Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ERROSALL4
Nike
Level 129
God Stats
3W - 3L
1,516 SR
Queue Stats
250W - 234L
1,506 Elo+
Party 1
Artemis
Artemis
HiDouggie
Artemis
Level 120
God Stats
29W - 26L
1,503 SR
Queue Stats
499W - 553L
1,389 Elo+
Party 1
Nemesis
Nemesis
PatolinoxD
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,458 Elo+
Solo
Cthulhu
Cthulhu
gugarp
Cthulhu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
715W - 781L
1,388 Elo+
Party 1
Team Averages
Level 123
1,504 SR
1,448 Elo+

VS

Team Averages
Level 136
1,513 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
RedHoneyBadger
Nike
Level 140
God Stats
33W - 17L
1,622 SR
Queue Stats
60W - 57L
1,552 Elo+
Solo
Artemis
Artemis
rayusm
Artemis
Level 127
God Stats
76W - 77L
1,443 SR
Queue Stats
178W - 202L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
5,487
499
2,348
4,766
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
0 / 0 / 0
6,202
564
3,295
5,410
3,066
Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
HiDouggie
Artemis
10
0 / 0 / 1
5,815
529
3,365
6,083
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
PatolinoxD
Nemesis
10
0 / 1 / 0
5,514
501
2,617
6,712
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
gugarp
Cthulhu
8
1 / 1 / 0
5,710
519
3,158
5,915
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 1
6,063
551
3,146
3,363
1,271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
 
Thor
10
0 / 0 / 0
5,570
506
3,621
7,688
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
8
0 / 0 / 1
5,024
457
2,216
4,849
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 1
6,005
546
2,227
7,054
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
rayusm
Artemis
9
0 / 1 / 0
5,300
482
3,104
7,314
2,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Ra
 
Ra
1
0
1
1.5
W
Thor
 
Thor
0
0
0
0
W
Ymir
 
Ymir
0
0
1
0.5
L
Nike
0
0
0
0
L
Artemis
HiDouggie
Artemis
0
0
1
0.5
L
Nemesis
PatolinoxD
Nemesis
0
1
0
0
W
2
0
1
2.5
L
Cthulhu
gugarp
Cthulhu
1
1
0
1
W
Artemis
rayusm
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,783
Damage
14,314
28,886
Taken
30,268
13,450
Mitigated
13,369
7,665
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,348
183
0
750
4,766
1,864
0
2,667
2,099
41,233
0
W
Ra
 
Ra
3,146
167
309
1,193
3,363
1,271
0
1,149
2,126
44,231
0
W
Thor
 
Thor
3,621
1,210
0
1,453
7,688
3,732
0
198
7,350
0
39,170
W
Ymir
 
Ymir
2,216
631
0
1,280
4,849
3,116
0
1,402
3,405
13,272
0
L
Nike
3,295
751
0
1,770
5,410
3,066
0
406
4,527
0
45,613
L
Artemis
HiDouggie
Artemis
3,365
1,028
0
2,556
6,083
2,083
0
601
5,482
0
37,776
L
Nemesis
PatolinoxD
Nemesis
2,617
1,649
0
612
6,712
2,548
0
236
6,435
0
40,571
W
2,227
69
0
3,846
7,054
2,767
0
1,098
5,890
0
36,389
L
Cthulhu
gugarp
Cthulhu
3,158
483
0
1,977
5,915
3,889
0
1,452
4,463
23,374
0
W
Artemis
rayusm
Artemis
3,104
1,132
0
3,494
7,314
2,483
0
1,463
5,851
0
33,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
27,962
353
Minions Killed
311
0
Camps Cleared
0
1,142,590
Distance Traveled
1,116,234
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,487
499
88
8
0
238,028
2
W
Ra
6,063
551
102
9
0
239,192
4
W
Thor
5,570
506
73
7
0
208,218
7
W
Ymir
5,024
457
13
1
0
215,202
4
L
Nike
6,202
564
79
7
0
230,591
2
L
Artemis
5,815
529
70
6
0
210,534
0
L
Nemesis
5,514
501
81
7
0
246,480
3
W
Nike
6,005
546
70
6
0
264,238
4
L
Cthulhu
5,710
519
35
3
0
216,957
1
W
Artemis
5,300
482
53
5
0
189,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role