Player Matchup

Fenrir
Fenrir
Silver V
AVG_JOK3R_YT
Fenrir
Silver V
Level 102
God Stats
4W - 8L
1,392 SR
Queue Stats
220W - 237L
550 MMR
Party 1
Osiris
Osiris
Silver V
AW-Killua_ZDK
Osiris
Silver V
Level 68
God Stats
10W - 7L
1,610 SR
Queue Stats
91W - 96L
981 MMR
Party 1
Athena
Athena
Silver IV
FlowerPotHat
Athena
Silver IV
Level 125
God Stats
19W - 19L
1,508 SR
Queue Stats
165W - 182L
725 MMR
Solo
Poseidon
Poseidon
Gold I
Yc-ToXyKoZ-Yc
Poseidon
Gold I
Level 78
God Stats
8W - 8L
1,547 SR
Queue Stats
263W - 271L
1,506 MMR
Solo
Izanami
Izanami
Bronze III
sixteennineseven
Izanami
Bronze III
Level 100
God Stats
0W - 3L
1,686 SR
Queue Stats
16W - 27L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,548 SR
1,052 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,471 SR
1,008 MMR
Cupid
Cupid
Platinum IV
ElShino350
Cupid
Platinum IV
Level 127
God Stats
3W - 1L
1,681 SR
Queue Stats
198W - 207L
1,558 MMR
Solo
Bakasura
Bakasura
Platinum V
Shinјi
Bakasura
Platinum V
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 5L
1,881 MMR
Party 2
Bacchus
Bacchus
Bronze II
deadmau-fivee
Bacchus
Bronze II
Level 95
God Stats
28W - 21L
1,575 SR
Queue Stats
270W - 296L
171 MMR
Solo
Hades
Hades
Gold IV
djgngp
Hades
Gold IV
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 10L
1,815 MMR
Party 2
Hercules
Hercules
Bronze IV
xxTARASBULBAxx
Hercules
Bronze IV
Level 126
God Stats
1W - 4L
1,100 SR
Queue Stats
126W - 173L
-387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 6 / 3
9,591
533
10,430
19,924
8,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 5 / 2
9,068
504
12,367
20,113
21,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
2 / 3 / 2
8,235
458
5,852
14,444
12,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Yc-ToXyKoZ-Yc
Poseidon
13
0 / 9 / 1
7,957
442
6,127
13,959
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 1
8,202
456
5,729
15,758
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GebAchillesArachneAo Kuang

VS

Bans
SusanoThorKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
4 / 0 / 4
10,714
595
9,878
12,227
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
Shinјi
Bakasura
18
10 / 1 / 8
11,392
633
17,205
14,167
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
12
2 / 2 / 5
8,880
493
5,990
14,374
16,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
djgngp
Hades
18
12 / 3 / 2
11,714
651
17,183
17,079
13,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
17
3 / 4 / 3
11,015
612
12,339
16,785
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
31
31
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
6
3
0.92
L
3
5
2
0.8
W
Cupid
4
0
4
6
L
Athena
2
3
2
1
W
Bakasura
Shinјi
Bakasura
10
1
8
14
L
Poseidon
Yc-ToXyKoZ-Yc
Poseidon
0
9
1
0.06
W
Bacchus
2
2
5
2.25
W
Hades
djgngp
Hades
12
3
2
4.33
L
1
8
1
0.19
W
Hercules
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,505
Damage
62,595
84,198
Taken
74,632
50,399
Mitigated
56,762
14,031
Healing
25,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,430
3,996
0
3,805
19,924
8,682
0
4,195
14,604
0
73,010
L
12,367
5,795
0
4,588
20,113
21,059
0
3,626
15,382
334
65,592
W
Cupid
9,878
5,291
308
6,101
12,227
5,437
3,011
1,500
10,727
0
92,809
L
Athena
5,852
1,549
501
1,764
14,444
12,001
0
6,369
7,547
23,891
1,294
W
Bakasura
Shinјi
Bakasura
17,205
11,909
0
3,602
14,167
6,985
16
2,259
11,908
0
81,834
L
Poseidon
Yc-ToXyKoZ-Yc
Poseidon
6,127
648
0
0
13,959
3,902
0
4,621
8,016
69,024
0
W
Bacchus
5,990
654
686
2,958
14,374
16,813
0
2,727
11,647
18,878
2,406
W
Hades
djgngp
Hades
17,183
2,041
563
6,815
17,079
13,190
470
5,007
12,072
99,591
0
L
5,729
2,904
0
3,373
15,758
4,755
0
3,851
11,722
0
60,964
W
Hercules
12,339
5,506
0
4,423
16,785
14,337
0
1,000
15,785
0
83,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
53,715
457
Minions Killed
623
0
Camps Cleared
0
1,682,371
Distance Traveled
1,795,771
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,591
533
103
6
0
359,831
7
L
Osiris
9,068
504
112
6
0
348,008
0
W
Cupid
10,714
595
153
9
0
342,159
6
L
Athena
8,235
458
40
2
0
375,085
2
W
Bakasura
11,392
633
141
8
0
394,545
5
L
Poseidon
7,957
442
115
6
0
317,411
4
W
Bacchus
8,880
493
32
2
0
374,717
1
W
Hades
11,714
651
149
8
0
349,737
3
L
Izanami
8,202
456
87
5
0
282,036
6
W
Hercules
11,015
612
148
8
0
334,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role