
God Stats
1W - 3L
1,223 SR
Queue Stats
181W - 190L
1,519 Elo+
Party 2
Achilles
Achilles
Yager_Bomber13
Achilles
Level 160
God Stats
2W - 4L
1,293 SR
Queue Stats
221W - 230L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 6 / 14
12,546
697
22,931
20,047
11,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 4 / 17
11,923
662
12,958
16,030
15,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 15
12,766
709
25,873
11,655
7,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
MockTiger
Skadi
20
11 / 2 / 14
14,004
778
34,738
16,665
9,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
xxJaxx99
Cabrakan
15
1 / 9 / 13
10,294
572
10,160
27,058
35,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheezemilk
Izanami
20
5 / 5 / 10
11,677
649
24,777
24,553
15,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Genexsis
Artio
16
1 / 5 / 16
10,752
597
9,662
29,208
43,147
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Mefistus
Charybdis
16
4 / 6 / 12
10,401
578
18,180
17,701
10,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 11
10,419
579
14,142
14,691
8,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
19
7 / 5 / 10
11,502
639
17,204
33,595
45,844
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
79
26
Kills
20
22
Deaths
26
73
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
6
14
2.5
L
Izanami
Cheezemilk
Izanami
5
5
10
2
L
Artio
Genexsis
Artio
1
5
16
1.8
W
1
4
17
2.38
W
5
1
15
12.5
L
Charybdis
Mefistus
Charybdis
4
6
12
1.67
W
Skadi
MockTiger
Skadi
11
2
14
9
L
3
5
11
1.7
L
Achilles
7
5
10
2.4
W
Cabrakan
xxJaxx99
Cabrakan
1
9
13
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,660
Damage
83,965
91,455
Taken
119,748
78,889
Mitigated
124,165
41,015
Healing
45,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
22,931
20,203
1,704
3,454
20,047
11,018
2,260
6,282
13,618
0
31,764
L
Izanami
Cheezemilk
Izanami
24,777
16,645
2,248
6,186
24,553
15,267
538
9,807
14,746
0
68,288
L
Artio
Genexsis
Artio
9,662
353
6,744
7,852
29,208
43,147
0
11,190
18,018
18,607
0
W
12,958
1,114
12,665
6,649
16,030
15,322
921
4,205
11,707
45,355
0
W
25,873
2,859
4,317
2,997
11,655
7,289
2,008
1,337
10,271
53,903
0
L
Charybdis
Mefistus
Charybdis
18,180
7,569
2,447
2,236
17,701
10,933
260
6,525
11,176
0
33,000
W
Skadi
MockTiger
Skadi
34,738
15,629
2,602
5,715
16,665
9,933
2,350
3,772
12,798
0
61,579
L
14,142
403
4,010
2,391
14,691
8,974
0
9,788
4,903
23,852
0
L
Achilles
17,204
2,104
1,819
9,698
33,595
45,844
81
11,681
21,914
0
26,970
W
Cabrakan
xxJaxx99
Cabrakan
10,160
1,039
448
464
27,058
35,327
0
7,367
19,257
14,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,533
Gold Earned
54,751
197
Minions Killed
197
0
Camps Cleared
0
1,538,570
Distance Traveled
1,542,596
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,546
697
22
1
0
258,780
0
L
Izanami
11,677
649
96
5
0
268,878
0
L
Artio
10,752
597
21
1
0
348,937
0
W
Ra
11,923
662
52
3
0
359,333
0
W
Janus
12,766
709
72
4
0
313,184
2
L
Charybdis
10,401
578
38
2
0
289,003
0
W
Skadi
14,004
778
43
2
0
337,618
5
L
Ra
10,419
579
31
2
0
309,730
0
L
Achilles
11,502
639
11
1
0
326,048
0
W
Cabrakan
10,294
572
8
0
0
269,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role