Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AcidPROTEUS24
Cu Chulainn
Level 149
God Stats
5W - 4L
1,520 SR
Queue Stats
433W - 466L
1,400 Elo+
Solo
Mercury
Mercury
DÁRK
Mercury
Level 124
God Stats
1W - 1L
1,690 SR
Queue Stats
36W - 46L
1,265 Elo+
Party 2
Hun Batz
Hun Batz
Viqtir
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,413 Elo+
Solo
Hel
Hel
bpdiabloflorida
Hel
Level 137
God Stats
1W - 3L
1,513 SR
Queue Stats
591W - 613L
1,434 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,402 Elo+

VS

Team Averages
Level 141
1,528 SR
1,389 Elo+
Nu Wa
Nu Wa
BLAZExELEMUTTxx
Nu Wa
Level 160
God Stats
3W - 3L
1,231 SR
Queue Stats
173W - 216L
1,397 Elo+
Party 1
Anhur
Anhur
Blade7283
Anhur
Level 124
God Stats
5W - 3L
1,537 SR
Queue Stats
125W - 156L
1,377 Elo+
Party 1
Yemoja
Yemoja
DrunknPublic
Yemoja
Level 120
God Stats
6W - 1L
1,792 SR
Queue Stats
99W - 114L
1,388 Elo+
Party 1
Fafnir
Fafnir
Harbo79
Fafnir
Level 153
God Stats
3W - 2L
1,579 SR
Queue Stats
124W - 151L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
lexus0709
Jormungandr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 5 / 8
10,281
791
15,573
18,935
17,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
AcidPROTEUS24
Cu Chulainn
16
2 / 7 / 8
9,365
720
11,857
18,192
13,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
DÁRK
Mercury
14
4 / 8 / 3
9,138
703
4,274
15,360
5,626
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Viqtir
Hun Batz
15
2 / 5 / 9
8,753
673
11,538
14,454
6,343
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 9
9,548
734
13,195
17,784
10,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 16
10,352
796
19,087
9,493
4,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Blade7283
Anhur
18
9 / 3 / 14
11,568
890
12,831
13,330
7,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
17
6 / 2 / 18
11,421
879
6,475
11,409
10,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Harbo79
Fafnir
17
8 / 4 / 19
11,279
868
16,874
22,019
30,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
lexus0709
Jormungandr
15
4 / 3 / 19
9,776
752
14,947
18,650
26,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
16
Kills
31
31
Deaths
17
37
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
5
8
2.2
L
Cu Chulainn
AcidPROTEUS24
Cu Chulainn
2
7
8
0.86
W
4
5
16
2.4
W
Anhur
Blade7283
Anhur
9
3
14
5.33
W
Yemoja
6
2
18
7.5
L
Mercury
DÁRK
Mercury
4
8
3
0.69
W
Fafnir
Harbo79
Fafnir
8
4
19
4.38
L
Hun Batz
Viqtir
Hun Batz
2
5
9
1.3
L
1
6
9
0.92
W
Jormungandr
lexus0709
Jormungandr
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,437
Damage
70,214
84,725
Taken
74,901
53,717
Mitigated
79,025
24,234
Healing
29,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
15,573
4,280
1,518
3,951
18,935
17,739
100
12,207
6,728
0
31,067
L
Cu Chulainn
AcidPROTEUS24
Cu Chulainn
11,857
3,263
932
1,346
18,192
13,349
440
10,367
7,825
94
28,630
W
19,087
5,905
888
166
9,493
4,273
3,270
1,050
8,351
33,399
0
W
Anhur
Blade7283
Anhur
12,831
9,796
843
3,110
13,330
7,095
3,794
1,573
11,520
0
31,708
W
Yemoja
6,475
1,319
10,932
3,029
11,409
10,991
1,052
1,078
10,195
14,116
0
L
Mercury
DÁRK
Mercury
4,274
2,787
857
2,666
15,360
5,626
629
7,834
7,526
0
6,575
W
Fafnir
Harbo79
Fafnir
16,874
6,947
464
5,961
22,019
30,338
410
4,969
16,704
21,654
0
L
Hun Batz
Viqtir
Hun Batz
11,538
989
707
1,378
14,454
6,343
0
12,066
2,388
0
24,365
L
13,195
3,236
4,703
6,176
17,784
10,660
140
14,909
2,875
27,121
0
W
Jormungandr
lexus0709
Jormungandr
14,947
3,009
945
2,819
18,650
26,328
411
4,531
13,684
32,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,085
Gold Earned
54,396
113
Minions Killed
110
0
Camps Cleared
0
1,066,197
Distance Traveled
1,086,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,281
791
27
2
0
227,644
0
L
Cu Chulainn
9,365
720
30
2
0
193,605
0
W
Nu Wa
10,352
796
25
2
0
207,267
0
W
Anhur
11,568
890
40
3
0
204,206
2
W
Yemoja
11,421
879
13
1
0
223,934
0
L
Mercury
9,138
703
2
0
0
237,141
0
W
Fafnir
11,279
868
12
1
0
210,981
1
L
Hun Batz
8,753
673
29
2
0
205,789
2
L
Hel
9,548
734
25
2
0
202,018
0
W
Jormungandr
9,776
752
20
2
0
240,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role