Player Matchup

Achilles
Achilles
Aielic
Achilles
Level 107
God Stats
3W - 1L
1,709 SR
Queue Stats
39W - 46L
1,334 Elo+
Solo
Ravana
Ravana
FearedShadow
Ravana
Level 156
God Stats
19W - 13L
1,574 SR
Queue Stats
404W - 387L
1,421 Elo+
Solo
Chang'e
Chang'e
GiovanniGSG96
Chang'e
Level 126
God Stats
4W - 1L
1,506 SR
Queue Stats
54W - 38L
1,436 Elo+
Solo
Ishtar
Ishtar
Sage of Toads
Ishtar
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 63L
1,416 Elo+
Party 2
Hel
Hel
binkyfish
Hel
Level 120
God Stats
3W - 4L
1,441 SR
Queue Stats
89W - 102L
1,398 Elo+
Party 2
Team Averages
Level 127
1,546 SR
1,401 Elo+

VS

Team Averages
Level 95
1,381 SR
1,387 Elo+
Pele
Pele
CHiLLdAZe484
Pele
Level 133
God Stats
3W - 6L
1,362 SR
Queue Stats
46W - 51L
1,427 Elo+
Solo
Cupid
Cupid
OvethiNoko
Cupid
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 170L
1,388 Elo+
Party 1
Ares
Ares
Rockpea
Ares
Level 63
God Stats
9W - 16L
1,320 SR
Queue Stats
79W - 97L
1,358 Elo+
Party 1
Hera
Hera
SludgePanther
Hera
Level 92
God Stats
2W - 6L
1,347 SR
Queue Stats
281W - 259L
1,403 Elo+
Party 1
Ratatoskr
Ratatoskr
beasty_shooter99
Ratatoskr
Level 100
God Stats
3W - 5L
1,374 SR
Queue Stats
62W - 77L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aielic
Achilles
17
3 / 0 / 5
11,095
584
13,963
16,391
22,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
18
11 / 1 / 5
11,949
629
14,086
9,464
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
18
3 / 0 / 8
11,131
586
11,407
9,524
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 2 / 4
7,949
418
5,538
11,006
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 2
8,901
468
6,219
10,252
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,704
458
10,281
21,421
11,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
13
0 / 3 / 2
8,003
421
6,459
11,769
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Rockpea
Ares
14
3 / 1 / 0
9,166
482
4,826
13,068
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 7 / 1
8,636
455
7,896
12,764
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
16
0 / 2 / 1
9,099
479
1,423
11,627
4,336
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
20
Kills
3
3
Deaths
20
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aielic
Achilles
3
0
5
5.5
L
0
7
0
0
W
Ravana
11
1
5
13.5
W
Chang'e
3
0
8
7
L
Cupid
0
3
2
0.33
L
Ares
Rockpea
Ares
3
1
0
3
W
0
2
4
1
L
0
7
1
0.07
L
Ratatoskr
0
2
1
0.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,213
Damage
30,885
56,637
Taken
70,649
45,441
Mitigated
39,800
28,209
Healing
23,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aielic
Achilles
13,963
4,391
0
5,106
16,391
22,639
426
59
16,332
0
76,369
L
10,281
3,532
0
7,350
21,421
11,463
556
658
19,387
67
67,792
W
Ravana
14,086
4,094
0
1,415
9,464
5,516
0
4,416
5,048
0
103,386
W
Chang'e
11,407
920
3,683
7,276
9,524
4,687
552
3,327
6,197
101,024
0
L
Cupid
6,459
3,261
113
4,928
11,769
5,044
0
4,500
7,269
0
66,040
L
Ares
Rockpea
Ares
4,826
58
32
3,032
13,068
14,285
184
5,713
7,355
24,409
0
W
5,538
2,814
0
3,940
11,006
4,905
358
3,329
7,677
0
40,945
L
7,896
1,978
0
1,778
12,764
4,672
0
5,434
7,330
64,831
0
L
Ratatoskr
1,423
380
0
6,647
11,627
4,336
0
1,043
10,506
0
84,050
W
6,219
635
2,372
4,417
10,252
7,694
427
1,993
8,259
52,853
5,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,025
Gold Earned
43,608
587
Minions Killed
498
0
Camps Cleared
0
1,792,205
Distance Traveled
1,702,875
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,095
584
130
7
0
314,822
1
L
Pele
8,704
458
105
6
0
340,536
1
W
Ravana
11,949
629
145
8
0
422,868
7
W
Chang'e
11,131
586
161
8
0
384,832
6
L
Cupid
8,003
421
122
6
0
305,313
4
L
Ares
9,166
482
35
2
0
354,477
5
W
Ishtar
7,949
418
80
4
0
325,768
5
L
Hera
8,636
455
97
5
0
294,802
1
L
Ratatoskr
9,099
479
139
7
0
407,747
1
W
Hel
8,901
468
71
4
0
343,915
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role