Player Matchup

Serqet
Serqet
Gold V
Abiog3nesis
Serqet
Gold V
Level 144
God Stats
3W - 6L
1,603 SR
Queue Stats
16W - 21L
1,606 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Realblitzyy
Baron Samedi
Platinum III
Level 123
God Stats
8W - 5L
1,648 SR
Queue Stats
390W - 392L
1,600 MMR
Party 1
Poseidon
Poseidon
Gold V
Sciizy
Poseidon
Gold V
Level 80
God Stats
2W - 1L
1,524 SR
Queue Stats
78W - 74L
1,486 MMR
Party 1
Thor
Thor
Platinum I
UmQuan
Thor
Platinum I
Level 125
God Stats
6W - 4L
1,736 SR
Queue Stats
248W - 243L
1,967 MMR
Solo
Hachiman
Hachiman
Masters
firebud
Hachiman
Masters
Level 160
God Stats
12W - 12L
1,678 SR
Queue Stats
416W - 425L
2,009 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,638 SR
1,734 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,545 SR
1,745 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
Atomîc
Mercury
Diamond III
Level 142
God Stats
7W - 4L
1,636 SR
Queue Stats
98W - 98L
2,192 MMR
Solo
Fafnir
Fafnir
Bronze I
BROKENHOOD
Fafnir
Bronze I
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,079 MMR
Solo
Izanami
Izanami
Diamond IV
Reach3r
Izanami
Diamond IV
Level 144
God Stats
4W - 3L
1,643 SR
Queue Stats
51W - 39L
2,200 MMR
Solo
Ah Puch
Ah Puch
Gold I
iHappyPain
Ah Puch
Gold I
Level 158
God Stats
6W - 6L
1,445 SR
Queue Stats
135W - 131L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
0 / 5 / 3
11,350
420
7,572
24,612
12,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Realblitzyy
Baron Samedi
17
3 / 4 / 8
12,183
451
12,400
21,676
35,023
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Sciizy
Poseidon
20
3 / 5 / 6
13,016
482
19,216
17,134
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
UmQuan
Thor
18
1 / 7 / 5
12,217
452
16,049
29,231
26,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
firebud
Hachiman
20
9 / 5 / 4
13,922
516
28,337
26,234
11,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Ao KuangSetCliodhnaScyllaHeimdallr

VS

Bans
Ne ZhaKaliMulanIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
1 / 4 / 7
14,275
529
14,909
23,540
10,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Atomîc
Mercury
20
13 / 4 / 10
16,101
596
19,183
25,516
11,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
BROKENHOOD
Fafnir
18
4 / 2 / 13
14,310
530
6,948
22,558
35,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Reach3r
Izanami
20
3 / 5 / 10
16,149
598
21,432
23,476
9,219
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
iHappyPain
Ah Puch
20
5 / 1 / 11
15,634
579
23,866
31,909
14,534
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
16
Kills
26
26
Deaths
16
26
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
4
7
1.13
L
Serqet
0
5
3
0.3
W
Mercury
Atomîc
Mercury
13
4
10
4.5
W
Fafnir
BROKENHOOD
Fafnir
4
2
13
5.25
W
Izanami
Reach3r
Izanami
3
5
10
1.6
L
Baron Samedi
Realblitzyy
Baron Samedi
3
4
8
1.75
L
Poseidon
Sciizy
Poseidon
3
5
6
1.2
L
Thor
UmQuan
Thor
1
7
5
0.5
L
Hachiman
firebud
Hachiman
9
5
4
2.2
W
Ah Puch
iHappyPain
Ah Puch
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,574
Damage
86,338
118,887
Taken
126,999
93,900
Mitigated
81,466
34,852
Healing
57,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,909
6,744
0
9,314
23,540
10,174
1,008
9,183
13,570
158,970
582
L
Serqet
7,572
609
0
9,910
24,612
12,936
0
9,774
14,838
0
106,685
W
Mercury
Atomîc
Mercury
19,183
12,564
0
7,353
25,516
11,852
3,636
7,602
16,787
0
152,154
W
Fafnir
BROKENHOOD
Fafnir
6,948
2,009
517
4,575
22,558
35,687
0
8,152
14,349
27,580
0
W
Izanami
Reach3r
Izanami
21,432
13,952
0
10,595
23,476
9,219
4,151
4,744
18,048
0
165,581
L
Baron Samedi
Realblitzyy
Baron Samedi
12,400
1,060
2,246
7,207
21,676
35,023
66
9,338
12,338
50,098
1,174
L
Poseidon
Sciizy
Poseidon
19,216
1,855
0
1,253
17,134
7,571
276
11,280
5,854
117,054
0
L
Thor
UmQuan
Thor
16,049
1,977
0
3,316
29,231
26,446
232
11,079
18,152
0
110,167
L
Hachiman
firebud
Hachiman
28,337
15,895
0
10,920
26,234
11,924
0
5,490
20,744
0
143,637
W
Ah Puch
iHappyPain
Ah Puch
23,866
904
0
25,506
31,909
14,534
499
6,320
24,064
140,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,688
Gold Earned
76,469
824
Minions Killed
834
0
Camps Cleared
0
2,451,508
Distance Traveled
2,638,739
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,275
529
210
8
0
467,396
3
L
Serqet
11,350
420
152
6
0
555,480
11
W
Mercury
16,101
596
153
6
0
618,362
3
W
Fafnir
14,310
530
23
1
0
534,996
8
W
Izanami
16,149
598
239
9
0
515,969
7
L
Baron Samedi
12,183
451
62
2
0
484,269
3
L
Poseidon
13,016
482
216
8
0
521,254
3
L
Thor
12,217
452
197
7
0
420,675
1
L
Hachiman
13,922
516
197
7
0
469,830
6
W
Ah Puch
15,634
579
209
8
0
502,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role